Why warn them if you are SO confident that Smash Balls are going to suck?
Because "they" are so adamant about it. They claim it will work hands down without even having played the game. They call "us" rigid, unresponsive, old-fashioned, stuck in a rut and other names for not "realizing" how much better tournaments would be "their way". A majority of them are also arguing implementing FS:es into
all tournaments.
Very few actually argue simply having a side-tournament using FS:es, which I have already stated that I see no problem with. I just won't host them or attend them and very few other competitive players will.
If they honestly want Smash Balls on, let them have their fun, and then you can have your fun with all items off.
Let them. But why argue against "us" about it and calling us names for not wanting it on=
I only accept tournament rules because they are rules honed by 7 years with Super Smash Bros. Melee.
Yeah, the tournament rules have stayed pretty much the same in the past 4 years with only a few changes. It doesn't take 7 years to get a good ruleset going. We ban whatever we find is broken until such a time (if there is one) we find workarounds around them.
Why is that so hard to understand?! As far as we know so far, FS:es are broken and imbalanced (not to mention
random). There is
no logical way to work around them. Unless we find some new
gamebreaking glitches and exploits. As such, we'll just ban them until such a time (if such a time
ever comes) we find a workaround around them.
They tested everything under the sun, and the tournament rules are what worked.
Yeah, you see, certain things are immediately obvious. We didn't have to test Brinstar Depths for two years to realize it would never be viable in tournaments.
Also, the tournament rules appear just to be a guideline as I think the two competitors can agree to have a fight under any rules they want.
No, no they can't.
Ever.
In a year or two, we will have tournament rules for Brawl, and I suspect by then all possiblities including Smash Balls only would have been tested to their fullest extent. People want Smash Balls in because they consider them a technique and not your usual item.
They want them in because they consider them "fun". It's not a technique because
it requires an item. I mean, most characters have individual animations and attacks when using bludgeoning items. Do you call
those techniques as well?
It's also
random and thus not viable.
It's
imbalanced and everyone will start playing Marth or one of 3 other characters if they want to stand even the most remote chance of doing well.
Unless we find
gamebreaking glitches and exploits, these factors
cannot possibly change. It's
that obvious and broken! And all rulesets have to start
somewhere.
So we'll start with FS:es unbanned and if we ever find stuff that makes them less broken, we
might unban them. Why is that so hard to understand and accept?
And did I say anything about items not adding luck and randomness? I don't think I did, and if you think about it, Smash Bros is all about randomness and luck... I mean tripping, well, there you go. You might try to minimize the luck and randomness, but it's going to be there. You guys talk about competitive 1vs1 matches with hitboxes and no items, but Smash Bros. is popular merely because it is not just about that... it is not your normal fighting game.
Yes, Brawl added Tripping, which worsens the depth even more. It limits what we can do even more and we hate it. Doesn't mean it's now a license to add even
more randomness. In competitive play, it's
imperative to limit randomness.
You know, those millions of casuals who don't want to play the game on a competitive level, they can host their own tournaments if they want to. They don't
have to go to competitive level tournaments. But if they do, they have no right to whine about "our" rules or whine on our forums about it, creating countless threads despite them all repeating the same inane arguments and being shot down time and again. I mean, most casuals just want items, more stages, more randomness and broken stuff like FS:es on because "it's more fun". "More fun" is never OK if it means "Less skill-based" and "Less competitive". If they don't like "our" rules, they can host their own tournaments.
I wonder why tournaments with items and broken stuff allowed haven't done well with Melee in the past despite there being vastly more casual gamers than competitive ones...