I'm not sure how entirely feasible this will be, but I have plan to design a replica 8-bit Mario stage using the stage builders grid layout. I've not solidified any real plans yet, because I need to know what all is available to work with, but I'm thinking that I'll add something else. Perhaps a few other 8-bit sprites to add extra platforms, or make the stage larger. Maybe like 1 pixel = 4 squares on the grid. Perhaps just make it his head if I go that route?
What I'm saying here is that I will construct an 8-bit Mario stage. The question is only how, at this point.
I was also planning to design a stage to look like a pokeball, but the only playable surface would be the black colored region on a ball, if you're staring at it from the front. The opening button would be a little platform/obstruction in the middle. This would allow you to beat on opponents into the high percentiles before knocking them out. Perhaps, to make things a bit a: easier, b: interesting I'll actually just use this theme to start with, and hollow out the top red segment of the ball into a few platforms and an opening form the big round center area.
Comments? Suggestions?