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Tubacabra
squirtle and zss jab1 are frame 2 now
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sadface, but fair, I guesssquirtle and zss jab1 are frame 2 now
i'm pretty sure a lot of characters have frame 2 jabsIf I withdraw and I'm nearing the edge, I just turn around so if they roll I can hit them, and if not I can safely slide away.
So do Zss and Squirtle have fastest jabs in game now?
I'd say that's a pretty bad reason for not using withdraw. It's not that hard to not use withdraw when you're right next to the edge. I use withdraw all the time as Squirtle, and the only time I've killed myself with it was the very first time I used it near the edge.2:12
this is why i don't use withdraw
also the link player thought he was toon link, dthrow > upb all day
looked good other than that
also people should use the full jab combo more, free like 11%, refreshes moves, jab1 still comes out like frame 1 so it's hard to deal with
and squirtle doesn't have a spacie jab so he can't true combo anything out of jab1 ;c
Yup.What does the blue glow on withdrawal mean? Just that your time is almost up?
As a Ness main and squirt player, I can tell you that characters with better control over projectiles like Pit, or those whose have that perfect trajectory to gimp a Pk kid recovering from below (Link, Tink, Mario, peach, etc) are more of a bane to the PK kids while recovering.So, just a thing to note... Squirtle's Water Gun eats the ball on Ness's and Lucas's PK Thunder, making them just insta-die.
SQUIRTLE. TOO GOOD.
Edit: LOL i even was able to push Lucas while he was curving the PK Thunder ball and made him totally mess up XD
Does this mean we're going to have to start doing Squirtle dittos?squirtle is so cool omg.
i love bubble. imma start playin this dude
Did a quick search on this forum and discovered that no one had made any note of this but Squirtles RAR is godlike. It pretty much teleports you forward because it uses your shellshift. RAR into wavedash can take you all the way from one end of smashville to the other as well.
already listed :3Shellslinging
Description- Squirtle is dashing forwards, then quickly jumps forward while turning around, getting a sort of "sling" to his jump.
How to perform- Dash forwards, then input a pivot and jump and the same time. You shouldn't see Squirtle turn around at all, but when he jumps he'll be facing backwards.
Project: M Addition: ShellDash/SlingDash/Some other cool name for it? : Wavedash in the direction you were running right out of a ShellShift. This gives you a really long wavedash because you have a lot of pre-existing momentum.
no, weve been using leos wii.It would be a bit late if my first class was before 2:20. This semester's Mondays are nice that way. I could theoretically wake up at 2 and still make it to class on time, although given the time it takes to get to centennial, I'd have to be pretty lucky with buses.
EDIT: If you're able to play PM, does that mean your Wii can read SD cards now?
Well regardless, Bubbaking is right and that description is wrong.We didn't make the term, it was coined years ago. It's a Brawl tech.