Really, I thought the range of the turtle would be quite a bit longer than Wario's grab range?You can shield grab his Bair btw, grab in between the hits.
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Really, I thought the range of the turtle would be quite a bit longer than Wario's grab range?You can shield grab his Bair btw, grab in between the hits.
You're really acting like ROB has an impenetrable defense. If I could make a diagram for this, I would show you. If Wario is approaching ROB in a diagonal manner (Above ftilt, below uair) then there's not much ROB can do except back off some with retreating fairs. All that accomplished was ROB moving closer to the ledge, and making it harder for ROB to space Wario. There is a degree where ROB must take the offensive against Wario, or he's going to get bagged on.
I'll just PM you when Im ready.I've had no internet for while. I was about to message you saying so lol XD. I got my internet back like two days ago though so its why I could actually post from places besides work(even though I'm at work right now).
Message me your BC and AIM
EDIT:
Updated the matchups. You guys swayed me on alot of matchups. ROB I think still needs a little bit more talking over.
Wario can infinite Wario on walls. So if you play a ditto match, do it on Snakes level.Mix in dashing grabs or shield dashing along to your shield biting game then. Running grabs are alot faster than Bites so its the more obvious choice when going for shield lovers.
And yes. We need to ditto, seriously. Plus I want to infinite you/grab>fsmash you with my Bowser![]()
Can Wario DI out of the Upsmash (goes to test it)The thing about zelda is that she's light, and easily edgeguarded, and she doesn't have impressive ground speed, so it's easy to avoid her grabs, making them less of a nonfactor. Also, when she's locked into upsmash, you can peg her w/ backairs, it's pretty easy. Waroi's uber airdodge makes avoiding din's fire cake too... though it's hella annoying as a fight, it's still pretty capable (just like ROB).
Show me how to get out of Zelda's Usmash. I've tried a lot of ways and cannot find any way to do it.Wario can DI out of any multi hit move,easier than most... though it's hard at low percents. Doesn't matter as long as you DI out before the last hit.
I think that without the infinite, it would be about 65-35 in Wario's favor...with the infinite (which is the only number that matters) is probably 50-50. What can Yoshi do besides the infinite to make this match-up in his favor by 30-70?He has it listed as that, but only because of the infinite. It's probably the easiest and most effective one to do because he can attack the entire way through it and get the air release. He even says that without it it's pretty even.
Yes, but saving your double jump is easy. This technique is really a pain, trust me. Once you learn it, you can easily use it. Lucas PK fire in the air flies straight, and jumping alot still can't avoid the cluster of fires. Shield grabbing doesn't always works because Lucas air DI is good (not crazy like Wario) Of course I play Lucas, I play him all of the time. Trust me, it's definetely slightly in Lucas favor. But thanks for the tips. Also Shieldgrabbing owns everyone. not Lucas specifically.It's not really in Lucas' favor... I think you just haven't figured out how to play them yet. Also.... you can gimp Lucas fine... that technique is only viable if they have their double jump... and you weren't gonna gimp them when they had a dj anyway b/c Lucas' DJ is huge. The gimp comes after you interrupt it for whatever reason. Pk Fires are really a non-factor if you jump a lot (which you should), and perfect shield. The only problem Lucas poses for Wario is with his nair, his jabs, and his ftilt... and they're not gonna nair all game, b/c you can just not approach them (or hit them w/ a dair as they're landing... or even just shieldgrab it)... srsly, shieldgrabbing owns him (except for his dairs).
Marth Scares me more than Luigi; he can grab release you but Luigi can't.Don't you think the Marth matchup is a bit extreme sHell? The discription still says it's pretty even, and that Wario mainers admit Marth has a slight advantage and then BAM! 30-70. Luigi still scares me way more.
It's mostly just my inability to deal with Luigi vs Wario I guess. But I feel Luigi is at least as tough a matchup as Marth. If Luigi had grab release bullsh*t (grab release to up b?) it would really be rediculous.Marth Scares me more than Luigi; he can grab release you but Luigi can't.
I think Marth is 35-65, or possibly 40-60. IDK I will probably be playing against Roy R and I'll see how well I do against him and report how the matchup feels.
Does that mean you can't beat ones that only rely on one tactic? I guess that would make the other Dededes inherently worse, or at least dumb.*ugh*
Despise that matchup.
It's funny though, I can beat D3's that don't rely on the chaingrab and only the chaingrab and actually play the game. You know, the actual good D3's?
Battletoads ****ing rule!Does that mean you can't beat ones that only rely on one tactic? I guess that would make the other Dededes inherently worse, or at least dumb.
It's annoying. Peach has ridiculous priority, but she has trouble killing. At points, you can outrun her and pressure well, but if she gets you in a tough spot, she'll steamroll you for a little while.I'd like to know your guys' opinion on Peach. I fought Bone's Peach the other day, and it was pretty rough. I don't have much Peach experience, but it definitely didn't seem like it was in my advantage. I think it should be neutral.