" downsmash is a pretty cheap two frame tool that arguably the best ledge trap in the game"
Yeah, no. Yo-Yo works because it completely destroys your ablity to recover low, thank god for you, the yo-yo is not actually active every frame of charging, and sometimes you can slip by, or, you could, um, recover high. Inkling can just put the splat bomb there and Ness can't do anything other than uncharge and try again, whihc is when you recover high. Not to mention that things like Ivysaur Down Air, where you don't have to commit and all and are perfectly equipped to try something else when you need. Yo-Yo is good, but not the best in the game. Just because Fox and Wolf's recoveries are worse off than Ness doesn't mean that makes Ness' better by default, Fox and Wolf have worse recoveries, but in turn are overall more equipped for more situtions. Ness' aerials are good, but they don't kill most of the time, and if you press the shield button, the problem for Ness becomes worse. Back Throw is powerful, it's one of Ness' kill moves. Magnet is Ness' kill move, it's his go-to kill confirm, if he can't land it, back throw is way harder to get because his grab range is garbage. Inkling should have tools to kill more consistently, but that doesn't mean that Ness is a potential top tier because his kit works correctly. He's an extremely exploitable character offstage and all you need to do with Inkling is read the airdodge, your Back Air should easily take care of PK Thunder offstage. Fox and Wolf are top tiers because despite the bad recoveries they have everything and even then, their recoveries can get the job done, Ness is not nearly as solid as someone who struggles against him would think and getting in against swordies or someone like Inkling who has a giant disjoint back air is pretty difficult, and Ness' disadvantage allows you to ledgetrap for the entire stock.You wanna not get killed by Ness, be patient, make him commit, Ness has to commit in order to get a kill or else he's just going to have to Nair out of shield, which you can bait out and get a punish, and Ness offstage is a seriously bad thing for Ness.
"Here’s the thing with easy top tiers. They’re the characters with tons of range, practically no weaknesses, absolutely ridiculous kill-power, and up-b’s that are way less punishable than Joker’s and Inkling’s up-b, which is Lucina’s bull**** up-b. Inkling is pretty simple but you must keep in mind almost every character in the game is simple."
Top tiers have weaknesses, the thing about top tiers is that their strengths overshadow their weaknesses to the point where they are above everyone else in that sort of sense.
So Ness needs to be nerfed for having a tool kit that can kill but having gaping weaknesses,but Inkling needs to be buffed to have a tool kit to kill and be near perfect in every other way? Inkling is a much more solid character than Ness, 70% of the competitive community thinks Ness is a mid tier. I want Inkling to kill and I want Inkling to be a top tier, they're so much fun and they take skill in order to get the job done, but that doesn't mean that Ness need to burn in a PK Fire because I mentioned him in a paragraph.
Sorry for the late arguement, I was taking a quick hitaus from Smashboards while watching Big House 9.