There hasn't been much mention of this, but I wanted to bring it up.
It seems like a few characters have attacks that don't actually do damage, but rather "push" the opponent away. Such as:
Mario's F.L.U.D.D.
Squirtle's Watergun
Link's Boomerang
possibly Falco's Reflector (not sure)
And I know some of you think these moves are useless... they're not! They are just rarely useful. The idea here is that after your opponent has Up+B'd and is falling proned, you can push them so they can grab the ledge, and because they haven't taken damage, they cannot recover. I've ruined a few Ikes by this, as well as Ness and Lucas. Also, on stages where there are no pits/edges you can easily push a player off screen for a nice KO.
I doubt it will become too big, but I do think you'll see more and more of it as time goes by.
Thoughts?
It seems like a few characters have attacks that don't actually do damage, but rather "push" the opponent away. Such as:
Mario's F.L.U.D.D.
Squirtle's Watergun
Link's Boomerang
possibly Falco's Reflector (not sure)
And I know some of you think these moves are useless... they're not! They are just rarely useful. The idea here is that after your opponent has Up+B'd and is falling proned, you can push them so they can grab the ledge, and because they haven't taken damage, they cannot recover. I've ruined a few Ikes by this, as well as Ness and Lucas. Also, on stages where there are no pits/edges you can easily push a player off screen for a nice KO.
I doubt it will become too big, but I do think you'll see more and more of it as time goes by.
Thoughts?