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Spirit Battle ideas

Perkilator

Smash Legend
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Lann & Reynn (Lilikin).png Lann & Reynn (Lilikin) (World of FINAL FANTASY)
(Artwork: DISSIDA FINAL FANTASY OPERA OMNIA)

Class: ★★
Type: Primary (Grab)
Slots: ⬡⬡⬡
Effect: Enhanceable at Lv. 99
  • Puppet Fighter: :ultmario: Color 3 and :ultluigi: (Color 2)
  • Minions:
    • Tiny :ultisabelle: (Color 8)
  • Stage: Midgar
  • Music Track: Try, Try Again
  • Match: Stock (1)
  • Item: Mushrooms
  • Conditions:
    • Certain will suddenly appear in large numbers
Lann (Jiant).png Reynn (Jiant).png
Lann & Reynn (World of FINAL FANTASY)
Class: ★★★
Type: Primary (Grab)
Slots: ⬡⬡⬡
Effect: Giant
 
Last edited:

Perkilator

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EShop Bag.png E-Shop Bag (Nintendo E-Shop)
Class: ★★★
Type: Support (Grab)
Cost: ⬡
Effect: Item Gravitation
  • Puppet Fighter: :ultlucas: (default)
  • Minions:
    • :ultmewtwo: (default)
    • :ultroy: (default)
    • :ultryu: (default)
    • :ultcloud: (default)
    • :ultcorrin: (default)
    • :ultbayonetta: (default)
  • Stage: Super Mario Maker
  • Music Track: Wii Shop Channel
  • Match: Horde battle (7 enemies)
  • Conditions:
    • Defeat an army of fighters
 
Last edited:

Maupiszon

Smash Rookie
Joined
Apr 15, 2021
Messages
21
Location
Poland

Spirit: Lums (Novice, Support Spirit)
Opponent: Giant Golden :ultkirby: (10 HP), Team :ultkirby: (8x) (Red) (Small) (10 HP)
Conditions:
  • Timed stamina battle.
  • The enemy favors in taunting.
  • The enemy will be inflicted with Sleep status effect.
Stage: Great Cave Offensive
Music: Lum King

⦁ Kirby represents Lums, magical, pixie-like beings from Rayman universe, which similiar to Kirby are circular. Giant Golden Kirby represents the Lum King.
⦁ Battle conditions references gameplay mechanic from Rayman Origins, where after touching the Lum King, the other Lums in the area would starts dancing and singing, while also turning red. Giant Golden Kirby will be asleep, similiar to Lum King, while red Kirbies will only taunt in order to mimic dancing Lums.
⦁ The song that plays - Lum King is the exact same song that plays after collecting titular Lum King.
⦁ The Great Cave Offensive layout, as well as platforming hazards, bare resemblance to various level designs from Rayman Origins.


Spirit: Murphy (Novice, Support Spirit)
Opponent: :ultpit: (Green) (Tiny)
Conditions:
  • The enemy falls slowly.
  • The enemy will favor aerial attacks.
  • Hostile Assist Trophies will appear (Flies & Hand).
Stage: Band Land
Music: Granny's World Tour

⦁ Pit represents Murphy, as similiar to him, he shares an abillity to fly. His green coloration as well as small size in this Spirit Battle, also helps with the resemblance.
⦁ Battle conditions reference Murphy's natural abillity to fly.
⦁ Flies & Hand Assist Trophy will appear in reference to gameplay mechanic from Rayman Legends, involving Murphy himself.
⦁ Granny's World Tour song, references Murphy's bigger role as an supporting character in Rayman Legends.


Spirit: Teensies (Advanced, Support Spirit)
Opponent: Team :ultgnw: (5x) (Cyan)
Conditions:
  • The enemy falls slowly.
  • Only certain Pokémon will emerge from Poké Balls (Abra).
  • The enemy starts the battle with a Fire Flower.
Stage: Final Destination
Music: Overworld - Rayman 2: The Great Escape

⦁ Mr. Game and Watch Team's coloration resembles Teensies skin color.
⦁ Battle conditions references Teensies abillities to hover and shoot with magical attacks from Rayman Origins and Legends.
⦁ The Abra Poké Ball Pokémon reference Teensies control over portals in Rayman 2.
⦁ Final Destination may reference Hall of Doors from Rayman 2, which were guarded by Teensies. The Overworld theme playing, as well as with Final Destination sharing the same space-like background, helps with the resemblance.


Spirit: Barbara (Advanced, Primary Spirit)
Opponent: :ultlucina: (Red-haired alt), Rayman
Conditions:
  • The enemy has increased speed.
  • The enemy has increased attack power.
  • Defeat the main fighter to win.
Stage: Castle Siege
Music: Main Theme - Rayman Legends

⦁ Lucina in her white alternate costume, represents Barbara as both are female swordfighters (or in Barbara's case - axefighter) with royal backgrounds. Lucina's alt also has her with a red hair, in reference to Barbara's natural hair color.
⦁ Battle conditions may reference gameplay style of Rayman Legends, Barbara's debuting game.
⦁ Rayman's minion references how both him and Barbara are often potrayed as close allies, like in Rayman Adventures trailer.
⦁ Castle Siege references medieval-like theme of many levels from Rayman Legends.


Spirit: Andre (Advanced, Support Spirit)
Opponent: Team :ultmegaman: (4x) (Brown) (100 HP), Team :ultkirby: (4x) (Black) (10 HP)
Conditions:
  • Stamina battle.
  • The enemy shields often.
  • The enemy has a super armor.
  • Reinforcements will appear during the battle.
  • The enemy will avoid conflict as much as possible.
Stage: Find Mii
Music: Hoodoo Sorcerer

⦁ Team of brown Mega Men represents Hoodlums, main mooks of the Rayman 3, as their outfits are usually also browns and similiar to Mega Men, they also attack with projectiles.
⦁ Team Kirby, using the black skin, alongside with thier smaller size, represents Hoodlums in their larva state.
⦁ Mega-Men having super armor and them shielding often, references Hoodoo Sorcerers, type of enemies from Rayman 3, which were able to shield other Hoodlums as long as they weren't defeated by Rayman. Their battle theme also plays during this Spirit Battle.
⦁ After defeating Mega Man, small black Kirby will arrive, referencing how Hoodlums will return into their larva state after defeating. Battle conditions also reference how they're defendless in this form.
⦁ The Find Mii may reference the battlefield stage from the final battle of Rayman 3.

Spirit: Globox (Ace, Primary Spirit)
Opponent: :ultkingdedede: (Blue) , Tiny :ultkingdedede: Team (Blue) (10x)
Conditions:
  • Defeat the main fighter to win.
  • Reinforcements will appear during the battle.
  • The enemy starts the battle with a Lighting Bolt.
Stage: Band Land
Music: Harmony

⦁ Blue King Dedede represents Globox - chubby, blue frog-like creature.
⦁ Smaller Blue King Dedede's represents Globox's children, who are esentially his mini-version and them appearing in team, references how many of them Globox has.
⦁ King Dedede being equipped with a Lighting Bolt references Globox's unique power in Rayman 2, where he could create a small cloud of storm in order to destroy various obsticles.
⦁ King Dedede's frequent jumping, may also reference Globox's gliding animation from Rayman Arena and Rayman 3, where he would turn into balloon.


Spirit: (Ly, Support Spirit)
Opponent: :ultzelda: (Purple) , Team :ultgnw: (3x) (Cyan)
Conditions:
  • Defeat the main fighter to win.
  • The enemy favors in aerial attacks.
  • Magical attacks aren't as effective against the enemy.
Stage: Kongo Jungle
Music: The Precipice

⦁ Purple Zelda represents Ly, another female magic-user with a pointy ears. Purple Zelda's color scheme also references Ly's main design.
⦁ Battle conditions references Ly's agillity (as seen in Rayman 2 race mini-games) as well as her role as a powerful magical fairy.
⦁ Mr. Game and Watch's Team yet again represents Teensies, but here it also represents their role as main magical helpers of Rayman in second game, alongside Ly.
⦁ Kongo Jungle represents Ly's character as she's very often seen in forest/jungle-like areas and might also reference Ly being a fairy, as fairies are often encountered in forest areas in folklore.


Spirit: Admiral Razorbeard (Ace, Primary Spirit)
Opponent: :ultmegaman: (Red) (100 HP), :ultmegaman: (Green) (30 HP), :ultmegaman: (Yellow) (70 HP), :ultkrool: (Red) (30 HP), Giant Golden :ultrob: (100 HP)
Conditions:
  • Stamina battle.
  • The enemy has super armor and is hard to launch or to make flinch.
  • Reinforcements will appear after an enemy is KO'd.
Stage: Norfair
Music: Vs. Admiral Razorbeard

⦁ Team Mega Man represents Robo-Pirates, the main mooks of Rayman 2. Mega Men's colors, reference Robo-Pirates colors from Rayman Revolution, where red Robo-Pirate had the highest HP, yellow one had second highest HP and Green had the lowest HP, demonstrated by their HP in this stamina battle.
⦁ After defeating Mega Men's, red King K. Rool will appear, representing Admiral Razorbeard, as they're both ruthless and cruel antagonists of their representetive series, while also sharing robotic and pirate themes (Admiral Razorbeard obviously having them as an Robo-Pirate, while King. Rool has a pirate persona from Donkey Kong Country 2 and mad scientist persona from Donkey Kong Country 3.
⦁ The last mook to defeat is an Giant Golden R.O.B, who references Grolgoth, robot operated by Admiral Razorbeard in final battle in Rayman 2.
⦁ The stage represents final battle of Rayman 2.


Spirit: Mr. Dark (Legendary, Primary Spirit)
Opponent: :ultmetaknight: (200 HP), Team Rayman (Dark Rayman) (3x) (45 HP)
Conditions:
  • Reinforcements will appear during the battle.
  • The floor is lava.
  • Stamina battle.
  • Defeat the main fighter to win.
  • The enemy favors in down specials.
Stage: Band Land (Battlefield form)
Music: Cloak of Darkness

⦁ Meta Knight represents Mr. Dark as both are masked characters with dark blue outfits and glowing golden eyes.
⦁ Dark Rayman Team references Rayman's dark counterparts created by Mr. Dark himself in the first Rayman game.
⦁ Floor being lava may reference Mr. Dark's fire attacks in the final battle of the game, as well as referencing Ms. Skops first phase of his boss battle.
⦁ Band Land being the stage, references Mr. Dark's debut game being the first Rayman, while also playing his boss theme from that game.
 

Perkilator

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Dudley.png Dudley (Street Fighter III: New Generation)
(Artwork: Street Fighter III: 3rd Strike)

Class: ★★
Type: Support (Attack)
Cost: ⬡
Effect: Lip's Stick Equipped
  • Puppet Fighter: :ultlittlemac: (Color 3)
  • Stage: Tomodachi Life Ω
  • Music Track: Battle! (Champion) / Champion Cynthia
  • Match: Stamina (150HP)
  • Conditions:
    • Stamina battle
    • All fighters have reduced jump power
    • You constantly take minor damage
 
Last edited:

Perkilator

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Sans.png Sans (UNDERTALE)
Class: ★★★★
Type: Primary (Neutral)
Slots: ⬡⬡⬡
Effect: N/A
  • Puppet Fighter: :ultvillager: (Color 5) or :ultgunner: with :nessecho: if bought
  • Stage: :fdb:
  • Music Track: MEGALOVANIA
  • Match: Stamina (1HP)
  • Conditions:
    • Stamina battle
    • Your Stamina is suddenly reduced to 1HP
    • The enemy starts the battle temporarily invincible
 
Last edited:

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,090
Location
New Mexico
1622611394794.png

Spirit: Iron Fist
Series: Marvel
Type: Support Advanced Spirit that takes up one slot.
Effect: Fist Attacks
Opponents: :ultfalcon:(Yellow Jacket)
Stage: Suzaku Castle(Battlefield Form)
Rules
-The enemy's punches has increased power after a while
Music: Theme of Iron Fist from Marvel Vs. Capcom 3
Origin
-Iron Fist can punch pretty hard when he absorbs enough chi.

1622611415017.png

Spirit: Po
Series: Kung Fu Panda
Type: Primary Ace Spirit that has two slots
Effect: Nothing
Opponents: :ultbanjokazooie:(White Bear and Black/White Bird)
Stage: Suzaku Castle
Rules
-The enemy prefers to use punches and kicks
-The enemy can become lightweight after a little while
-The enemy loves items
-Item Spawn: Dim Sum(Food)
Music: Po Vs. Tai Lung from Kung Fu Panda
Origin
The stage represents The Jay Palace.
Dim Sum's are also dumplings Po's favorite food.
 
Last edited:
D

Deleted member

Guest
Silas_Heroes.png
Spirit: Silas
Opponent: :ultlucas:(Grey)
Conditions:
-Defeat the main fighter to win
-The enemy starts the battle with a Killing Edge
-A certain Pokémon emerge from Pokéball (Gogoat)
Stage: Castle Siege (Roof)
Music: No Justice (Calm/Fire)
 
Last edited by a moderator:

The Giant Rat Monster

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Messages
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Ginormica.png

Spirit: Ginormica
Rank: :starman::starman: Advanced or :starman::starman::starman: Ace
Type
: Primary Neutral
Effect: Giant Duration
Opponent: Giant Black :ultzss:, Red :ultdoc:(Dr. Cockroach), Blue :ultkirby: (B.O.B), Green :ultdk:(The Missing Link)
  • Defeat the main fighter to win (:ultzss:)
  • The enemy is giant (:ultzss:)
Stage: Shadow Moses Island
Rules: None
Music: Garage
Note: Kirby is slightly taller, Kirby favors Neutral Specials, and Shadow Moses Island represents Area Fifty-Something.
 
Last edited:
D

Deleted member

Guest
devil_may_cry_v___v___transparent_render_png_by_deg5270_dd27836-pre.png
Spirit: V
Opponent: :ultjoker:
Conditions:
-The enemy starts the battle with a Home-Run Bat
-A certain Pokémon emerge from Pokéball (Flecthling)
Stage: Fourside
Music: Crimson Cloud
 

RodAcoPer

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Joined
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1622831207730.png

Spirit: Balan
Rank: :starman:
Type: Support Grab Type
Effect: Transformation Duration ↑
Puppet Fighter: :ultjoker: [White Alt] [Replaced with :ultmario: [White Alt] if :ultjoker: isn't purchased]
Reinforcements: :ultvillager: :ultvillagerf:
Stage: Rainbow Cruise [Ω Version]
Conditions:
-The enemy loves to jump
-Reinforcements will appear during the battle
-Item: Transforming Type
Song: Fossil Falls
 

Perkilator

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WoFF_Cloud_Strife.png Cloud (Lilikin) (World of FINAL FANTASY)
Class: ★★
Type: Support (Attack)
Cost: ⬡⬡
Effect: Final Smash ↑
  • Puppet Fighter: Tiny :ultcloud: (default)
  • Stage: Dracula's Castle Ω
  • Music Track: Fight On!
  • Match: Stock (1)
  • Conditions:
    • The enemy is tiny
    • The enemy will suddenly have a Final Smash
 
Last edited:

Wademan94

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Been a while since I’ve been here.

Abstract Art
(Earthbound Series)
ACD177B0-D632-4A45-B283-4E88EA108DB6.png

Spirit Type: Support :starman::starman: Neutral
Spirit Effects: Irreversible Controls
Opponent: :ultjigglypuff: (Green),:ultgnw: (Yellow)
Rules: Hazard: Left Is Right, Right Is Left, Hazard: Screen Flip
Conditions:
-The screen will suddenly flip
-Left and right controls will suddenly reverse
-The enemy prefers neutral and side specials
Stage: Fourside
Music Track: Fourside (Melee)
 
Last edited:

Perkilator

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Yuna.png Yuna (FINAL FANTASY X)
(Artwork: DISSIDIA 012 FINAL FANTASY)
Class: ★★★
Type: Primary (Shield)
Slots: ⬡⬡
Effect: N/A
  • Puppet Fighter: :ultzelda: (Color 8)
  • Stage: :fdb:
  • Music Track: Seymour Battle
  • Match: Stock (1)
  • Item: Master Ball
  • Conditions:
    • The enemy's magic attacks have increased power
    • The enemy is easily distracted by items
    • The enemy heals significantly when badly damaged
 
Last edited:

Wademan94

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Kiryu Coco
(hololive)
AF1E7875-B130-46DB-AF10-7B57D163AD63.png

Spirit Type: Primary :starman::starman::starman::starman: Attack
Spirit Effects: Weight ↑
Opponent: :ultcorrinf: (Orange), :ultkazuya: (White), :ultbrawler:x2 (Business Suit), Giant :ultcharizard:
Rules: Item: Shooting Types
Conditions:
-The enemy :ultbrawler: is equipped with a Steel Diver
-Reinforcements will appear after an enemy is KO'd
-The enemy :ultcharizard: is giant
Stage: Fourside (Omega)
Music Track: Let’s Dance, Boys! (Bayonetta)
 
Last edited:

Perkilator

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Noctis.png Noctis Lucis Caelum (FINAL FANTASY XV)
(Artwork: DISSIDIA FINAL FANTASY NT)

Class: ★★★★
Type: Primary (Shield)
Slots: ⬡⬡⬡
Effect: Sword Attack ↑
  • Puppet Fighter: :ultcloud: (Color 4)
  • Minions:
    • :ultike: (Color 8)
    • :ultken: (Color 2; starts the battle with a Ray Gun)
  • Stage: Prism Tower
  • Music: Stand Your Ground
  • Match: Stock (1)
  • Items:
    • Swords
    • Shooting Weapons
  • Conditions:
    • Defeat the main fighter to win
    • Hostile Assist Trophies (Chef Kawasaki)
    • The enemy (:ultcloud:) will suddenly have a Final Smash
 
Last edited:

Perkilator

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Here's a thing I wanted to try:
I kinda feel like the fighter battles in WoL could use some more variety

So I decided to whip up some fighter battles more in the spirit (no pun intended) of Spirit Battles.
View attachment 318415Marth
Class: ★★
Type: Attack
  • Stage: :castlesiege: Ω
  • Music Track: Lords-Showdown
  • Match: Stamina (100HP)
  • Conditions:
    • Stamina battle
    • The enemy's melee weapons have increased power
View attachment 318416Sheik
Class: ★★
Type: Shield
  • Stage: Gerudo Valley
  • Music Track: Gerudo Valley
  • Match: Stock (1)
  • Conditions:
    • The enemy shields often
    • The enemy tends to avoid conflict
View attachment 318417Villager
Class: ★★
Type: Grab
  • Stage: :smashville:
  • Music Track: Title Theme - Animal Crossing
  • Match: Stock (1)
  • Conditions:
    • The enemy favors grabs and throws
    • The enemy is easily distracted by items
View attachment 318422Jigglypuff
Class: ★
Type: Shield
  • Stage: :pictochat:
  • Music Track: Pokémon Center
  • Match: Stock (1)
  • Conditions:
    • The enemy favors up specials
    • The enemy favors down specials
View attachment 318423Mii Swordfighter
Class: ★★
Type: Shield
  • Stage: Find Mii
  • Music Track: Find Mii / Find Mii II Medley
  • Match: Stock (1)
  • Item: Swords
  • Conditions:
    • The enemy's melee weapons have increased power
    • The enemy is easily distracted by items
View attachment 318424Lucario
Class: ★★★
Type: Attack
  • Stage: :spearpillar:
  • Music Track: Battle! (Dialga/Palkia) / Spear Pillar
  • Match: Stock (1)
  • Conditions:
    • Lucario's Aura has increased power
    • The enemy's attack power increases when badly damaged
    • The enemy is injured but powerful
View attachment 318425Pikachu
Class: ★★★
Type: Attack
View attachment 318426Yoshi
Class: ★★★
Type: Grab
  • Stage: Super Happy Tree
  • Music Track: Yoshi's Story (64)
  • Match: Stock (1)
  • Conditions:
    • The enemy becomes more powerful after eating
    • The enemy favors neutral specials
    • The enemy will suddenly have a Final Smash
View attachment 318427Wii Fit Trainer
Class: ★★
Type: Shield
  • Stage: Wii Fit Studio
  • Music Track: Yoga
  • Match: Stamina (150HP)
  • Conditions:
    • Stamina battle
    • The enemy favors special moves
View attachment 318428Inkling
Class: ★★★
Type: Attack
  • Stage: Moray Towers (Battlefield)
  • Music Track: Splattack!
  • Match: Horde battle (8 enemies)
  • Conditions:
    • Defeat an army of fighters
    • The floor is poisonous
    • The enemy's ranged weapons have increased power
View attachment 318429Dr. Mario
Class: ★
Type: Shield
  • Stage: Mario Bros. Ω
  • Music Track: Fever
  • Match: Stock (1)
  • Conditions:
    • The enemy favors neutral specials
    • The enemy heals over time
View attachment 318430Fox McCloud
Class: ★★★★
Type: Shield
  • Stage: Corneria Ω
  • Music Track: Star Fox Medley
  • Match: Stock (1)
  • Conditions:
    • The enemy favors down specials
    • The enemy has increased move speed
    • The enemy has increased speed
View attachment 318432Duck Hunt
Class: ★★
Type: Grab
View attachment 318433Little Mac
Class: ★★
Type: Attack
  • Stage: Boxing Ring
  • Music Track: Jogging / Countdown
  • Match: Stamina (150HP)
  • Conditions:
    • The enemy's fist and elbow strikes have increased power
    • The enemy doesn't like to jump
    • All fighters have reduced jump power
View attachment 318434Lucas
Class: ★★
Type: Shield
  • Stage: New Pork City
  • Music Track: Mother 3 Love Theme
  • Match: Stock (1)
  • Conditions:
    • The enemy's PSI attacks have increased power
    • The enemy tends to avoid conflict
View attachment 318442Min Min
Class: ★★★
Type: Attack
  • Stage: Spring Stadium
  • Music Track: Ramen Bowl
  • Match: Stamina (200HP)
  • Conditions:
    • The enemy favors special moves
    • The enemy's kick and knee strikes have increased power
    • The enemy's Final Smash meter charges quickly
View attachment 318435Isabelle
Class: ★★
Type: Grab
  • Stage: Town and City
  • Music Track: Tour - Animal Crossing: New Leaf
  • Match: Stock (1)
  • Conditions:
    • The enemy is easily distracted by items
    • The enemy heals over time
View attachment 318436Ice Climbers
Class: ★★
Type: Grab
  • Stage: Summit
  • Music Track: Ice Climber (Brawl)
  • Match: Stock (1)
  • Conditions:
    • The enemy will suddenly have a Final Smash
    • The enemy favors up specials
View attachment 318437Falco Lombardi
Class: ★★★
Type: Attack
  • Stage: Lylat Cruise
  • Music Track: Area 6 - Star Fox 64
  • Match: Stock (1)
  • Conditions:
    • The enemy favors side specials in the air
    • The enemy's air attacks have increased power
    • The enemy will suddenly have a Final Smash
View attachment 318438Donkey Kong
Class: ★★★
Type: Grab
  • Stage: Kongo Jungle
  • Music Track: Jungle Level (Brawl)
  • Match: Stock (1)
  • Item: Bananas
  • Conditions:
    • The enemy is easily distracted by items
    • The enemy's Final Smash meter charges quickly
    • The enemy favors grabs and throws
 
Last edited:

Perkilator

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Pimple.png Rash.png Zitz.png
Pimple, Rash and Zitz (Battletoads)
Class: ★★★★
Type: Primary (Grab)
Slots: ⬡⬡⬡
Effect: N/A
  • Puppet Fighter: Giant :ultgreninja: (Color 4) and Tiny :ultgreninja:(Color 6)
    • Reinforcement: :ultgreninja: (Color 7)
  • Stage: Big Blue
  • Music Track: Mach Rider
  • Match: Stamina (100HP each)
  • Conditions:
    • Stamina battle
    • All fighters move uncontrollably fast
    • Reinforcements appear after an enemy is defeated
 
Last edited:

Wademan94

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So I decided to make a huge post and made a potential spirit board for Crash Bandicoot:

Aku Aku
(Crash Bandicoot Series)
1C2E0A89-BA78-4A11-A1EB-D52E26495C5A.png

Spirit Type: Support :starman::starman::starman: Defense
Spirit Effects: Shield Durability ↑
Opponent: Crash
Rules: Item: Crates, Item Tidal Wave
Conditions:
-The enemy's shield has extra durability
-The enemy becomes temporarily invincible
-Certain items will appear in large numbers
Stage: Crash’s stage or Kongo Falls
Music Track: N Sanity Beach
Dr. Nitrus Brio
(Crash Bandicoot Series)
59B27E3F-0916-4E8A-A255-7B9359BEE9E7.png

Spirit Type: Support :starman: Grab
Spirit Effects: Transformation Duration ↑
Opponent: :ultdoc: (Green), :ultkirby:x3 (Green),:ultdk: (Green)
Rules: N/A
Conditions:
-Stamina Battle
-The enemy prefers neutral specials
-Reinforcements will appear when the enemy is KO’d
Stage: Dracula’s Castle
Music Track: N Brio (Crash 1)
Tawna Bandicoot
(Crash Bandicoot Series)
637A5B59-FC59-42AC-BBA5-FB2C60AA54C5.png

Spirit Type: Primary :starman: Defense
Spirit Effects: Can Be Enhanced at Lv. 99
Opponent: :ultzss: (Shorts Blue)
Rules: Item: Crates, Item Tidal Wave
Conditions:
-The enemy's kicks and knee strikes have increased power
-The enemy favors grabs and throws
-Certain items appear in large numbers
Stage: Green Greens
Music Track: Tawna (Crash 1)

Alternate Universe Tawna
(Crash Bandicoot Series)
E87C51B0-3D59-428E-8B30-BB7368ED83B2.png

Spirit Type: Primary :starman::starman::starman: Defense
Spirit Effects: Improved Escape
Coco Bandicoot
(Crash Bandicoot Series)
DEB32723-FC4C-4A84-A68D-E7232A5049C9.png

Spirit Type: Support :starman::starman: Attack
Spirit Effects: Shooting Items ↑
Opponent: :ultisabelle: (Blue), Tiny :ultincineroar: (Orange)
Rules: Item: Shooting Types
Conditions:
-The enemy prefers neutral attacks in the air
Stage: Suzaku Castle
Music Track: Time Twister (CBW)
Dr. N. Gin
(Crash Bandicoot Series)
3F8450E7-602C-4FB0-8210-D88EA339FDD9.png

Spirit Type: Support :starman::starman: Attack
Spirit Effects: Bomber Equipped
Opponent: Giant :ultmorton:,:ultgunner:x2 (Bionic Helmet, High Tech Armor)
Rules: Item: Bomber, Assist Trophy Enemies (Jeff)
Conditions:
-The enemy is giant
-The enemy :ultgunner: will suddenly have a Final Smash
-Hostile Assist Trophies will appear after a little while
Stage: Lylat Cruise
Music Track: N Gin Theme (Crash 2)
Tiny Tiger
(Crash Bandicoot Series)
532E5840-12CB-41A7-9F8B-926FF3AB574B.png

Spirit Type: Primary :starman::starman: Attack
Spirit Effects: Jump ↑
Opponent: :ultincineroar: (Orange),:ultbowser:x4 (Red)
Rules: N/A
Conditions:
-Reinforcements will appear after the enemy is KO’d
-The enemy deals damage when falling
Stage: Coliseum
Music Track: Tiny Tiger (Warped)
Dingodile
(Crash Bandicoot Series)
435CB750-9F83-403B-9472-30A8532FF3CE.png

Spirit Type: Primary :starman::starman: Grab
Spirit Effects: Weight ↑
Opponent: :ultkrool: (Brown)
Rules: Item: Crates, Item: Blast Box
Conditions:
-The enemy’s neutral special has increased power
-The enemy is equipped with a Fire Flower
Stage: Jungle Japes (Battlefield)
Music Track: Dingodile (Warped)
Nefarious Tropy
(Crash Bandicoot Series)
D4164BA6-7872-46E6-8FB7-82652F05D24C.png

Spirit Type: Primary :starman::starman::starman: Defense
Spirit Effects: Electric Attack ↑
Opponent: :ultdarksamus: (Yellow), Metal :ultpikachu:
Rules: Item: Timer
Conditions:
-The enemy’s electric attacks have increased power
-The enemy favors neutral and side specials
-Items are attracted to the enemy
Stage: Frigate Opheon
Music Track: N Tropy (Warped)
Nitros Oxide
(Crash Bandicoot Series)
DCFFCF64-F995-42B2-A20D-E76C4C4258D7.jpeg

Spirit Type: Primary :starman::starman: Grab
Spirit Effects: Speed ↑
Opponent: :ultiggy:
Rules: Item: Blast Box, Item: Bob-omb, Item: Banana Peel
Conditions:
-The enemy has increased move speed
-The enemy is easily distracted by items
Stage: Mute City NES
Music Track: Oxide Station (CTR)
Dr. Neo Cortex
(Crash Bandicoot Series)
E1CDCE69-C5C0-4679-8A5B-972E0FD05100.png
Spirit Type: Support :starman::starman::starman::starman: Grab
Spirit Effects: Energy-Shot Attack ↑/Shield Durability ↑
Opponent: :ultdoc: (Yellow), :ultmetaknight: (Navy) (Potential Cortex :ultgunner: costume will replace :ultdoc: if DLC is bought)
Rules: Item: Motion Sensor Bomb, Assist Trophy Enemies (Wily Caspule)
Conditions:
-The enemy's ranged weapons have increased power
-The enemy is equipped with a Rocket Belt
-Hostile assist trophies will appear
Stage: Frigate Opheon (or Crash’s stage)
Music Track: Dr. Neo Cortex (Warped)

(Notes: Starts with a Ray Gun if :ultdoc: is used)
Spyro
(Spyro the Dragon Series)
ED0432DF-61DF-48D5-9BA5-A87FAD622E0A.png

Spirit Type: Primary :starman::starman::starman::starman: Grab
Spirit Effects: Fire Attack ↑↑
Opponent: :ultcharizard: (Purple), Tiny :ultpit: (Yellow),
Rules: N/A
Conditions:
-The enemy's fire and explosion attacks have increased power
-The enemy can deal damage by dashing into you
-The enemy has increased jump height
Stage: Princess Peach’s Castle (Omega)
Music Track: Spyro Circuit (CTR:NF)

I’d like to give thanks to a certain SnakeFighter64 SnakeFighter64 for helping me with these ideas. Also wanna tag Dyllybirdy Dyllybirdy here as well
 
Last edited:

Noipoi

Howdy!
Joined
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Messages
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So I decided to make a huge post and made a potential spirit board for Crash Bandicoot:

Aku Aku
(Crash Bandicoot Series)
View attachment 319208

Spirit Type: Support :starman::starman::starman: Defense
Spirit Effects: Shield Durability ↑
Opponent: Crash
Rules: Item: Crates, Item Tidal Wave
Conditions:
-The enemy's shield has extra durability
-The enemy becomes temporarily invincible
-Certain items will appear in large numbers
Stage: Crash’s stage or Kongo Falls
Music Track: N Sanity Beach
Dr. Nitrus Brio
(Crash Bandicoot Series)
View attachment 319206

Spirit Type: Support :starman: Grab
Spirit Effects: Transformation Duration ↑
Opponent: :ultdoc: (Green), :ultkirby:x3 (Green),:ultdk: (Green)
Rules: N/A
Conditions:
-Stamina Battle
-The enemy prefers neutral specials
-Reinforcements will appear when the enemy is KO’d
Stage: Dracula’s Castle
Music Track: N Brio (Crash 1)
Tawna Bandicoot
(Crash Bandicoot Series)
View attachment 319207

Spirit Type: Primary :starman: Defense
Spirit Effects: Can Be Enhanced at Lv. 99
Opponent: :ultzss: (Shorts Blue)
Rules: Item: Crates, Item Tidal Wave
Conditions:
-The enemy's kicks and knee strikes have increased power
-The enemy favors grabs and throws
-Certain items appear in large numbers
Stage: Green Greens
Music Track: Tawna (Crash 1)

Alternate Universe Tawna
(Crash Bandicoot Series)
View attachment 319211

Spirit Type: Primary :starman::starman::starman: Defense
Spirit Effects: Improved Escape
Coco Bandicoot
(Crash Bandicoot Series)
View attachment 319202

Spirit Type: Support :starman::starman: Attack
Spirit Effects: Shooting Items ↑
Opponent: :ultisabelle: (Blue), Tiny :ultincineroar: (Orange)
Rules: Item: Shooting Types
Conditions:
-The enemy prefers neutral attacks in the air
Stage: Suzaku Castle
Music Track: Time Twister (CBW)
Dr. N. Gin
(Crash Bandicoot Series)
View attachment 319205

Spirit Type: Support :starman::starman: Attack
Spirit Effects: Bomber Equipped
Opponent: Giant :ultmorton:,:ultgunner:x2 (Bionic Helmet, High Tech Armor)
Rules: Item: Bomber, Assist Trophy Enemies (Jeff)
Conditions:
-The enemy is giant
-The enemy :ultgunner: will suddenly have a Final Smash
-Hostile Assist Trophies will appear after a little while
Stage: Lylat Cruise
Music Track: N Gin Theme (Crash 2)
Tiny Tiger
(Crash Bandicoot Series)
View attachment 319209

Spirit Type: Primary :starman::starman: Attack
Spirit Effects: Jump ↑
Opponent: :ultincineroar: (Orange),:ultbowser:x4 (Red)
Rules: N/A
Conditions:
-Reinforcements will appear after the enemy is KO’d
-The enemy deals damage when falling
Stage: Coliseum
Music Track: Tiny Tiger (Warped)
Dingodile
(Crash Bandicoot Series)
View attachment 319204

Spirit Type: Primary :starman::starman: Grab
Spirit Effects: Weight ↑
Opponent: :ultkrool: (Brown)
Rules: Item: Crates, Item: Blast Box
Conditions:
-The enemy’s neutral special has increased power
-The enemy is equipped with a Fire Flower
Stage: Jungle Japes (Battlefield)
Music Track: Dingodile (Warped)
Nefarious Tropy
(Crash Bandicoot Series)
View attachment 319210

Spirit Type: Primary :starman::starman::starman: Defense
Spirit Effects: Electric Attack ↑
Opponent: :ultdarksamus: (Yellow), Metal :ultpikachu:
Rules: Item: Timer
Conditions:
-The enemy’s electric attacks have increased power
-The enemy favors neutral and side specials
-Items are attracted to the enemy
Stage: Frigate Opheon
Music Track: N Tropy (Warped)
Nitros Oxide
(Crash Bandicoot Series)
View attachment 319213

Spirit Type: Primary :starman::starman: Grab
Spirit Effects: Speed ↑
Opponent: :ultiggy:
Rules: Item: Blast Box, Item: Bob-omb, Item: Banana Peel
Conditions:
-The enemy has increased move speed
-The enemy is easily distracted by items
Stage: Mute City NES
Music Track: Oxide Station (CTR)
Dr. Neo Cortex
(Crash Bandicoot Series)
View attachment 319203

Spirit Type: Support :starman::starman::starman::starman: Grab
Spirit Effects: Energy-Shot Attack ↑/Shield Durability ↑
Opponent: :ultdoc: (Yellow), :ultmetaknight: (Navy) (Potential Cortex :ultgunner: costume will replace :ultdoc: if DLC is bought)
Rules: Item: Motion Sensor Bomb, Assist Trophy Enemies (Wily Caspule)
Conditions:
-The enemy's ranged weapons have increased power
-The enemy is equipped with a Rocket Belt
-Hostile assist trophies will appear
Stage: Frigate Opheon (or Crash’s stage)
Music Track: Dr. Neo Cortex (Warped)

(Notes: Starts with a Ray Gun if :ultdoc: is used)
Spyro
(Spyro the Dragon Series)
View attachment 319201

Spirit Type: Primary :starman::starman::starman::starman: Grab
Spirit Effects: Fire Attack ↑↑
Opponent: :ultcharizard: (Purple), Tiny :ultpit: (Yellow),
Rules: N/A
Conditions:
-The enemy's fire and explosion attacks have increased power
-The enemy can deal damage by dashing into you
-The enemy has increased jump height
Stage: Princess Peach’s Castle (Omega)
Music Track: Spyro Circuit (CTR:NF)

I’d like to give thanks to a certain SnakeFighter64 SnakeFighter64 for helping me with these ideas. Also wanna tag Dyllybirdy Dyllybirdy here as well
Bruh this is rad!
 

Perkilator

Smash Legend
Writing Team
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Messages
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Color TV-Game 15.png Color TV-Game 15
(Artwork: Super Smash Bros. Ultimate)

Class: ★★
Type: Support (Shield)
Cost: ⬡⬡
Effect: Franklin Badge Equipped
  • Puppet Fighter: Clear :ultdoc: (default) x2
  • Stage: :flatzone2: Ω
  • Music Track: 25m BGM
  • Match: Stock (1)
  • Hostile Assist Trophies: Color TV-Game 15
  • Conditions:
    • Hostile Assist Trophies
    • The enemy is invisible
    • The enemy favors side specials
Fun fact: This is the only Assist Trophy without a Spirit in the game.
 
Last edited:
D

Deleted member

Guest
View attachment 319227Color TV-Game 15
Class: ★★
Type: Support (Shield)
Cost: ⬡⬡
Effect: Franklin Badge Equipped
  • Puppet Fighter: Reflect :ultmario: (Color 8) x2
  • Stage: :flatzone2: Ω
  • Music Track: 25m BGM
  • Match: Stock (1)
  • Hostile Assist Trophies: Color TV-Game 15
  • Conditions:
    • Hostile Assist Trophies appear
    • The enemy reflects projectiles
    • The enemy favors side specials
Fun fact: This is the only Assist Trophy without a Spirit in the game.
Really? No kidding?
 

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
Aloy-Horizon-Zero-Dawn.png

Spirit: Aloy
Rank: :starman::starman::starman:
Type: Primary Grab Type
Effect: Weapon Attack ↑
Puppet Fighter: :ultbylethf: [Default Alt]
Reinforcements: :ultrob: x2 [Default Alt]
Stage: Great Plateau Tower [Battlefield Version]
Conditions:
-Defeat the main fighter to win [:ultbylethf:]
-The enemy favors neutral specials [:ultbylethf:]
-The enemy favors side specials [:ultbylethf:]
-The enemy's special moves have increased power
-The floor is electrified
Song: The Apex of the World
 

Perkilator

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Rashid.png Rashid (Street Fighter V)
Class: ★★★
Type: Support (Attack)
Cost: ⬡⬡
Effect: Strong Wind Immunity
  • Puppet Fighter: :ultmetaknight: (Color 2)
  • Stage: Pilotwings Ω
  • Music Track: Seven Rings in Hand
  • Match: Stamina (150HP)
  • Hazard: Heavy Wind
  • Conditions:
    • Dangerously high winds are in effect
    • The enemy favors neutral specials
    • All fighters have reduced jump power
 
Last edited:

Perkilator

Smash Legend
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Makoto and Kyoko.png Makoto & Kyoko (Danganronpa: Trigger Happy Havoc)
Class: ★★★
Type: Support (Shield)
Cost: ⬡
Effect: Critical-Health Healing ↑
  • Puppet Fighter: :ulttoonlink: (Color 8) and :ultfox: (Color 8)
  • Stage: Arena Ferox
  • Music Track: Sector 1
  • Match: Stock (1)
  • Conditions:
    • Defeat the main fighter to win
Hajime and Chiaki.png Hajime & Chiaki (Danganronpa 2: Goodbye Despair)
Class: ★
Type: Primary (Shield)
Slots: ⬡⬡
Effect: N/A
  • Puppet Fighter: :ultmarth: (Color 5) and :ultpacman:(Color 4)
    • Reinforcement: :ultrichter: (Color 8)
  • Stage: Tortimer Island
  • Music Track: Galaga Medley
  • Match: Stock (1)
  • Item: Boss Galaga
  • Conditions:
    • Items will appear in large numbers after a while
    • Reinforcements appear after the enemy is defeated
Kaede and Shuichi.png Kaede & Shuichi (Danganronpa V3: Killing Harmony)
Class: ★★
Type: Support (Neutral)
Cost: ⬡
Effect: Trade-Off Ability ↑
  • Puppet Fighter: :ultpeach:(default)
    • Reinforcement: :ultmarth: (Color 4)
  • Stage: Paper Mario (Battlefield)
  • Music Track: Dance of Gold
  • Match: Stock (1)
  • Conditions:
    • Reinforcements appear after the enemy is defeated
Monokuma.png Monokuma (Danganronpa: Trigger Happy Havoc)
Class: ★★★
Type: Primary (Attack)
Slots: ⬡⬡
Effect: Enhanceable at Lv. 99
  • Puppet Fighter: Giant :ultyounglink: (Color 8)
  • Stage: Arena Ferox Ω
  • Music Track: Edge of Adversity
  • Match: Stock (1)
  • Conditions:
    • You constantly take minor damage
    • You suddenly take 100% damage after a while
    • The enemy starts the battle with Death's Scythe

Junko Enoshima.png
Junko Enoshima (Danganronpa: Trigger Happy Havoc)
Class: ★★★★
Type: Primary
Slots: ⬡⬡
Effect: Death's Scythe Equipped
 
Last edited:

Wademan94

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Mario (Western Land)
(Mario Party Series)
CCF64170-5E2A-446A-B5A7-8C5928D77EC8.png

Spirit Type: Support :starman::starman: Attack
Spirit Effects: Shooting Items ↑
Opponent: :ultmario: (Builder),:ultgunner:x3 (Cowboy Hat, Cowboy Outfit)
Rules: Assist Trophy Enemies (Sheriff)
Conditions:
-The enemy is equipped with a Ray Gun
-Hostile assist trophies will appear
Stage: Gerudo Valley
Music Track: Dillon’s Rolling Western
 
Last edited:

Perkilator

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E.M.M.I..png E.M.M.I. (Metroid Dread)
Class: ★★★
Type: Support (Attack)
Cost: ⬡
Effect: Death's Scythe Equipped
  • Puppet Fighter: Giant :ultridley: (Color 8)
  • Stage: :frigate:
  • Music Track: Sector 1
  • Match: Stock (1)
  • Conditions:
    • The enemy has super armor and is hard to launch or make flinch
    • The enemy favors down specials
    • The enemy's grabs and throws have increased power
 
Last edited:

Wademan94

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Usada Pekora
(hololive)
5AF9B35D-5246-4B26-B9EE-CABF7B3852DA.png

Spirit Type: Support :starman::starman: Defense
Spirit Effects: Jump ↑
Opponent: Bunny:ultvillagerf:(Blue), Bunny :ultkirby:x3 (White)
Rules: Item: Grass, Bob-omb Festival
Conditions:
-The enemy is easily distracted by items
-The enemy’s smash attacks have increased power
-Bob-ombs will rain from the sky after a little while
Stage: New Pork City
Music Track: Arcade Bunny Theme

Gonna tag M MooMew64 for this
 
Last edited:

Perkilator

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Kuma.png Kuma (Tekken)
(Artwork: Tekken 6)

Class: ★★★
Type: Primary (Shield)
Slots: ⬡⬡⬡
Effect: Defense ↑
  • Puppet Fighter: Giant :ultbanjokazooie: (default)
  • Stage: Great Plateau Tower Ω
  • Music Track: Kuma & Panda
  • Match: Stamina (150HP)
  • Conditions:
    • Stamina battle
    • All fighters have reduced jump power
    • Only Bewear appears from Poké Balls
 

Perkilator

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Yoshimitsu.jpg Yoshimitsu (Tekken)
(Artwork: Tekken 3)

Class: ★★★
Type: Support (Grab)
Cost: ⬡
Effect: Beam Sword Equipped
  • Puppet Fighter: :ultgreninja: (Color 7)
  • Stage: :distantplanet: Ω
  • Music Track: Yoshimitsu
  • Match: Stamina (150HP)
  • Conditions:
    • Stamina battle
    • All fighters have reduced jump power
    • The enemy starts the battle with an enhanced Beam Sword
 
Last edited:

Wademan94

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Gaepora
(The Legend of Zelda Series)
9A96FB3F-2CD0-4FFA-918F-E288C9B19384.png

Spirit Type: Support :starman::starman: Neutral
Spirit Effects: Air Defense ↑
Opponent: :ultdoc:(Red), :ultzelda: (Violet), :ultpikachu: (Female)
Rules: N/A
Conditions:
-Defeat the main fighter to win
-The enemy tends to avoid conflict
Stage: Skyloft
Music Track: Ballad of the Goddess (Original)

Happy Father’s Day
 
Last edited:

Perkilator

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King.jpg King (Tekken)
(Artwork: Tekken 7)

Class: ★★★
Type: Primary (Grab)
Slots: ⬡⬡
Effect: N/A
  • Puppet Fighter: :ultincineroar: (Color 5)
  • Stage: Garreg Mach Monastery (Cathedral)
  • Music Track: Ring A Bell
  • Match: Stamina (150HP)
  • Conditions:
    • Stamina battle
    • All fighters have reduced jump power
    • The enemy's grabs and throws have increased power
 

Wademan94

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King Harkinian
(The Legend of Zelda Series)
E0E74954-8C4E-4455-B3C6-7714451F343C.png

Spirit Type: Support :starman::starman::starman::starman: Neutral
Spirit Effects: Invincibility after Eating
Opponent: :ultkingdedede:,:ultlink: (Green)
Rules: Item: Food, Item Tidal Wave
Conditions:
-The enemy gets a major stat boost when badly damaged
-The enemy is easily distracted by items
-Certain items will appear in large numbers
Stage: Hyrule Castle
Music Track: Overworld Theme (Link to the Past)
 

Perkilator

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I did these before, but I figured I would redo them.
Lani-Loli.png Lani-Loli (Crash Bandicoot 4: It's About Time)
Class: ★
Type: Primary (Shield)
Slots: ⬡⬡
Effect: N/A
Akano.png Akano (Crash Bandicoot 4: It's About Time)
Class: ★★
Type: Support (Neutral)
Cost: ⬡
Effect: Floaty Jumps
  • Puppet Fighter: Crash Bandicoot
  • Stage: Suzaku Castle
  • Music Track: Fei Long Stage Type B
  • Match: Stock (1)
  • Conditions:
    • The enemy favors neutral specials in the air
    • The enemy falls slowly
    • Dangerously high winds are in effect
Kupuna-Wa.png Kapuna-Wa (Crash Bandicoot 4: It's About Time)
Class: ★★★
Type: Primary (Shield)
Slots: ⬡⬡⬡
Effect: Move Speed ↑
  • Puppet Fighter: Crash Bandicoot
  • Stage: Umbra Clock Tower
  • Music Track: Dr. Nefarious Tropy
  • Match: Stock (1)
  • Item: Timer
  • Conditions:
    • The enemy is easily distracted by items
    • Hostile Assist Trophies (Shadow)
Ika-Ika.png Ika-Ika (Crash Bandicoot 4: It's About Time)
Class: ★★
Type: Support (Neutral)
Cost: ⬡⬡
Effect: Screen-Flip Immunity
 

Perkilator

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Mokujin.jpg Mokujin (Tekken 3)
(Artwork: Tekken 6)

Class: ★★
Type: Primary (Neutral)
Slots: ⬡
Effect: N/A
  • Puppet Fighter: Giant :ultpacman: (default)
  • Stage: PAC-LAND Ω
  • Music Track: Hwoarang
  • Match: Stock (1)
  • Conditions:
    • Stamina battle
    • All fighters have reduced jump power
    • Only Ditto appears from Poke Balls
 
Last edited:

GolisoPower

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Joined
Sep 17, 2017
Messages
4,396
1624377049055.png
Name: Yoshimitsu
Series: Tekken
Spirit Type: :starman: :starman: :starman: Attack Primary (Two Slots)
Opponent: Metal :ultgreninja:
Stage: Mishima Dojo
Rules:
  • Stamina Match
  • The enemy is armed with a Killing Edge.
  • The enemy has increased mobility.
  • The enemy is equipped with a Tanuki Leaf.
  • All fighters have decreased jump height.
  • Defeat the main fighter to win.
Spirit Effect: Sword Attack ++
 

GilTheGreat19

Smash Master
Joined
May 19, 2021
Messages
3,376
Gill Grunt
Game of Origin: Skylanders: Spyro's Adventure (2011)
Artwork: Render from Skylanders: Giants (2012)

Class: :starman::starman::starman:
Type: Primary (Attack)
Slots: ⬡⬡
Effect: N/A

Fighter Possessing::ultsquirtle: (Color No. 5)
Reinforcement: Tiny :ultsquirtle: (Color No. 5) (This represents Gill Runt)
Stage: Distant Planet (Omega Form)
Music Track: Main Theme - Pikmin [Remix]
Match Conditions:
  • Stamina Match: 540 HP on main :ultsquirtle:, 270 HP on tiny one
  • The enemy is stronger when it is raining
  • The enemy starts the battle with a Tanuki Leaf
  • All fighters have reduced jump power
 

Wademan94

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Tangle the Lemur
(Sonic the Hedgehog Series)
CEA699FD-E7C7-4894-9409-AB64F845613F.png

Spirit Type: Primary :starman::starman: Attack
Spirit Effects: Strong Throw
Opponent: Tail :ultinkling: (Yellow),:ultsonic: (Yellow)
Rules: Assist Trophy Enemies (Spring Man)
Conditions:
-The enemy has increased move speed
-Hostile Assist Trophies will appear
Stage: Town and City
Music Track: Fist Bump

Whisper the Wolf
(Sonic the Hedgehog Series)
C2A7CDD9-3C0C-4314-80D6-FBEDA182540D.png

Spirit Type: Support :starman::starman: Neutral
Spirit Effects: Weapon Attack ↑
Opponent: :ultzss: (Black), Tiny :ultrob: (Cyan), Tiny :ultkirby: (Blue), Tiny :ultpeach: (Green), Tiny :ultsamus:, Tiny :ultcorrinf: (Pink)
Rules: N/A
Conditions:
-Defeat the main fighter to win
-The enemy is equipped with a Staff
-The enemy’s special attacks have increased power
Stage: Frigate Orpheon
Music Track: Sunset Heights
 

Perkilator

Smash Legend
Writing Team
Joined
Apr 8, 2018
Messages
11,364
Location
The perpetual trash fire known as Planet Earth(tm)
F.A.N.G..png F.A.N.G. (Street Fighter V)
Class:
Type: Support (Neutral)
Cost: ⬡
Effect: Poison Damage Reduced
  • Puppet Fighter: :ultlucario: (Color 2)
  • Stage: Wily Castle Ω
  • Music Track: M. Bison Stage Type B
  • Match: Stamina (150HP)
  • Hazard: Poison Floor
  • Conditions:
    • Stamina battle
    • All fighters have reduced jump power
    • The floor is poisonous
 
Last edited:
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