Ok, that's BS. How come when
I do that vs. Yuna, people say, 'You're dumb for arguing with Yuna.', but when
he does it, he's a force for truth/good?! Man, **** you guys.
...I was totally kidding, btw. I <3 you all (even you, Yuna

).
. . . wait, what?
Were you really kidding? That sounded pretty bitter.
Burden of proof. It may always seem to be arguably anywhere, but philosophers have compiled a number of guidelines for assigning it. In this case, it's pretty clear that banning MK is the respective 'affirmative' action, (being propped up by the affirmative claim "MK is broken"), so it is the side that needs an argument, from the initial position of "no one is banned." I mean if it were the other way, we'd need to argue why any character should not be banned, from the outset, to keep it in the game. But that makes no sense.
Yuna, insofar as counterarguments to the MK-ban motion have been successful (regardless of the fact that Yuna made them), Yuna has no good reason to believe MK should be banned. And by the way burden of proof falls in this situation, that is enough to
be Yuna's reason for believing
that MK should not be banned.
The idea is, that if Yuna is right that those counterarguments are good,
no one has a good reason to believe MK should be banned (and so, they have reason to believe he should not be banned). The reasons they
seem to have for banning MK don't stand up to reason
(since, we're assuming, Yuna's counters work).
Even though this should have come first, what exactly do you mean by "do that vs. Yuna"?
that shouldnt happen because i dont think it should....
that never was, isnt and never will be anything close to a decent argument for anything anywhere ever
What do you mean? Who was this directed to?
Check the SBR ruleset for the SBRs official stance on these things. Past that, it is up to individual TOs.
Hey Overswarm.
. . . got any comments about people responding to your ban criteria? I have critiques. Others do, but I can't speak for them.
[we need spoiler boxes on this forum software.]
Given MK becoming balanced by new discoveries, those players with return anyway.
Once he's banned, he's gone, unless it's a temp ban (which won't bring the players back). This is because he'll be gone from friendlies and tournaments. Friendlies are playing to learn generally speaking, and playing as or against a banned character doesn't teach you anything, so the counter-MK metagame will stop.
No counter-Mk game means that MK will never be unbanned, barring extraordinary circumstances that something happens which illustrates their power against MK. Barring that minute chance, they will never be tested against MK in the top levels of play, which means, MK will never be unbanned and we'll never know the banning was unjustified.
Sure, there are effects from waiting a ban if it's justified, but removing a valid character has more severe long-term consequences.
How would we know and discover an effective technique or set of techniques against MK?
Without his presence in the tournament environment, the counter-MK game will stagnate and we'll never find anything to justify unbanning him, barring an amazing chance circumstance.
Ah, so it is? That sucks. I guess that forces me to put that notion to rest.
Two reasonably playable character does NOT make a metagame...
If one of those characters is restricting the entire rest of the cast, then that character is ban-able.
Interesting.
this is the infinitely looping conundrum...
personally i think it like this:
Right now, MK is banning every other character in the game.
Interesting perspective.
This is what every single person that switches to MK to win tourneys is doing. Its just that getting better involves playing MK
Meta Knight makes every one play better...
Lol, so true.
I'm not sure where you think you're getting this information, but here's the current EC rankings for Brawl:
http://www.smashboards.com/showthread.php?t=175544
There are only three MK mains in the top 10 if I'm not mistaken.
I've taken note.
@brinboy: Someone replied to your question with a question. It was meant to be instructional, I think. You were asked where you are and what tourneys you go to. You were being asked to question the scope of your experience with "the player scene," and thereby, the inferential power of your absence of knowledge of anyone having quit the game.
You really should look at these messages as a
communication, not just for the responses you want to see, formatted as you expect or want to see them.