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The Character Potential Thread

Browny

Smash Hater
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I think he will go up, then down. but not further down than where he is at the moment. I can imagine him becoming more popular since hes actually quite good when played properly, but yeah his playstyle does seem overly dependant on bananas. I dont see him being as much fun to play as many other high tier characters, while still not being good enough such that people looking for a high-tier character would main him, over marth for example.
 

HeroMystic

Legacy of the Mario
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What's funny about Diddy is that his bananas are items, so anything Diddy does with bananas, any other character can do as well, just not as effectively. Predictability and lack of adaptation is Diddy's main flaw.

I see Diddy going down once he gets more well known, but I still see him as high tier when the Diddy Mains get less predictable, which I'm sure they will.
 

Linkshot

Smash Hero
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Luigi can do more amazing things with Bananas than Diddy can, so...most potential Diddy has, when he's fought, the others will have even more.
 

Darth JoBak

Smash Apprentice
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as terrible as he is does anyone think that c.Falc will at least overtake 3 or four bottom characters?
 

Linkshot

Smash Hero
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I sadly don't see it. Falcon got the screw job, but it makes sense...all he does in his games is drive a hi-tech vehicle. Fox at least gets out in Adventure, Assault, and 64 Versus. Wolf is then assumed to get out. ANYWAY!

Nah, Falcon is doomed. Ganondorf is showing more potential.
 

Tenki

Smash Hero
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GA
I think he will go up, then down. but not further down than where he is at the moment. I can imagine him becoming more popular since hes actually quite good when played properly, but yeah his playstyle does seem overly dependant on bananas. I dont see him being as much fun to play as many other high tier characters, while still not being good enough such that people looking for a high-tier character would main him, over marth for example.
That may be true for some of the Diddy players you've seen/watched.

But, we might be treading on possible (lack of) player skill and/or development then.

For example, many IC players are all "lolyayicanchaingrab!", but have no clue on how to use desynchs well, or fight too well outside of grabs.

Some Sonic players are all "omgspindashcancelspindashcancelspindashcancel", but are lacking in uh... tilt... and basic gameplay usage of stuff.

In the Diddy case, we might be looking for an example of a player that isn't necessarily banana-dependent, but can pull off banana moves effectively (or the other way around - awesome with and without bananas).
In the IC case, we might be looking for examples of players that can desynch and fight that way, but use a x-death CG when applicable.
In the Sonic case, we need a marriage of 'basic' gameplay and 'AT' usage.
 

ShadowLink84

Smash Hero
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Sep 12, 2005
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Middle of nowhere. Myrtle Beach
pretty much. Much of Sonic's capability isn't really, tapped because while some people can do the AT's perfectly, they haven't really mastered basic gameplay.

AT's are only useful once they work with basic gameplay and only if they do so well.
Which is why arrow looping and arrow rain are rather useless AT's since they just don't work too well at all.
 

Linkshot

Smash Hero
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Eh, I find Toon Link's fAir to kill well enough. And if you're skilled enough, you can safely get your opponent to high percents to kill. Lack of kill power shouldn't apply unless they have trouble scoring a kill in Sudden Death.
 

ChronoPenguin

Smash Champion
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May 26, 2007
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not enough Diddy >=(
btw

1) Ice (emh..)
2) Diddy (BANANAS)
3) Pika (QAC ecc)
4) Yoshi

Revised to

1) ICE
2) Yoshi
3) Pikachu
4) Diddy

Hypothetical If Link gets a Recovery boosting AT....and I mean a significantly decent one.

1) Ice
2) Link
3) Yoshi
4) Pikachu
 

Judge Judy

Smash Lord
Joined
May 18, 2008
Messages
1,638
I would say sonic, he has speed and priority. I want to say toon link, but the problem is he really dosent have a good killing move. So I'm gonna stick with sonic.
Sonic has no priority or good kill moves other than his Fsmash which still has trouble KOing under 100%. Sonic can kill with Bair and Uair but not until a fairly high percent.
 

Dark Sonic

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Orlando Florida
^^Ignorant poster is ignorant.

Sonic's f-smash, bair, uair, f-tilt, and up tilt are all very disjointed (not Snake uptilt disjointed, but still very disjointed). Sonic's side B and up smash have invincibility, which allows them to beat other moves anyway (up B too, but that doesn't count).

F-smash is not that much stronger than bair, and bair will be not only easier to hit with, but also a viable edgeguard (for easy kills). Sonic's edgeguarding is pretty beast too.

So now you know
 

Judge Judy

Smash Lord
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Messages
1,638
^^Ignorant poster is ignorant.

Sonic's f-smash, bair, uair, f-tilt, and up tilt are all very disjointed (not Snake uptilt disjointed, but still very disjointed). Sonic's side B and up smash have invincibility, which allows them to beat other moves anyway (up B too, but that doesn't count).

F-smash is not that much stronger than bair, and bair will be not only easier to hit with, but also a viable edgeguard (for easy kills). Sonic's edgeguarding is pretty beast too.

So now you know
I know all these things but compare it to TL's priority and kill power, do you see the inconsistanies there?
 

Dark Sonic

Smash Hero
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^^Sonic outprioritizes TL with a number of moves, and although he doesn't directly have the amount of kill power TL has, he does have better gimping abilities. He also lives longer thanks to a better recovery.

The fact is that most characters have trouble killing under 100%, because people you know...DI.

To say that Sonic has no priority and no kill moves is just giving into the stereotype (which is false) made in the early stages of brawl's metagame, when Sonic players were constantly staling out his kill moves and edgeguarding ineffectively.
 

NeoCrono

Smash Ace
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Jul 21, 2008
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Charlotte, NC (where the bobcats play)
^^Sonic outprioritizes TL with a number of moves, and although he doesn't directly have the amount of kill power TL has, he does have better gimping abilities. He also lives longer thanks to a better recovery.

The fact is that most characters have trouble killing under 100%, because people you know...DI.

To say that Sonic has no priority and no kill moves is just giving into the stereotype (which is false) made in the early stages of brawl's metagame, when Sonic players were constantly staling out his kill moves and edgeguarding ineffectively.
Yep, well put Dark sonic. With TL, he does have his dair that can kill at low %. But if you miss...... Game over man. I mean yeah, you can bomb spike it. But they can grab the bomb and throw it back at you lol (happened to me a couple of times lol)
 

Judge Judy

Smash Lord
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May 18, 2008
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^^Sonic outprioritizes TL with a number of moves, and although he doesn't directly have the amount of kill power TL has, he does have better gimping abilities. He also lives longer thanks to a better recovery.

The fact is that most characters have trouble killing under 100%, because people you know...DI.

To say that Sonic has no priority and no kill moves is just giving into the stereotype (which is false) made in the early stages of brawl's metagame, when Sonic players were constantly staling out his kill moves and edgeguarding ineffectively.
There's many character that simply have more KO power, plus although Sonic has some disjointed hitboxes he still lacks the priority to keep himself from being knocked out of them if he's close at all to his opponent. Sonic's base priority is low. Sonic has some invincibility frames on a few atks but they are very short and still lack priority. Sonic's edgeuarding abilities are good due to his recovery. Also, Sonic is lighter than TL and dies at lower percents.
 

Dark Sonic

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Orlando Florida
There's many character that simply have more KO power, plus although Sonic has some disjointed hitboxes he still lacks the priority to keep himself from being knocked out of them if he's close at all to his opponent.
That's a speed issue, not a priority issue. Disjointed hitboxes beat non disjointed hitboxes because they reach the other character's hurtbox first. The only time priority even matters is when two ground hitboxes collide (in which case most of Sonic's moves will just clank, not be outprioritized).

Sonic's base priority is low.
Yet is range and disjointed range is high, so this doesn't really matter. He's still beating your attacks because you haven't reached his hitbox.
Sonic's edgeuarding abilities are good due to his recovery. Also, Sonic is lighter than TL and dies at lower percents.
Sonic's edgeguarding is good due to how disjointed his bair is, the trajectory of his dair when sweetspotted, and the trajectory of his up B spring, in addition to his amazing recovery.

Sonic is heavier than TL.

Sonic has no KO power carries the connotation that Sonic has trouble killing, which is untrue.

Sonic has no priority has the conotation that Sonic's attacks get beat often, which is untrue.
 
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