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The Lucario Frame Data Project

phi1ny3

Not the Mama
Joined
Apr 15, 2008
Messages
9,649
Location
in my SCIENCE! lab
depends on what you think a combo is.

You have the frame advantage, but footstool requires your position relative to the opponent to be pretty tight, whereas dair/nair/fair have these ginormous hitboxes to hit the opponent with (although I think it's possible to try to get far out with crazy good DI, but I'd have to check).

I'll see if I can get around to these now that I'm back from Maui.

I tested weak DA -> turnaround grab, it's not a true combo (and some videos I've seen have reflected that, I think Trela's used that a couple of times, and a lot of the time the opponent escapes) :(. It makes for a great mixup though, I'll need to test aerials/utilt after weak DA though as well.
 

Browny

Smash Hater
Joined
Mar 22, 2008
Messages
10,416
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Video Games
is uthrow-jab1,2-uthrow-jab1,2-dthrow legit on wolf

i know uthrow cg is, and jab is faster. if jab 2-standing grab is a combo and he cant DI out of it it turns a 15% CG into a 25%...

I guess you can just DI out of the jab to grab but I cant test. It just occured to me that any uthrow chaingrab can end in a free jab combo and could allow one more uthrow before having to dthrow the enemy away since jab is a little bit faster.
 

phi1ny3

Not the Mama
Joined
Apr 15, 2008
Messages
9,649
Location
in my SCIENCE! lab
You can DI out of the jab. It is a nice mixup esp. if they don't know how though, or if they're such a bad character like Ganon where they can't do anything to you anyways if they DI out of it.
 

RT

Smash Hero
Joined
Aug 16, 2005
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...
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Rockettrainer
3DS FC
4038-6677-8162
Oh, what a broken character he would be if he was as fast as MK...
 

phi1ny3

Not the Mama
Joined
Apr 15, 2008
Messages
9,649
Location
in my SCIENCE! lab
Or even if aura boosted frame speed gradually

Fast speed + hard to punish high aura moves like dair/fair/fsmash/occasional ftilt or nair, would also make some moves become safe too (dtilt, jab, etc.)
 

MythTrainerInfinity

Smash Champion
Joined
Sep 20, 2009
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2,063
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Michigan
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MTInfinity
3DS FC
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Sweet, more data for me to thumb through and find something ridiculous.

Is there any chance we could get (dis)advantages on Aura at 0, 75, and 170%? If that's too much for all Aura moves would it be a problem to just see that data for FTilt at least? Pretty please? Or are you going to force me to draw something for whomever does it?
 

phi1ny3

Not the Mama
Joined
Apr 15, 2008
Messages
9,649
Location
in my SCIENCE! lab
If one has the formulas, one can easily do it. Imma see what I can do, the best idea imo at this point would be to try it out in Frame Advance at those percents because advantage + aura is a lot of shtick to work through calculating.
 

phi1ny3

Not the Mama
Joined
Apr 15, 2008
Messages
9,649
Location
in my SCIENCE! lab
So, I think I'll have to hang up the labcoat and call it quits, attention to irl interests, and less interest in Brawl from myself and my local community is now evident and I can't really say that I've been able to do much more for this. Anyone want to continue on this work?
 
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