Extreme Awesome
Extreme Awesome, (most commonly referred to as EA), is a technique that allows Lucario to have no landing lag after ES, and also keep momentum. EA occurs when Lucario bounces off of a “ceiling” of a stage. (Such as the ceiling in Luigi’s Mansion.) Lucario can attack after the landing, allowing for unique spacing opportunities. To do it, simply direct ES into any ceiling at an angle, and land. ES can be done on most stages, but there are very few where it can be used practically. Still, ES can be a great way to surprise an opponent and space an attack.
Videos:
http://www.youtube.com/watch?v=85vyBS6-bo4
Extreme Stop
Extreme Stop, (most commonly referred to as EStop, as to not confuse it with Extreme Speed or Extreme Shift), is a technique that allows Lucario to cut the length of his ES in half, allowing for you to trick your opponent. To do it, move the control stick backwards while using ES, then move it down. When done correctly, Lucario should have not traveled the full distance of his ES, and will receive no landing lag. EStop’s uses are, sadly, quite limited, and are very situational.
Videos:
http://www.youtube.com/watch?v=85vyBS6-bo4
Extreme Shift
Extreme Shift, (most commonly referred to as EShift, as not to confuse it with either Extreme Speed or Extreme Stop), is a technique that allows for tighter angles when using ES. To do it, use ES in the desired direction and use the C-Stick to influence it. (NOTE: C-Stick must be set to Smash.) When done correctly, Lucario should go in a slightly different angle than usual. If you desire to wall-cling out of EShift, you must press Z to grab it or else you will use an aerial upon hitting it and plummet to your doom.
Videos:
http://www.youtube.com/watch?v=85vyBS6-bo4
Extreme Bounce
Extreme Bounce, (most commonly referred to as EB), is a technique that allows Lucario to bounce forward off of the stage upon impact with the ground out of ES. This allows for safer recoveries. To do it, aim ES toward the ground mid-flight and immediately flick the control stick forward. When done correctly, Lucario should have a noticeable “bounce” forward. This technique is fairly new, so information is still being found about it.
Videos: None yet.
Ledge-Cancel
Ledge- Cancel is a technique that allows Lucario to bypass both a ledge-grab, and the landing lag of ES. Ledge-Canceling is done by aiming ES directly above the ledge. When done correctly, Lucario should land directly above the ledge with no lag whatsoever. Ledge-Canceling allows for zippier recoveries, and can trick opponents coming to punish an ES.
Videos:
http://www.youtube.com/watch?v=swfieID18bY
Ledge-Jump
A Ledge-Jump is a technique that allows Lucario to wall-jump off of the ledge directly out of a ledge-drop. When done correctly, Lucario should jump off of the wall that the ledge is composed of. Ledge-Jumping can be used to trick opponents, and can be used in accordance with RAS to get back to the stage and charge an AS.