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Assault's foot controls were a good start. They just need to be heavily expanded and made less awkward (since it leads to struggling to hit non-grounded enemies while they simply blast you).As long as they make it a true follow up to Star Fox 64 then I'm all in! I want to see Arwings, Landmasters, submarines, and if ground combat has to be in they need to do a much better job. Maybe even implement some it Foxes Smash Bros. Abilities??
Yes. Assault's foot controls +Assault's foot controls were a good start. They just need to be heavily expanded and made less awkward (since it leads to struggling to hit non-grounded enemies while they simply blast you).
I would be the happiest guy ever to see this. In 64, none of his specials were actual things. The blaster made sense, but he never actually had a blaster until the GCN. All of them would be dope. I'd even love to see Falco's sheild move forward instead of stationary like Fox's.Maybe even implement some it Foxes Smash Bros. Abilities??
Don't know how any of those stuff would fit into a TPS except for maybe Fire Fox, which is just him using Jet Boots.I would be the happiest guy ever to see this. In 64, none of his specials were actual things. The blaster made sense, but he never actually had a blaster until the GCN. All of them would be dope. I'd even love to see Falco's sheild move forward instead of stationary like Fox's.
Ohh you got me excited.
Really? Not even the reflector? It doesnt take THAT much creativity. The reflector and blaster is a given. Illusion Fox (or whatever its really called) could be some sort of melee attack and fire fox could just be for movement.Don't know how any of those stuff would fit into a TPS except for maybe Fire Fox, which is just him using Jet Boots.
I know the Blaster was already in Assault (thought it was obvious enough not to mention), but a Reflector would be pretty broken. Also, we already had jet packs in Assault, but they were multiplayer only.Really? Not even the reflector? It doesnt take THAT much creativity. The reflector and blaster is a given. Illusion Fox (or whatever its really called) could be some sort of melee attack and fire fox could just be for movement.
This would obviously be for ground missions.
The reflector wouldn't have to be exactly like it is in Smash. It could be tweaked in any way to make it work. If it's in there, I'm happy.I know the Blaster was already in Assault (thought it was obvious enough not to mention), but a Reflector would be pretty broken. Also, we already had jet packs in Assault, but they were multiplayer only.
Another thing, Star Fox: Assault also had a barrier as an item. Assault already went a long way towards incorporating Fox's SSB tools as usable in his home series.The reflector wouldn't have to be exactly like it is in Smash. It could be tweaked in any way to make it work. If it's in there, I'm happy.
Fire Fox could replace the jetpacks.
I was actually going to bring that up. Assault was the only Star Fox game that Ive played (yes, i am going to play 64).Another thing, Star Fox: Assault also had a barrier as an item. Assault already went a long way towards incorporating Fox's SSB tools as usable in his home series.
And looks as beautiful as Assault (in terms of art style; of course itll look even more beautoful in HD).. My goodness that game is great.Reporting for a man who's hyped, hope it plays at least somewhat SF64, I fully trust Miyamoto to create another masterpiece such as that
It could be the on-foot version of the barrel roll, putting up a temporary shield to deflect projectiles.I was actually going to bring that up. Assault was the only Star Fox game that Ive played (yes, i am going to play 64).
its just not the same thing tho. I want to see smash bros stuff get something in their chars games. The barrier is used differently, does different things and looks different. Just adding in the smash sheild eould be a nice touch.
It might, in all likelihood.As long as it doesnt have Sm4sh's Fox/Falco voices, I'll be content.
Seriously do hope it has multiple routes like 64 did.
It should be like in Sonic Adventure 2 where after you complete any stage in either of the stories, you get to select it anytime in a separate menu.The game should look like Starfox64 but sound like (music included) Star Fox SNES.
The 64 game was amazing except for the music, that was a massive let down, just so bad. The SNES music was so so much better.
And what I want is an option to play every stage in the game in one go. Can't do that on the SNES or 64. And also be able to play any stage without having to do all the rest before it always for easy access to medal attempts.
That would work well.It should be like in Sonic Adventure 2 where after you complete any stage in either of the stories, you get to select it anytime in a separate menu.
Splatoon is going to give you the option to turn off gyro controls. If this is any indication, Star Fox U might too.I'm a big Star Fox fan so naturally I'm hyped for it but tbh I'm not looking too forward to the motion-controls; if they do choose to take that route I hope they have an option where you can just play normally. Another thing I'm not looking forward to is the fact that Miyamoto wants to make this game where it is released in an "episodic" format (like Telltale's Walking Dead and Final Fantasy IV: The After Years) rather than a full game. In the end though Miyamoto and his EAD team are very good at what they do so I believe.
I would be the happiest guy ever to see this. In 64, none of his specials were actual things. The blaster made sense, but he never actually had a blaster until the GCN. All of them would be dope. I'd even love to see Falco's sheild move forward instead of stationary like Fox's.
Ohh you got me excited.
Actually the blaster was first seen in Starfox 64.I would be the happiest guy ever to see this. In 64, none of his specials were actual things. The blaster made sense, but he never actually had a blaster until the GCN. All of them would be dope. I'd even love to see Falco's sheild move forward instead of stationary like Fox's.
Ohh you got me excited.
Seriously? Wow. I've never heard of that. I must not have played enough.Actually the blaster was first seen in Starfox 64.
Get the gold medals from every planet to earn the Landmaster in multiplayer mode and unlock expert mode.
Get the gold medals from every planet in expert mode to unlock pilot mode in multiplayer.
Pilot mode in multiplayer is where you play as the characters walking on the ground and using their hand held blaster to shoot the other players.
Seriously? Wow. I've never heard of that. I must not have played enough.
Still cool. Would be interesting to see the Smash differences between Fox's and Falco's blaster in a Star Fox game.
Actually on the 64 back in the day it was not too hard to unlock. Actually getting all the gold medals 1st time round was harder than expert mode because expert mode has more enemies in it. I will say it certainly took a lot of practice to do. And some stages you had to basic do a whole run just to try to medal one stage. (Ie shooting all your buddies down yourself at the end of the stage, 2 before solar so they are all alive with full health at the start of solar is one example). I'm not sure how many people actially achieved this though.
Yep, it exists.
The reason we see barely any footage of it is because it is HELL to unlock.
When you're constantly losing your wings and laser upgrades from bumping into stuff, yeah, it's going to take tons of practice.Actually on the 64 back in the day it was not too hard to unlock. Actually getting all the gold medals 1st time round was harder than expert mode because expert mode has more enemies in it. I will say it certainly took a lot of practice to do.
Actually you're right. I had lots of practice on this type of game from Star Fox SNES. But I will say even for me some of the stages took a while to medal, they were not easy. Expert had more enemies, so easier to get the number required. But you took more damage so that's the trade off.When you're constantly losing your wings and laser upgrades from bumping into stuff, yeah, it's going to take tons of practice.
Gotta learn to use the barrel roll.Actually you're right. I had lots of practice on this type of game from Star Fox SNES. But I will say even for me some of the stages took a while to medal, they were not easy. Expert had more enemies, so easier to get the number required. But you took more damage so that's the trade off.