Dragonmaster_Omega
Smash Journeyman
It all depends on who you are comfortable with. Find someone who you are good with that appeals to your playstyle.
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Which came first? The play-style, or the Character?It all depends on who you are comfortable with. Find someone who you are good with that appeals to your playstyle.
Kind of depends on the person.Which came first? The play-style, or the Character?
yea she can do it. practice with falcos lasers then try the same thing with samus charge shot. it all worksstupid question, can samus B reversal? i can't get it to work D:
tbh, not sure. It's between u-air and n-air. I believe both aerials are the same frame-wise (starting and ending frame) but I'd have to check. Just be sure to FF of course. Double jump works better than bomb as a momentum cancel after the aerial.What's Samus' best momentum canceling option?
What're some effective kill move set ups?
I've been messing around with her and she's quite fun. <3 Zair and Missle spam. xD
For clarification, we are speaking of wave bouncing and not simply switching directions.i main lucario and luigi, i've got B reversal down, but the only way i can seem to do it with samus is, i hit the control stick first and there's no momentum shift? D: can't seem to get it to work the other way.
You can wavebounce missiles slightly.Answer: You cannot wave bounce with any of Samus' specials.
What Noid is saying is that it has next to no use for samus because its non-existant or so slight that it would not make a difference.You can wavebounce missiles slightly.
Regardless, it still exists.What Noid is saying is that it has next to no use for samus because its non-existant or so slight that it would not make a difference.
Regardless, it still exists.
I wasn't trying to prove anything, simply didn't want him giving out false/inaccurate information.dear lord, Is that all you were trying to prove? That a useless tech for samus that doesnt benifit her at all....exsists? well, congrats for not helping out the future of Samus. lol
I saw a topic in brawl tactical discussion that said Samus' uair and bair were tied for least frames and best momentum cancelling. Maybe I can find it...tbh, not sure. It's between u-air and n-air. I believe both aerials are the same frame-wise (starting and ending frame) but I'd have to check. Just be sure to FF of course. Double jump works better than bomb as a momentum cancel after the aerial.
Just read your opponent. That is the best way to land a kill move.
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also Dair is great for MC, but is slowtbh, not sure. It's between u-air and n-air.
traducir? por que?, yo no he dicho nada en español aqui en este tema, pero gracias por la oferta XD,Si te ayuda, puedo tranducir lo que dices en Espanol para los de mas.
no. too much lag on the start up of charge shot AND what are the chances of you having a FULLY charged shot the moment u get hit? MOST samus mains never keep a CS handy.Isn`t the best momentum cancel (for horizontal at least) bair/uair and B reverse Fully Charge Shot? It is a waste of a charge shot but if you were going to die anyway then worth it.
Ah, perdón. Just thought it would be easier for you to say it in spanish. d:traducir? por que?, yo no he dicho nada en español aqui en este tema, pero gracias por la oferta XD,
la verdad preferira que no, me uni a este foro para aprender de Smash y practicar mi ingles (el cual ha mejorado un poco en este foro) pero si digo una tecnica de la forma equivocada
(en ingles tienen distintos nombres) seria agradable de tu parte que me corrigieras, XD
Gracias
Isn`t the best momentum cancel (for horizontal at least) bair/uair and B reverse Fully Charge Shot? It is a waste of a charge shot but if you were going to die anyway then worth it.
This.no. too much lag on the start up of charge shot AND what are the chances of you having a FULLY charged shot the moment u get hit? MOST samus mains never keep a CS handy.
best is uair to Double jump fast fall
For following your missiles to approach, powershield/grab says hello. It's also predictable, they can move/dodge/shield/react accordingly by the time you reach them. Some characters can also break missiles pretty easily, so they aren't as good as they seem they should be. They help/work, just mix it up to keep them on their toes. Also, something called Z-air exists, so missiles bump down in the pecking order.Edit: Also why isnt Fast missile used more? It`s a really good projectile and gives you approaching potential because its slow initial speed gives you time to run alongside it at the beginning. Of course it`s also good for camping. Fast Missile>Missile Cancel>SH instant homing missile, gets two projectiles out instantly and provides pretty good pressure while giving you options for shooting more missiles or landing on the ground and doing something else.
Once HALF of samus body is over the stage, she can zair and not grab the ledge. Now if you are talking about zairing THROUGH THE STAGE go here: http://www.youtube.com/watch?v=aBpMevs6a9YI've seens Samus's hop the ledge and Zair their opponent withough grappling the ledge.
I think it involves holding down from the ledge when you hop, but how's it done?
As a rule, no, It will get you punished. However, there are certain people who love to ground dodge after they get hit and if you KNOW they will do it then after u dair someone(on the ground) leap up and dair them again. Dont abuse it but its a free 20%+hey samus boards, is good idea spam our Dair to make damage to the oponent(if we have the oportunity of course)?
my samus is getting better, but i want improve her >=)
For people who have short or slow ftilts, yes.If I'm not mistaken, if you space dair right it can be hard to punish no?
1) Samus cannot tether grab the ledge if there is a hitbox/hurtbox covering the normal z-air's length at the same time.I got some questions regarding this video (Vhttp://www.youtube.com/watch?v=S0LtVTxxmsk):
1) #t=0m29s How come Samus' tether fails to grab the ledge at certain times? Xyro clearly didn't tether up to 3 times already. The reason this happens is that zair won't tether from an airdodge? I was playing friendlies 4 days ago and same thing happened to me.
2) #t=1m20s Why do you use fair to momentum cancel? Was it just messing around? Just to clarify and stay updated on info, Uair is still the best to momentum cancel right?
3) Xyro, would you receptive to a "breaking down Xyro" type thread. On the Snake boards, Ran Iji watched ~3 vids of ally and basically tallied up how many times he used X move (jab, tilt, fair, dair, etc.) I was thinking about doing the same for Samus boards (about time I do something to contribute). I'd like your permission first, since some people feel like you will be read better if your stats are posted up. If you don't mind, would there be any particular vid or MU that you would want observed?
Notes:
*#t=0m26s - D*** Samus, why you got so much lag on grab that you can be punished with Fsmash
Thanks for asking and yes please do what you need to do as long as it is in"good taste." So if u want to make a thread about my style or w/e, go for it. If you have ANY questions, PM me.3) Xyro, would you receptive to a "breaking down Xyro" type thread. On the Snake boards, Ran Iji watched ~3 vids of ally and basically tallied up how many times he used X move (jab, tilt, fair, dair, etc.) I was thinking about doing the same for Samus boards (about time I do something to contribute). I'd like your permission first, since some people feel like you will be read better if your stats are posted up. If you don't mind, would there be any particular vid or MU that you would want observed?
Yes. Pretty much what Omega said. Mind you I have gotten jab locks from Utilt and from Dair, but it's tough timing, With DK you can jablock him out of his UpB With Dair. I laughedDid any of you guys know that you can double jump out of a short hop dair into another dair.....and it combos at 60% on heavies. AND YOU CAN JAB LOCK OUT OF IT!!!!!
just found it amazed it took me so long to realize. timing is tricky