LOL that img.
I'm a long time fan of the Metroid franchise. When I saw the original trailer for Federation Force my initial instinct was to reject it as a Metroid game, because it didn't look or feel like a Metroid game. Like, the basic components of most of the games in the franchise is that you are playing as the lone bounty hunter Samus Aran exploring a hostile alien planet where things are actively trying to kill you. The worlds are vast, and you must explore and backtrack to find all the upgrades you need to beat the game lol.
But when I see Federation Force, with it's heavy focus on multi-player, and it looks like Samus isn't even playable, I'm like, wait, this is a Metroid game? Even the art style is off compared to the other games. Federation Force has your characters look like Chibi characters, where the original games went more for the eerie look.
It's like they're trying to appeal to a whole new (and younger) player demographic, and playing into a whole new game mold when compared to the previous listings, like Super Metroid, Metroid Fusion, Metroid Zero Mission, or the Metroid Prime Trilogy, which is what has long time fans of the franchise, such as myself, scratching my head at their design choices.
I'll probably get the game because I've been waiting forever for the next Metroid game to come out, but tbh, I'm not really impressed, because this just doesn't look or feel like a Metroid game to me. It feels like a space multiplayer game that they hung Metroid window dressing on. Which I guess is what the creators were trying to address in the Direct, because I know I'm not the only fan upset by the changes lol.