Alphicans
Smash Hero
I'd train you. I am on US@West. PM me if you wanna play me or something.
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Your aggressiveness made me sad when we played :<ok, didn't know FD was the Midas Build. That's not really the standard for TvZ these days, but it's kinda hard to pinpoint a standard. TvZ has gotten pretty diverse about how you can choose to play it effectively, so I always try to scout whether my opponent is doing a 1 rax FE, 2 rax, 1 fact FE, 2 fact, or 2 port, as they're all common enough to keep me guessing if I don't scout.
I typically open overpool speed vs. Terrans these days as it generically ***** bad defense from Terrans and also is very effective at delaying 1 rax/fact FEs and it transitions smoothly into 2 hatch play which fits my aggressive style well. It's probably a bad idea once you get out of the dregs of the D/D+ ranks, but at least at my level I like to keep myself on the offensive.
stop being so ridiculously pretentious; "boring" is completely subjective and has little to nothing to do with one's understanding of the matchupCalling tvt boring is the equivalent of saying, "I suck at TvT." It's just one big excuse. I know it's my "opinion," but when you look at high level play TvT, it's the most exciting match-up.
In the end, with every matchup, you have to outplay your opponent or win with a lucky build order.how is it boring? in the end u have to outplay ur opponent which is fun anyway
Most intense matchup in the game is as subjective as saying TvT is boring. Lol.It's not boring at all, it's the most intense match-up in the game, and requires the most tactical skill. There is nothing boring about it.
There's no excuse from someone who doesn't play Terran lol...Calling tvt boring is the equivalent of saying, "I suck at TvT." It's just one big excuse. I know it's my "opinion," but when you look at high level play TvT, it's the most exciting match-up.
Alphican, you're probably better than me as you imply you play C players but I'll have to say this.Sure just ignore what I said, and say the exact same thing you already have. Every D - D+ terran I've seen enter my games on Iccup, either leaves when they see that I am terran, says no TvT, or switches races and gets ***** because they don't know wtf they're doing with either toss or zerg. C players and beyond usually have no problem with TvT, because they realize not only is it a bad idea to randomly switch races just because you don't like the match-up, but they learn how TvT takes a lot of concentration and if you don't constantly put pressure on your opponent you WILL lose. It's like any other match-up except if you mess up it's way more unforgiving.
When you say a match-up is boring it makes it sound like it's slow, non-fast paced, and uneventful. I can see how TvT may appear to look like this, but once you get GOOD at the match-up you will understand that it's completely the opposite. Boring is subjective, but there are very few people who think fast paced and eventful things are boring, and that's a fact.
I'll complain about whatever i want, I don't have respect for wannabe-moms eitherDon't complain about TvT plz. It's the biggest noob excuse on starcraft, like really. It's a match-up.... Learn it, get good at it and stop *****ing about it. I literally have no respect for people who say "no TvT plz."
You could try a drastically unorthodox ZvZ build where you get 3 hatcheries and minerals. Use sunks/spores to defend, tech hydras, lurkers, devours. Move out at the right time. It's hard to do right but if you do it good then it could probably be used as your main strategy and you could go a ways with it.sigh i wish zvz was more than just mutaling duels haha. i really enjoy watching zerg, but it kinda sucks that there is little variation in the matchup at a high level. at least, thats from what ive seen
If you are willing to show some "fast-paced" tvt games, that'd be nice.
Otherwise, everything you've said just speaks to me of an ideal exciting TvT match.
- I knkow there are good TvT matches, but like my original point, its a boring matchup compared to other matchups.
All those builds you listed can also be applied to TvP and TvZ, give or take.
- another note on that, just because a build is doable, doesn't mean its a good idea to use it, most of those builds won't work on most maps :[
PvP builds can also be listed in the same manner, and that matchup is also boring/less exciting than the other matchups of the game
Proxy Barracks[gate]
Proxy Double Barracks[gate]
Various timings on those.
M&M Rush[zealot rush]
Various timings on this.
2 Factory Tanks/Goliaths[2gate goon]
1 Factory 1 Starport[1gate robo] [a. 1gateroboob][b. 1gateroboreaverfirst][c. 1gateroboshuttlefirst]
-Wraiths
-Goliath Drop
Dual Starport
2 Factory Pure Tanks[3 gate goon]
Fast Expand[1gate expand]
3 Factory Rush[4 gate goon]
-Most likely proxied
2 Factory Vulture magic ****[3 gate speedlots]
1 Factory Vulture into expansion[2gate expand]
In fact, I'll list more, from a 1gate opening
-cyber -> robo - > a. ob b. reaver c. shuttle
-cyber -> citadel - > robo -> shuttle - > dt
-cyber - > robo -> a. ob - > expand
-cyber - > robo -> b. reaver - > expand
-cyber -> goon -> expand
-cyber - > gate - > expand
There might be other builds, but those are ones to come to mine just for PvP
From a 2gate opening, most of the same apply, except there are rushes
2gate - > mass zealot rush
From there you can deter your build
a. Robo
b . Citadel
c. forgecannon expand
Then there's the 3 gate openings with reaver or Dt and after that are the 4 gate all ins.
Even if TvT has many builds that CAN be used, at high level play, its only going to be about 3 builds that are the standard for each map. :[
All those PvP builds I listed, are seen pretty often even though there is an established standard, eg. 1gaterobo ob expand
Pretty much the mirror matchups aren't as exciting or intense as others.
My friend is C+/B- and he says TvZ is pretty much the most exciting matchup, and he plays all the races.
Yes, but then there are a variety of builds you can expect from every match. Some matchups show more common ground with same builds being used, (PvP and TvT come to mind).This is all good except you seem to have completely misunderstood why I mentioned all the build orders. I mentioned them for one reason...simply to demonstrate that there are a variety of builds one can expect from a TvT game.
I find them boring unless I'm playing the matchup myself.I don't know about you but I've found almost all higher level TvT match-ups I've seen to be interesting and fast paced.
Just more like standard starcraft builds in general.About "standard" PvP builds...remember:
Safe > Rush > Greed > Safe
Standard is safe but many players add spice to their builds.
I didn't debate for the sake of saying TvT is boring, its when people assume I don't know anything about TvT, that's why I think its boring that sparked the arguement.I didn't argue that TvT was the most /exciting/ match-up. I argued that the match-up that:
1) Had the most going on usually.
2) Required the most tactical thought.
If your friend is C+/B- then that probably puts him right up my alley. I have over 7000 replays in my replay folder and most of them are of progamers. I've studied this game far more than I've played it. The most exciting match-ups to me are ZvZ, TvT, and TvZ probably. My favorite match-ups to watch, however, are PvT, PvP, and PvZ. Although my main race is Protoss that doesn't mean I don't know about the other races. I can't play other races quite as well because my APM is only high enough to play Protoss proficiently. Also I'm a big fan of unorthodox play (which is hardly inferior to standard play if you know what you're doing). The only relevancy that one's playing level has to this topic is whether or not they know what an SCV does or not so...I'm not exactly sure what was so important about that whole thing.
I refuse to argue that one match-up is more boring or more exciting than another because such is subjective and therefore not arguable.
All of them have armies fighting each other, PvP usually has one main army because unit count and positioning in battle is important. PvT, the army is divided usually until endgame where every unit is needed to fight 3/3 ups. PvZ, it depends on how the protoss plays, but if they go mass harass style, they don't even have an army until their final push. If they go a regular archon rush build, mid game, armies will be all over the place, zealot control groups will be fighting in a random zerg expansion and main army will be fighting zerg main army.The basic idea is...
PvP - Two armies fighting each other with some sabotage dropping.
PvT - Two armies fighting each other with a little bit of vulture harassment and some recalls or sabotage dropping.
PvZ - Two armies fighting each other with some dropping and corsairs for the most part. Some matches will have corsair/dts which go all over the place.
TvZ - Two armies fighting each other with dark swarms and some sabotage.
ZvZ - Mutas vs. Mutas and Zerglings vs. Zerglings.
TvT - No main army but units scattered across bases and territory and redistributing themselves in a tactical battle for control of the game.
I'm with ya. Although I'm a zerg fan, I do want Iris to win the MSL.I too love Iris and even though I'm sad he lost GOM, I remain hopeful for his MSL chances since Jaedong is no longer in it. Kwanro and Calm being the only two people between a terran and the championship seems like a good deal for him.