BlueFlameIke
Smash Rookie
First, take a look at this:
http://smashboards.com/threads/smooth-lander-and-heavy-gravity-slhg-update-online.383506/
I have tried this so called SHLG and did not actually like playing it. If you want more details on why I did not enjoy it, then feel free to ask. But now on to the main point of this post.
If the Sm4sh community is attempting to implement equipment, I believe that we should opt to give equipment to characters that are mid and lower tier so that they are better suited to face the higher tier characters. Equipment does not need to be huge bonuses (+100 or 1.5x blah blah blah) but more like +5 speed/- 5 attack for example. Or perhaps Little Mac can have a piece that gives him a power boost when using aerials or something like improved jump height. The point of the equipment is to give those small improvements that would make a difference for the fighter but also keeping it balanced and not overpowered.
We can use this thread to throw ideas back and forth if people are interested in balancing the game and not opting for Sakurai's lack of interest in competitive play. Make sure to keep the character posts as simple as possible with their stat changes; something like this:
Ike (+1 equip)
-5 attack
0 defense
+5 speed
or
Little Mac (+1 equip)
1.3x jump height (equipment name would go here)
-5 attack
0 defense
0 speed
I would say that high tier characters do not need equipment because the pro smashers have proven that they can compete at the top level, (Diddy Kong, Sheik, RosaLuma, etc). Most of these characters I would consider from B to S list. Of course if you wish to add your minor improvements to these characters, feel free to post your opinion.
Make sure to post the name of the equipment please. Thanks and I hope this thread develops into something interesting and worthwhile.
FMNT|Had0uken!
P.S. Yes, customs should also be considered based on the current legal set at the time (so EVO for example). I would like to also balance customs out, but might have to wait till EVO to do that.
http://smashboards.com/threads/smooth-lander-and-heavy-gravity-slhg-update-online.383506/
I have tried this so called SHLG and did not actually like playing it. If you want more details on why I did not enjoy it, then feel free to ask. But now on to the main point of this post.
If the Sm4sh community is attempting to implement equipment, I believe that we should opt to give equipment to characters that are mid and lower tier so that they are better suited to face the higher tier characters. Equipment does not need to be huge bonuses (+100 or 1.5x blah blah blah) but more like +5 speed/- 5 attack for example. Or perhaps Little Mac can have a piece that gives him a power boost when using aerials or something like improved jump height. The point of the equipment is to give those small improvements that would make a difference for the fighter but also keeping it balanced and not overpowered.
We can use this thread to throw ideas back and forth if people are interested in balancing the game and not opting for Sakurai's lack of interest in competitive play. Make sure to keep the character posts as simple as possible with their stat changes; something like this:
Ike (+1 equip)
-5 attack
0 defense
+5 speed
or
Little Mac (+1 equip)
1.3x jump height (equipment name would go here)
-5 attack
0 defense
0 speed
I would say that high tier characters do not need equipment because the pro smashers have proven that they can compete at the top level, (Diddy Kong, Sheik, RosaLuma, etc). Most of these characters I would consider from B to S list. Of course if you wish to add your minor improvements to these characters, feel free to post your opinion.
Make sure to post the name of the equipment please. Thanks and I hope this thread develops into something interesting and worthwhile.
FMNT|Had0uken!
P.S. Yes, customs should also be considered based on the current legal set at the time (so EVO for example). I would like to also balance customs out, but might have to wait till EVO to do that.