Sup y'all, I got sum vidz for ya I should've posted a while back. Any type of criticism is appreciated cuz theres always sumthin I could've done better.
MM vs Kaak:
http://www.youtube.com/watch?v=ACvdDsmVq5Q
http://www.youtube.com/watch?v=banm3OCCiwg
http://www.youtube.com/watch?v=fM1VUWCK5l0
Alright, I watched these, and was delightfully surprised that I noticed quite a few things that you could improve on that I saw. Right off the bat, your movement and mixups are pretty good when you're chill with Mario, but once the moments get tense I gotta say, Jesus be looking for you 'cause you're one hell of a fisherman. It was downright painful to watch FSmash after FSmash. GnW is
not Luigi - FSmash is not safe on block!
Other things to notice was the almost supreme lack of uair. At first I thought you were saving it – Fresh uair is a great surprise kill move – but you never got that off, let alone attempted it. For one of Mario's number 1 moves, it was strangely absent, and I counted at least seven times a match where a good uair would have shifted the momentum your way. Not to mention one painfully obvious one that you flew right through.
Couple things about the GnW matchup that are good to note: Fireball bait. Keeping yourself at midrange with a couple of reverse fireballs can make a foolish move resolve into an early stock advantage. As soon as that bucket comes out, you can make one helluva move with a stutterstep FSmash – if you space it right, you can always sweetspot the
horrendous lag that GnW gets whenever he actually captures something for his bucket. Use that in the endgame to steal his final stock by
filling the bucket, then stutterstepping your FSmash.
The full bucket can no longer bucket brake, meaning the light as hell GnW can't even stop himself from flying. It can really mean the difference.
Other things I noticed against your fights was a lack of cape stalling when GnW pushing you up with his uair. Too many times did that two dimensional character eat your double jump by uairing you, and he had you set up for some excellent frame traps because of it – although to be frank he never did. I imagine he wasn't aware of it. Uair is a helluva tool for GnW....
All in all, you played Brawl well, but I found your Mario to be lacking some of the skills that come specific to Mario – Uair, using F.L.U.D.D. in the middle of the action instead of during the downtime, fireball shenanigans, etc.
I didn't look at your other matches. And, one other thing, Reverse Aerial Rush Jump Cancelled USmash is a helluva drug, and a wonderful option against lighter opponents.