I'll go for it every now and then, since I almost never use meter. Lithchi's can be comboed into, but I never try that, I just throw it out randomly.
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Haha, yeah, it's really fun! I'm actually maining Millia and Bridget now.In response to Werekill, yeah X2 is pretty fun, but I noticed you can't do a bunch of the Millia stuff that I've seen people pull off in Accent Core or even some stuff they do in Slash in it, which kinda makes me sad. However, I remember from playing Slash at my friend's place that the hilarious thing about Robo-Ky is that you can like 6 hit combo just by using his crouching Hard Slash where he launches the rocket, lol.
I believe CSII is coming out in arcades in December. The 9th, I think? So, probably January for the console release.So... Does anyone know when Valk will be released on 360? And when is CS II coming to America again?
It's a patch for CS or so we've heard.So is BBCSII a completely different game that I'll have to buy or will there be a patch for those who bought BBCS?
I hope they offer a discount or something for those that bought all the other DLC characters.It's a patch for CS or so we've heard.
I've heard about the ps3 having more 'lag' than the xbox, but after reading this post is it right to assume that the rumours were false?Haha, yeah, it's really fun! I'm actually maining Millia and Bridget now.
I just went to dustloop and had a good, long lol at most of the people on there. I mean really, there are a ton of idiots on there.
The same thing applies to Shoryuken. Some guy decided to test the "lag" of the ps3 version by using a crappy camera to film how long it took an attack to connect, and he decided to be a genius and do it on an hdtv instead of a lag-free crt tv or a monitor.
The worst part? Everyone was taking everything he said as a scientific "fact" that the 360 version is better. :/
Valk has no 360 release date as of now.So... Does anyone know when Valk will be released on 360? And when is CS II coming to America again?
I quite honestly do not know. The results are so varied that it's pretty much impossible to tell. I'll try it out myself if I can ever figure out a testing method.I've heard about the ps3 having more 'lag' than the xbox, but after reading this post is it right to assume that the rumours were false?
LMFAO.
I am a few days late on this, but the person who did that used a dual modded TE to test the inputs on both of the systems at the same time, and it was found that the PS3 version runs about 1-3 frames slower (not input lag). The TV did not matter due to the fact that if the were both the same but one was laggier we would have seen the same combo on both, just slightly delayed on one.I've heard about the ps3 having more 'lag' than the xbox, but after reading this post is it right to assume that the rumours were false?
Dude, my favorites on youtube, after what happened there, Hakumen goes in and does his Astral on Hazama, and it actually works.
That happened on the first round so that shouldn't be possible. Unless you're talking about the last round?Dude, my favorites on youtube, after what happened there, Hakumen goes in and does his Astral on Hazama, and it actually works.
FREEEEEEEEEEEEEEEEEEEE.
Hm... I'm still curious about Rachel's 5CC change. Harder to get damage now? I remember hearing that 5CC slides now or something. I wish there were loketest videos of her. Hopefully this doesn't change too many of her combos. It's kinda annoying relearning combos for her.Here's a complete list of the changes for CSII so far for anyone who's interested: http://www.dustloop.com/forums/show...INAL-SHOWDOWN-Loketest-5-Nov.-15th-Discussion
Dat Noel. Well, maybe no news is good news?
Actually they are doing that, because the high tier was too good/simple, and that helped make the game more boring. Lemme put it this way, part of the reason why some/most characters were high tier was because they had much more simple playstyles when compared to mid tier, for example, Ragna, who pretty much only needed to learn his double BE combo (which was not that hard in the first place) because that gave him everything he could want from a combo (it gave him oki, damage, meter, and put the opponent in the corner), plus he could land that pretty easily off of most of his pokes, and thanks to all the meter it built he pretty much always had a safe Inferno Divider.I am glad a lot of characters got buffs. I was afraid they'd just try to water everyone down to mid tier instead of trying to buff everyone. Some characters still look like they have it rough though.
True. I was just afraid everyone would be too watered down without anything unique and threatening for each character.Actually they are doing that, because the high tier was too good/simple, and that helped make the game more boring. Lemme put it this way, part of the reason why some/most characters were high tier was because they had much more simple playstyles when compared to mid tier, for example, Ragna, who pretty much only needed to learn his double BE combo (which was not that hard in the first place) because that gave him everything he could want from a combo (it gave him oki, damage, meter, and put the opponent in the corner), plus he could land that pretty easily off of most of his pokes, and thanks to all the meter it built he pretty much always had a safe Inferno Divider.
At this rate, by the 4th game, we may have a good game!So apparently instant blocking has been nerfed.
instead of it giving +5 frames it's only +2/3 frames.
Sounds cool imo.