AlMoStLeGeNdArY
Smash Hero
Yeah I feel you man but just because something happens a lot doesn't mean it's right. If you want dthrow then go for it.Just sayin'... down throw followups happen enough for me to keep it in my gameplay.
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Yeah I feel you man but just because something happens a lot doesn't mean it's right. If you want dthrow then go for it.Just sayin'... down throw followups happen enough for me to keep it in my gameplay.
Pretty much this.But there's no follow up to Dthrow with proper DI.....at least with Uthrow there's an opportunity to pressure with good reads and such.
Trufax.That really depends upon the skill of the person your playing. Someone unfamiliar to the match-up or someone who is simply bad at adapting likely won't change there DI very much.
Dthrow is a rather slow move and once you know the DI, getting the proper one every time should be expected. The only time it might really change is in the threat of the trajectory sending them into a wall or perhaps far off stage where they'll DI closer to the stage.
^you know i sort of agree with this too. you can still read the situation from dthrow and stuffs and punish bad DI but yeah as an example once you sweetspot someone the first time i doubt they're gonna stick around for that 21%/death punishment again. but if it's working then keep doing it as it's super painfulInstead of attempting to get a read on your opponent you opt to go for a move that's easily DI'd with no follow up and resets the position. Instead of going to one of the few moves that actually puts Zelda in an advantageous position. *smh*
If an opponent DI's away there's no follow ups if they don't DI then you do have follow ups. If Zelda's back is to a wall then you have follow ups.
Cause Mocha begged me to put this up (I found it and showed it to her and she's already been putting it to use)...
Enjoy.
lmao you really did go through with it. Thanks Diska <3
What happened in this gif is that Zelda's broken f-throw stage spikes on Rainbow Cruise, but you have to stand at that exact spot. I'll be posting this on our F-throw moveset discussion when it pops up. Diska and I were testing if other chars could do this too but Zelda seems to be the only one so far.
Please move faster. Anything involving her throwing things other than Dthrow is boring to discuss.
i've clanked it w/ DtiltI had d-smash clank with Ike's f-smash once.
It was funny.
i figured that as i've usually only done it on bigger characters, but then i hit Marth w/ it lolI think it helps if the opponent is wide-ish. The wider the opponent the easier it is to hit with both hits since I believe the second hit starts in the background and then moves forward. Also your best chance to hit is when the opponent is close to Zelda since sometimes the first hit will send them backward into the second hit.
thats Sakurai trolling.Off topic but does anyone find it ironic that Eldas arguably best moves (d smash and d tilt) are the only ones not augmented by magic?
Visually at least.