Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
You can trip in air? wtf.You're all forgetting one important thing: You don't even have to mess up a tech to eat this. You could just trip (which can even happen when you're in the air).
No. The only characters who have been banned are those who were designed to be broken (e.g. ST Akuma). The only infinites which have been banned in the FGC are those which cause glitches, or are used for stalling.Umm... "real" fighting games do ban infinites that are full life to death off of a single opening. Well, more like they ban entire characters because then they'd be deemed too god, but the Smash kiddies don't wanna ban entire characters, so they just ban infinites.
If you trip in the air, he's got extra reaction time and, yeah. If he's on the ground and close enough for the laser to reach you in time, all he has to do is start firing lasers. Tripping, after all, causes you to go into a kinda slow animation.You can trip in air? wtf.
Anyway do you think its even possible for the Falco player to be able to react it time to punish a trip with a laser lock?
gtfo usukbawlzFirst, I'd like to say you tournamentfegs take the fun out of these games by banning natural elements.
Second, LOL at Falco's blaster combo!
I do however think that that should not be allowed.
First off, then the next best character for the job would be the next god tier character in most of those stages.All the same, the amount of stages that wound up banned solely due to Fox in Melee was borderline ********. Should've just banned Fox. He was god tier on allowed stages anyway.
I am sure that stages with alot of walls and no edges are going to be banned anyway because it already looks like metaknight has a almost infinate combo same with ivyasaur and they made it so easy to shine someone with fox infintly on a wall and wolf can also do the same thing and yes i agree if you are dumb enough to miss a tech then you deserve to take alot of damage but i do not agree that you deserve to take as much damage as the falco wants to give you.
I don't see anything wrong with the forcing you to tech thing. Its something Falco can use. I am used to characters having similar tactics to this in fighting games. Stun in bloody roar is filled with stuff like this. His f+P, simple to perform, throw the opponent up, if they don't air recover they get air grabbed (Grab button in air) and if they do Stun can perform other easy to do combos. Nothing is wrong with this.the worst part about this isn't the infinite laser combo, but that it forces you to tech, which means falco can continue his combos via tech chase. you all are just taking this for face value, you have to look past that if you want to get better. sure the falco has to make you think he will or could do it every time, and then every time after that it is a guessing game for falco on whether you decide to tech or not, but the main thing is that it severely limits your options for getting up, and all it takes is one mistake or one incorrect read and you are going to take a lot of damage. the risk it seems for falco is far less than the potential reward, making it an excellent option always.
not to mention, this is a 1 button infinite. at least most other fighting games take skill to do infinites (like MVC2)
Yes, they are.First of all, there has to be a way around this. The developers aren't that stupid.