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Sakurai had decided on all the characeters who would be in the game by July 7th, 2005

tstumo

Smash Journeyman
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May 14, 2006
Messages
378
Polls that barely anyone voted in? How do you know? The poll results we have are based on either A) Who was mentioned in every 10th e-mail or B) How many times they were mentioned in Sakurai's journal. I don't remember which, either way, just because 5 is the most anyone got doesn't mean anything.

Also Wario, Pit, Meta Knight, Wolf, Diddy, and Dedede were all highly requested for Melee. Should we really be excited that we finally got those characters? Lucas wasn't as requested as you make it sound, and he's still just a semi-clone. Toon Link? He was decently requested, but he's a complete clone. Olimar? He had two GC games and was created by Shigeru Miyamoto. Sonic was by far the most requested character worldwide, and he wasn't even added in until 2007. Sorry, getting a bunch of shoe-in characters, many of which should have been in Melee, doesn't make me as excited as you are. Secondly, just because you like Charizard/PT and Snake, doesn't mean most people do and would have wanted them more than other characters.

The characters you describe in the next paragraph you clearly just dislike. Let me say it again, just because you like the roster and the characters you didn't like didn't get in and the ones you do like did, doesn't make it a good roster. You are in the minority.

Also, ROB's importance to the videogame industry is a little over-exaggerated. Most NES's that were sold, were not packaged with ROB, trust me.

thats says it all right there. the roster is not a big problem im just upset to see that certain things go undone. ganondorf especially doesnt have a new move set which is ridiculous. but hey new use complaining over what is already over and done with.
 

roman5hero

Smash Apprentice
Joined
Feb 19, 2008
Messages
75
heck with geno and ppl like him i want toad to be his own charresctor that would be greatest




toad
 

Intercept

Smash Journeyman
Joined
Oct 1, 2007
Messages
215
Or maybe the reason he's not playable is because the roster and things in SSE were decided before the poll. Seems a tad more likely if you ask me.
 

Azzizaz

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Feb 17, 2008
Messages
112
Location
Richmond, VA
I don't get why everyone wanted Geno so much >_> I mean, I played Mario RPG back then and I absolutely LOVED the game, but he was in ONE GAME. Sure he's pretty sweet, but just because he's cool and is in one Mario game doesn't mean he deserves a spot on the roster.
 

iluvnintendo1983

Smash Journeyman
Joined
Jan 12, 2008
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217
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Washington State
One thing I know about Nintendo, they are the worst when it comes to listening to fan input. They have stated several times in the past "We do not listen to game ideas from fans because we already have people that we pay to come up with ideas".
 

SinisterLizard

Smash Ace
Joined
Nov 21, 2007
Messages
805
Even though I've gotten over the 35 character roster, this news makes me sad, because all the characters that people speculated getting in the game never even had the slightest bit of a chance
Um, ahem, Ridley? They already had an appropriate-size 3D model of him back in Melee.
 

pirkid

Smash Lord
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Jul 26, 2006
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Well, Olimar is, indeed, "too small.

but lookey hez in teh brualzz
The whole size matter is bullcarp. (Not shouting at you, the argument itself)

No matter what size a character is, they have a chance, depending on popularity, inclusion, creativeness, etc.

Heck, if Ridley's too big, take out Boozer and Olimar for being too small (He's smaller then the Melee disc).
 

Firestorm88

Smash Lord
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Jun 4, 2005
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Vancouver, BC
While they were all highly requested, most of them were highly requested back in the Melee days. The only exceptions to this are Olimar, Ike, and Lucas who was planned.

We're not necessarily whining about X character not getting in, it's that the roster was made without our input sans Sonic. As for setting ourselves up, I agree, but part of it is to blame of Sakurai's half since he overhyped the game as well. Not to mention that most of the game's time went into the forgettable SSE.

Nonetheless, I'm grateful for this game and I can't wait to play it.
Why should the game be made with our input? This is his game, not yours. And hell, I like this roster a lot more than some of the ones I've seen proposed.

For those complaining about Ridley and size. That's not the reason. The reason is nobody in Japan gives a flying poop about Ridley. I would expect Sakurai is more in tune with Japan's wants than our wants.
 

Chepe

Smash Lord
Joined
May 1, 2006
Messages
1,146
You know, some sites say he said "all but Sonic", while others say "MOST with Sonic being one of the exceptions". So is there maybe a misunderstanding somewhere?
 
D

Deleted member

Guest
Ike got in.

That's all I got from my wanted list in Brawl, apart from Isaac...as an Assist Trophy...

I'm happy.
 

WoodyDave

Smash Apprentice
Joined
Feb 6, 2008
Messages
121
Location
MA
No I havent.

I couldv'e sworn it came out in '06. Oh well.

I got Sonic, Dedede, Wolf, and Ridley (as a boss). I'm satisfied.
http://en.wikipedia.org/wiki/Pokémon:_Lucario_and_the_Mystery_of_Mew


It was released in theaters in Japan on July 16, 2005, followed by the Japanese DVD release on December 22, 2005. The English dub made its worldwide DVD debut in Australia on August 16, 2006, with the US release following on September 19, 2006 by VIZ Media.
 

xl Lan lx

Smash Apprentice
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Feb 24, 2008
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http://en.wikipedia.org/wiki/Pokémon:_Lucario_and_the_Mystery_of_Mew


It was released in theaters in Japan on July 16, 2005, followed by the Japanese DVD release on December 22, 2005. The English dub made its worldwide DVD debut in Australia on August 16, 2006, with the US release following on September 19, 2006 by VIZ Media.
And of course advertisement for the movie started much earlier, allowing Sakurai to think such thoughts as "Hm, new and interesting Pokemon. I'll ask if I can put him in..."
 

Little Red Corvette

Smash Apprentice
Joined
Sep 30, 2007
Messages
80
And of course advertisement for the movie started much earlier, allowing Sakurai to think such thoughts as "Hm, new and interesting Pokemon. I'll ask if I can put him in..."
Which, then, in turn, explains why he replaced Mewtwo - until the actual release of the games, everyone thought Lucario was going to replace Mewtwo in terms of being the really strong mysterious Pokeyman.
 

Intercept

Smash Journeyman
Joined
Oct 1, 2007
Messages
215
Why should the game be made with our input? This is his game, not yours. And hell, I like this roster a lot more than some of the ones I've seen proposed.

For those complaining about Ridley and size. That's not the reason. The reason is nobody in Japan gives a flying poop about Ridley. I would expect Sakurai is more in tune with Japan's wants than our wants.
Haha, that's funny. The game is made for the consumer, not the developer. If it's not what the consumer wants, they don't buy it, and then it doesn't get made anymore. It's the same way with all products.

Also, the "poll" results are strictly from Japan, and Ridley is still near the top. Metroid and Ridley are both far more popular in America, so Ridley's lack of popularity definitely isn't the reason.
 

Big-Cat

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Shut... UP!
UGH You guys are idiots I swear!

I'm sure they got some info before hand.

Plus Melee came out before Animal Crossing came out, am I correct?

Wasn't there an animal crossing trophy in Melee?
Animal Crossing was released in Japan on the N64 as Doubutsu no Mori (Animal Forest).
 

Green & Watch

Smash Cadet
Joined
Feb 21, 2008
Messages
49
I am actually planning on designing Smash 4.... on paper. This project will take me a year or two to complete, so I need to draft up my roster ASAP. I have already decided on most of the characters in the roster, and even the number (around 50-55). People who know my work know how much I go into detail. I am planning on crafting movesets for all the newcomers I have planned as well as very detailed reasoning for their spot on the roster, as well as a list of new Assist Trophies (with descriptions), Pokemon (with descriptions), a list of music tracks, a list of trophies,a detailed descriptions of the new stages, new gamemodes, new gameplay mechanics, as well as plot to the game's adventure mode. It is my most ambitious project yet, and I hope you all enjoy it when it sees completion.

I really want to make a topic that relays my progess on this project. There will be a lot of text when it is done (well over 100 hundred pages on a typing program with a size 12 text, perhaps going to 200). However, I don't want to be marked for being off-topic, so would it be okay to post such a topic here (in regards to the progress of it)? I am trying to be as fair as possible in regards to roster representation, and although I won't be able to please everyone, I will do my absolute best to make as many people as possible happy.
Can't wait to see it :]
 

Intercept

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Oct 1, 2007
Messages
215
TerminalMontage, a good example for you to use would be Cubivore, which wasn't released before Melee and had a trophy.
 

Thinkaman

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...No, the design document was done in 2005, when they started making the game...
 

PrettyGoodYear

Smash Lord
Joined
Jul 1, 2007
Messages
1,792
Location
Panama, Panama, Central America...
I am actually planning on designing Smash 4.... on paper. This project will take me a year or two to complete, so I need to draft up my roster ASAP. I have already decided on most of the characters in the roster, and even the number (around 50-55). People who know my work know how much I go into detail. I am planning on crafting movesets for all the newcomers I have planned as well as very detailed reasoning for their spot on the roster, as well as a list of new Assist Trophies (with descriptions), Pokemon (with descriptions), a list of music tracks, a list of trophies,a detailed descriptions of the new stages, new gamemodes, new gameplay mechanics, as well as plot to the game's adventure mode. It is my most ambitious project yet, and I hope you all enjoy it when it sees completion.

I really want to make a topic that relays my progess on this project. There will be a lot of text when it is done (well over 100 hundred pages on a typing program with a size 12 text, perhaps going to 200). However, I don't want to be marked for being off-topic, so would it be okay to post such a topic here (in regards to the progress of it)? I am trying to be as fair as possible in regards to roster representation, and although I won't be able to please everyone, I will do my absolute best to make as many people as possible happy.
I'd read that.
 

Black/Light

Smash Master
Joined
May 23, 2006
Messages
3,207
Just read a few pages back in this thread. . .

Wow, so this was actually true? Well that seems like a grand crap on mostly everyone's head.:ohwell:

"Get over it, the roster is fine"

Im coo which the roster now. . .this still sucks majorly.

"Well, this was his game so why expect him to lissen to what you all wanted?"

It's HIS fault that people expected soo much from this game. He held that whole huge journel thing for Japan only and what was that for?

Nothing. . . none of the characters on the journel had a snow balls chance in hell of getting in because he made his picks before it was held. Sonic, the most logical/ no dah 3rd party character had to beat out every other possible character that was asked for in order to get in. . .AFTER Snake. . . and he only got in as of 07.
Hell, we wouldn't have Sonic if some random character like Geno got a few more votes than him (which COULD have happened. . .remember, it's Japan only and they are frigging crazy with their taste).

Looks like alot of people feel like their opinion didn't matter at all. . .which is not a good thing to feel when a company is asking you to buy a product that they made directed at your group.

Good goddness, Brawl's roster is mostly composed of characters they couldn't get into melee, some Sakurai picks (ROB, Olimar (got to make Miyamoto happy), Lucas (he wanted him in melee. . .), Lucario (cause of that movie being out that year. . ) and Ike to replace Roy) and one fan pick who didn't even need a poll for any logical Joe to know to add him in. . .and he almost didn't make it..:ohwell:
 

Fatmanonice

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Anyone think he meant July 2006 or even 2007.
Knowing Sakurai, no. Really, It's weird that he made the decision only 3 days after meeting with Iwata about it and 10 months before showing the game to the public when with Melee some characters like Zelda, Roy, and Dr. Mario weren't added until a few months before its release. :dizzy:
 
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