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Important The Ridley for SSB4 Thread - End of an Era

BigJ

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We could use another Metroid char. Perhaps they could create a brand new, smaller char named Ridley Spawn? I picture him playing and looking like Firebrand/Red Arremer. :p
 

Oasis_S

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Knee Sock Man is sort of right though, the things Ridley brings to the roster are more subtle. No real "gimmicks" and what have you. In a way you could say what he brings is his own presence, lol. It's his relative star power that makes him such a good choice at this point. Balancing that alongside additions that are there just to be unique is important. Of course, that's not to say Ridley would be BORING. It's just it's not OBVIOUS what he would really be doing, but he has a lot of work with and really you could probably add a gimmick here or there if necessary. An aerial grab, projectile gliding attack, little nuances like that. It would be hard to make him play like any other character.
 

CalumG

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Knee Sock Man is sort of right though, the things Ridley brings to the roster are more subtle. No real "gimmicks" and what have you. In a way you could say what he brings is his own presence, lol. It's his relative star power that makes him such a good choice at this point. Balancing that alongside additions that are there just to be unique is important. Of course, that's not to say Ridley would be BORING. It's just it's not OBVIOUS what he would really be doing, but he has a lot of work with and really you could probably add a gimmick here or there if necessary. An aerial grab, projectile gliding attack, little nuances like that. It would be hard to make him play like any other character.
This, I feel, is what people miss when they're making character selections. You see a lot of people choosing characters based on what gimmick they'd bring to the roster, whether or not they'd represent a new franchise, how obscure they are or how much they 'fit' as a fighter - all good reasons in their own right to want a character in, but for me it's always been a matter of a characters 'Star Power' as you call it. Pac-Man, Ridley, Toad, Dixie Kong, Mewtwo - these are all fighters with a good amount of star power backing them. That's not to say characters like Isaac, Shulk, or Takamaru don't have their place in Smash Bros., but Smash Bros. was a franchise founded on fighting it out with Nintendo's All-Star lineup - that is, their biggest and best, regardless of if they seem more fitting as fighters (like, again, characters such as Shulk or Isaac who were practically made for combat).
 

Dark Phazon

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Yo thumbs up if when you first saw this at a glance you though it was Ridley and you gotta errection as tall and hard as the great wall of china?

RealTalk my heart fudging stopped......


daily.jpg
 

Swamp Sensei

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Yo thumbs up if when you first saw this at a glance you though it was Ridley and you gotta errection as tall and hard as the great wall of china?

RealTalk my heart fudging stopped......


View attachment 1712
You thought that was Ridley?

You need purple space dragons more than we thought.
 

Dark Phazon

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I love you, WarioFan1.
WHAT??!? WWWWWhAtT? You What!!!!?

Swearr down? Its like that yeah......? Wow...stab in the back...:( stab in the dark....

I dunno wtf to say...

With a homeboy aswell...WarioFan is a cool guy...cant believe you done me like this....RealTalk....Ugh...
Speechless.... We waz good....and then....just go...I think its best we ignore each other.

After i went and got this f_cking peice of s_it going straight in the trash !!

flowers-and-chocolate1.jpg
 

MasterOfKnees

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I didn't judge him on his username. I judged him on the irony of him claiming someone else is being "narrow minded" based on it.

I love you, WarioFan1.
Thanks :sadeyes:

Either way, I'm a case of what Legendofrob described, I hate my username, I wish it'd burn in a pit of fiery fire, but alas, I'm not one to pay for username changes, no matter how much I hate my name.

Also, that argument is just... stupid. If things can't be done in real life, then it should in no way ever translate into a video game? Jeez, I guess that guy can jump as high as Mario and Luigi, spin as many times in the air as Samus and run as fast as Sonic.
 

Phaazoid

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Either way, I'm a case of what Legendofrob described, I hate my username, I wish it'd burn in a pit of fiery fire, but alas, I'm not one to pay for username changes, no matter how much I hate my name.
One can... pay for a username change?

no, don't tell me about it, don't tempt me.
 

Phaazoid

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When you make bunches off your games, then you can blow cash on a name change.

(I suggest Basketroid)
Irrelevant, I landed a payed internship this summer, I'm rollin' in dough. I'm Scrooge McDuck swimming in my mansion of money.

Besides, as well as the game is coming along, we still have no art assets >.> So that might take awhile. The actual programming is going quite well, though, haha.

(and I'm a boring old coot I'd stick with Phaazoid)
 

Dark Phazon

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Ridley's Stage Entrance should involve him eating a Poison Mushroom. :troll:

Srsly, though. He could be slightly bigger than Bowser.
And it might be a good idea not to put hitboxes in his wings (think of them as Link's sword), since they make out like 50% of his whole frame.
Basicly i think what people are ultimately tryna get at is.

''They shouldnt be a character bigger than Bowser that is playable....''
 

MasterOfKnees

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I still don't see all that Ridley can bring to the rooster. A heavier character that can fly multiple times: Dedede. Don't see what he can bring.
Ridley would be the first heavy character that'd be based on his aerial game. Yes, Dedede can fly multiple times, but Dedede is a lot about spacing yourself and your enemy since Dedede has such a big advantage at higher ranges, which is done primarily on ground because of his Waddle Dees and side-tilt. Dedede isn't a heavy aerial character, he's a heavy character based off of having a big range, and while he does have decent aerial game, mainly because of his b-air, his strength and what makes him unique is his range and almost bullying playstyle.

Charizard also has multiple jumps and is even a flying type, but is also best at home on the ground, his aerials pale in comparison to his tilts and smash attacks, not to mention his Rock Smash is strongest when sweetspotted on ground, plus his recovery really just stinks for the most part. He's also part of a gimmick character, so his presence shouldn't do anything either way.

Ridley would work differently, his strength would be solely in the air, having a lacking ground game to balance it out. He could have some great juggles, and he could have some wicked range and unpredictable moves with his tail. He could fire fireballs on the players below like missiles, and he'd be able to glide unlike Dedede. To add to that, he could have multiple options while gliding, like cancelling it directly into specials, or even an air-grab, something that Ridley has done a couple of times by now (ZM, Prime 3, Brawl, Other M) which would be a unique gimmick to him, though it'd have to be limited to not be overpowered of course.

Ridley has potential to be a really unique and fun character, your comparison to Dedede is like saying Mega Man can't bring anything new to the game because Samus already has an arm cannon, or because ZSS is already athletic Wii Fit Trainer doesn't have the potential to be unique. I assure you, Ridley has potential to be very different from his fellow heavy weights.
 

_R@bid_

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I see Ridley as a very strong anti ground character, staying in the air with glides, multiple jumps, and maybe his pogo tail while constantly harassing the enemy below with projectiles. It'd make for a very cool play style IMO.
 

Z1GMA

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Basicly i think what people are ultimately tryna get at is.

''They shouldnt be a character bigger than Bowser that is playable....''
Well, he could be slighty taller than Bowser, but also slightly thinner - the wings just for show, unless he attacks with them.
 

ToothiestAura

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Well, he could be slighty taller than Bowser, but also slightly thinner - the wings just for show, unless he attacks with them.
I mean Smash isn't canon at all. Not even with sizes. Isn't Olimar supposed to be the size of a quarter or something? Yet he's not in Smash. The size argument is completely pointless because of that fact. And in Melee's opening trailer Samus fought with Ridley and Ridley wasn't much bigger than her.

Wasn't Ridley only not in Melee due to time? And I'm pretty sure he only wasn't playable in Brawl because they wanted him as an SSE boss. There isn't going to be anything like the SSE in this game, so that makes Ridley a near lock for SSB4.
 

Dark Phazon

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I mean Smash isn't canon at all. Not even with sizes. Isn't Olimar supposed to be the size of a quarter or something? Yet he's not in Smash. The size argument is completely pointless because of that fact. And in Melee's opening trailer Samus fought with Ridley and Ridley wasn't much bigger than her.

Wasn't Ridley only not in Melee due to time? And I'm pretty sure he only wasn't playable in Brawl because they wanted him as an SSE boss. There isn't going to be anything like the SSE in this game, so that makes Ridley a near lock for SSB4.
Urrrrrr...................y-e-a-h...........
 

Starcutter

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Wasn't Ridley only not in Melee due to time? And I'm pretty sure he only wasn't playable in Brawl because they wanted him as an SSE boss.
um, I don't think that this was correct.

i don't know about melee, but in brawl he was supposed to be an assist trophy.
 

LaniusShrike

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I would be super sad if we got, say, the Little Bird or the Mysterious Lizard as the main playable form and then real Ridley for a Final Smash.

I'd almost prefer that he just wasn't a playable character at that point, honestly.

While the "Too Big" argument is overused and under-qualified, I do feel like "his size has already been established in the Smash world" is a much more solid argument.

Just... not a very important or influential one.
 

Dark Phazon

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I would be super sad if we got, say, the Little Bird or the Mysterious Lizard as the main playable form and then real Ridley for a Final Smash.

I'd almost prefer that he just wasn't a playable character at that point, honestly.

While the "Too Big" argument is overused and under-qualified, I do feel like "his size has already been established in the Smash world" is a much more solid argument.

Just... not a very important or influential one.
Very nice.
 

MasterOfKnees

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While the "Too Big" argument is overused and under-qualified, I do feel like "his size has already been established in the Smash world" is a much more solid argument.

Just... not a very important or influential one.
The Smash world doesn't have any overarching storylines, neither does it have any canon things considering it's a spin-off. That's why Bowser suddenly fixed his hunchback now, if there'd be any canon facts then they would explain why he's suddenly decided to stand tall as an example, there's just no lore, story or facts to make out of Smash. Since the storyline of SSE and anything that was canon in that story won't carry over to the next game, then that kind of fades into obscurity too, and that shouldn't affect Ridley.

Of course for this to not hurt Ridley's chances it's required that Sakurai sees it the same way, and we won't know until the full roster is leaked.

Wasn't Ridley only not in Melee due to time?
Nah, for what we know he was never planned to appear in the game in any other ways than in the intro and as a trophy.
 

Mypantisgone

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I would be super sad if we got, say, the Little Bird or the Mysterious Lizard as the main playable form and then real Ridley for a Final Smash.


I'd almost prefer that he just wasn't a playable character at that point, honestly.


While the "Too Big" argument is overused and under-qualified, I do feel like "his size has already been established in the Smash world" is a much more solid argument.


Just... not a very important or influential one.
It hasn't really.
Ridley's size is still changing even in the Smash universe,his size changes between the cutscene and the battle.

(...I hope I know what we're talking about)
 

Groose

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I read an interesting suggestion somewhere that basically states you should fight a gigantic, screen-filling version of Ridley as a boss before unlocking a de-sized version of him to play as. I think it's an interesting to say the least. Thoughts?
 

Starcutter

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I read an interesting suggestion somewhere that basically states you should fight a gigantic, screen-filling version of Ridley as a boss before unlocking a de-sized version of him to play as. I think it's an interesting to say the least. Thoughts?
I think that might be disappointing to anyone not really too informed on Ridley's inclusion.

they might think they unlocked a giant dragon, but in reality it was only a big dragon.
 

Groose

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I think that might be disappointing to anyone not really too informed on Ridley's inclusion.

they might think they unlocked a giant dragon, but in reality it was only a big dragon.

Yeah, I could see that.

Besides, there may be different unlocking methods on 3DS and Wii U.
 

LaniusShrike

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Yeah... I don't think "established Smash size" is a particularly good argument either. It has its fair share of factual counterpoints while the initial argument itself is more about speculation and opinion.

Let's be honest... almost all of the arguments against Ridley are based on speculation and opinion instead of actual "facts".
 

Scoliosis Jones

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I still envision Ridley about as tall as Bowser in SSB4, and about as wide as Charizard in Brawl.

I just had a conversation with a friend of mine about Ridley in Smash. He said that he doesn't view the size as the problem. He just finds Ridley's proportions to be awkward, such as his skinny limbs and neck, etc... However he liked the size I proposed, and the idea that his wings wouldn't have hit boxes.

He casually plays Smash sometimes. He usually isn't a huge Nintendo guy anyway. But even HE thinks it would be a good idea if done correctly.
 

LaniusShrike

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I still envision Ridley about as tall as Bowser in SSB4, and about as wide as Charizard in Brawl.

I just had a conversation with a friend of mine about Ridley in Smash. He said that he doesn't view the size as the problem. He just finds Ridley's proportions to be awkward, such as his skinny limbs and neck, etc... However he liked the size I proposed, and the idea that his wings wouldn't have hit boxes.

He casually plays Smash sometimes. He usually isn't a huge Nintendo guy anyway. But even HE thinks it would be a good idea if done correctly.

Yeah, the only hangup I have on his positioning is the wings being so visually impressive. I kind of wonder what they'd look like folded up... fortunately, I don't think people would be confused by them not being part of the hitbox... I just hope they don't cover up too much of the action.

But, as you say, they'll be able to manage it just fine I think.
 

Scoliosis Jones

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To condense Ridley's size, a few minor issues would need to be taken care of.

Ridley has huge wings. When on the ground, have them folded. To show them off, when he is in the air, have him flap them, and use them to glide.

Ridley has a long tail. When he is standing idle, have it curled around him, similar to Charizard. Ridley could also use it in attacks, and it would be out of the curled position when he moves and/or runs.

Ridley is just big overall. The purpose of Ridley's size is predominantly to visualize the horror of a murderous Purple Space Dragon. It is meant to be intimidating for a character like Samus, in both size and appearance. So how would you accomplish thisi n Smash? Make him larger than Samus, but not gargantuan. Again, he can be roughly Bowser's size, with Charizard's width. Sure, he's big. It might be a part of his character, but it isn't a huge part to the point that it would ruin him.
 

IsmaR

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WHAT??!? WWWWWhAtT? You What!!!!?

Swearr down? Its like that yeah......? Wow...stab in the back...:( stab in the dark....

I dunno wtf to say...

With a homeboy aswell...WarioFan is a cool guy...cant believe you done me like this....RealTalk....Ugh...
Speechless.... We waz good....and then....just go...I think its best we ignore each other.

After i went and got this f_cking peice of s_it going straight in the trash !!
You said we weren't even dating yet!

I meant that platonic love I share for all my BC-bros. And besides it was out of pity for him being stuck with that name.


I still think this doesn't rule out that they'll have cinematic cutscenes and possibly even bosses similar to Melee's Adventure Mode (think Giga Bowser). I do hope Boss Fight mode returns, at the least.Would be hilarious fighting boss Ridley as playable Ridley.

I read an interesting suggestion somewhere that basically states you should fight a gigantic, screen-filling version of Ridley as a boss before unlocking a de-sized version of him to play as. I think it's an interesting to say the least. Thoughts?
I've said it before and I'll say it again. I'd absolutely love if Ridley was still a boss, while being playable in some other (base) forme.

I'm picturing something like a Meta/Omega Ridley boss battle of typical epic/huge proportions. Then after defeating it, you see an explosion "overtake" him, with all the excess armor/metal flying left and right, leaving playable-size Ridley to battle/unlock.

On a somewhat productive note, I decided to continue looking into my previous post/idea about Ridley having his own victory theme apart from Samus (go see my post in the Sm4sh music thread to see what I was doing all day). I found these two gems, which I like better than all my previous suggestions.



I also got an idea from the cutscenes in Zero Mission/Metroid Prime.


Ridley should do that perched bird/dragon stance/animation when he's on the edge of a stage.
 

Oasis_S

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Giving Ridley small wings and a short tail wouldn't be strange at all, considering that's how they've always appeared in the 2D games.
 

Dark Phazon

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You said we weren't even dating yet!

I meant that platonic love I share for all my BC-bros. And besides it was out of pity for him being stuck with that name.




I still think this doesn't rule out that they'll have cinematic cutscenes and possibly even bosses similar to Melee's Adventure Mode (think Giga Bowser). I do hope Boss Fight mode returns, at the least.Would be hilarious fighting boss Ridley as playable Ridley.



I've said it before and I'll say it again. I'd absolutely love if Ridley was still a boss, while being playable in some other (base) forme.

I'm picturing something like a Meta/Omega Ridley boss battle of typical epic/huge proportions. Then after defeating it, you see an explosion "overtake" him, with all the excess armor/metal flying left and right, leaving playable-size Ridley to battle/unlock.

On a somewhat productive note, I decided to continue looking into my previous post/idea about Ridley having his own victory theme apart from Samus (go see my post in the Sm4sh music thread to see what I was doing all day). I found these two gems, which I like better than all my previous suggestions.



I also got an idea from the cutscenes in Zero Mission/Metroid Prime.


Ridley should do that perched bird/dragon stance/animation when he's on the edge of a stage.
Lmfaooo. Yh its cool...soooo are we cool? Are we back on? Atleast untill Ridley gets announced...xD your call Beautiful.
 

Anomilus

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Giving Ridley small wings and a short tail wouldn't be strange at all, considering that's how they've always appeared in the 2D games.

Indeed. I think Meta-Ridley and Brawl Ridley have conditioned people into this idea that Ridley's wings have been huge when they've commonly been rather small for his size. I understand that technical limits may have been the reason, but I'm suggesting that there's a middle ground. They don't need to be small, but they don't need to practically wrap around his body either.

As for his tail, that's actually one thing I would actually want from Other M Ridley. It had been so long since I played Other M that I forgot that Ridley's tail could greatly extend. Maybe this is a solution for Ridley's tail. It could extend outward for some attacks, then retract to a more manageable size when idle.



Now to switch gears.... Have we really contemplated the possibility that the existence of Yellow Devil on the Mega Man stage could give way to the possibility of Ridley becoming an active stage hazard on the next Metroid stage? Usually, stage characters existed in the background, so YD is the first time we may have a stage character that can invade the battle at certain points. Also, YD is admittedly similar in height to Ridley. Could it be a hint to something different Sakurai is doing, and is Ridley planned to be a part of this?

We know Ridley definitely has more star power than YD and is much more important to his series than YD ever was (however iconic Yellow Devil is), but in my opinion Sakurai likely doesn't understand this. He's made Ridley a simple background character in SSB64 (then again, same for Dedede), he was in Melee's opening but had no other role, and while both he and Meta-Ridley became boss characters in SSE, they were ultimately little more than obstacles that were irrelevant e to the ongoing plot. (meanwhile all the other big bads had active parts, though probably because they were all playable).

Similarly, Ridley's chances in Brawl were challenged by a Dojo reveal. Has this already happened and we've ignored the signs?
 

MasterOfKnees

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There's something I've noticed about the picture in Ridley's Dojo image. Check out the size of his wings and tail in-game as a boss:



Pretty damn huge if you ask me. However, check out his Dojo page picture then:



His wings and tail are notably smaller here, even to such an extent that I dare say that it'd fit incredibly well for him as a playable character. I'm not sure why his proportions are changed so heavily in the Dojo picture since he's the only boss to have changed proportions in his profile image, maybe it's a leftover of his scrapped assist trophy status, but it'd definitely work as a playable character model too.

Now to switch gears.... Have we really contemplated the possibility that the existence of Yellow Devil on the Mega Man stage could give way to the possibility of Ridley becoming an active stage hazard on the next Metroid stage? Usually, stage characters existed in the background, so YD is the first time we may have a stage character that can invade the battle at certain points. Also, YD is admittedly similar in height to Ridley. Could it be a hint to something different Sakurai is doing, and is Ridley planned to be a part of this?

We know Ridley definitely has more star power than YD and is much more important to his series than YD ever was (however iconic Yellow Devil is), but in my opinion Sakurai likely doesn't understand this. He's made Ridley a simple background character in SSB64 (then again, same for Dedede), he was in Melee's opening but had no other role, and while both he and Meta-Ridley became boss characters in SSE, they were ultimately little more than obstacles that were irrelevant e to the ongoing plot. (meanwhile all the other big bads had active parts, though probably because they were all playable).

Similarly, Ridley's chances in Brawl were challenged by a Dojo reveal. Has this already happened and we've ignored the signs?
We don't know if YD will even be a stage hazard, there was a daily picture where Kirby was sitting on him without taking any form of damage, to me that kind of screamed that he was an AT, though the fact that we've only seen him on Wily's Castle is kind of suspicious, and I can only imagine the bugs that he could cause on some stages if he was an AT. Nevertheless, if he's a stage hazard then there's no reason it should be a reoccuring theme in the game, Sakurai loves making every stage feel unique, that's why we have so few competitive viable stages in Brawl, so I don't think that'll be a running theme. There's also been a Metroid stage with a boss as a stage hazard before, that being Kraid in Brinstar Depths, I imagine that he'd want the different stages from the same franchise to work differently.

I think that Ridley has gotten a lot of recognition on his big role in Metroid throughout the Smash series. He's the most reoccuring non-playable character in the Smash Bros series, even more so than Master Hand since he has 2 boss battles in SSE. He's been in every game to date, every Smash Bros fan knows who he is, even if they've only played Melee or even just 64. Sakurai acknowledges that Ridley is important, but thus far it seems that he hasn't wanted him to be playable for some reason, which is why I'm kind of nervous since it seems in the past that he hasn't found him fit to be a playable character yet, despite the fact that he knows that he's a very important Nintendo character.
 

Anomilus

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There's something I've noticed about the picture in Ridley's Dojo image. Check out the size of his wings and tail in-game as a boss:



Pretty damn huge if you ask me. However, check out his Dojo page picture then:

His wings and tail are notably smaller here, even to such an extent that I dare say that it'd fit incredibly well for him as a playable character. I'm not sure why his proportions are changed so heavily in the Dojo picture since he's the only boss to have changed proportions in his profile image, maybe it's a leftover of his scrapped assist trophy status, but it'd definitely work as a playable character model too.
Yeah, I had noticed that at some point myself, but I haven't looked any further into it to see if it's an issue of perspective or if the models really aren't matching up.

We don't know if YD will even be a stage hazard, there was a daily picture where Kirby was sitting on him without taking any form of damage, to me that kind of screamed that he was an AT, though the fact that we've only seen him on Wily's Castle is kind of suspicious, and I can only imagine the bugs that he could cause on some stages if he was an AT. Nevertheless, if he's a stage hazard then there's no reason it should be a reoccuring theme in the game, Sakurai loves making every stage feel unique, that's why we have so few competitive viable stages in Brawl, so I don't think that'll be a running theme. There's also been a Metroid stage with a boss as a stage hazard before, that being Kraid in Brinstar Depths, I imagine that he'd want the different stages from the same franchise to work differently.
Thing is, with characters like these, I don't think just touching them can actually hurt you unless they're actually performing an attack, so Kirby safely touching Yellow Devil isn't unusual.

Notice that I mentioned a difference between background characters and this potential "invading a stage". Kraid and Parasite Queen are characters that work within the background. But....

...Well, actually I just remembered there has been two characters that do invade the battlefield and attack other players. This is different from being in the background or just showing up as a cameo. Both Bonzai Bill and Birdo are characters that directly invade the battlefield so that players can attack them or get away from them. In Brawl, the closest we get is Spear Pillar's legendary pokemon, but they mostly hang out in the background, only occasionally leaping in for a single attack then retreating out of the fray.

In any case, that's what I'm talking about. And when it came to Birdo, only its eggs were hazardous. You could touch Birdo, jump on it, and even beat it up. So I'm thinking Yellow Devil might be a larger more offensive hazard in the likes of Birdo. He could be an Assist Trophy, but Brawl often had the Assist Trophy instantly reveal their form and then perform their action. YD on the other hand assembles itself. That could easily be an element of the stage. I imagine YD is gonna behave exactly like he does in the Mega Man games.

The possibility exist that Ridley might do something like this. Which would be a new thing for a Metroid stage. Kraid himself hardly interacts with the player. He just acts as a cause for the stage to rotate. Which could have easily been something that happened on its own.
 

MasterOfKnees

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Yeah, I had noticed that at some point myself, but I haven't looked any further into it to see if it's an issue of perspective or if the models really aren't matching up.



Thing is, with characters like these, I don't think just touching them can actually hurt you unless they're actually performing an attack, so Kirby safely touching Yellow Devil isn't unusual.

Notice that I mentioned a difference between background characters and this potential "invading a stage". Kraid and Parasite Queen are characters that work within the background. But....

...Well, actually I just remembered there has been two characters that do invade the battlefield and attack other players. This is different from being in the background or just showing up as a cameo. Both Bonzai Bill and Birdo are characters that directly invade the battlefield so that players can attack them or get away from them. In Brawl, the closest we get is Spear Pillar's legendary pokemon, but they mostly hang out in the background, only occasionally leaping in for a single attack then retreating out of the fray.

In any case, that's what I'm talking about. And when it came to Birdo, only its eggs were hazardous. You could touch Birdo, jump on it, and even beat it up. So I'm thinking Yellow Devil might be a larger more offensive hazard in the likes of Birdo. He could be an Assist Trophy, but Brawl often had the Assist Trophy instantly reveal their form and then perform their action. YD on the other hand assembles itself. That could easily be an element of the stage. I imagine YD is gonna behave exactly like he does in the Mega Man games.

The possibility exist that Ridley might do something like this. Which would be a new thing for a Metroid stage. Kraid himself hardly interacts with the player. He just acts as a cause for the stage to rotate. Which could have easily been something that happened on its own.
That would be an incredibly odd role for Ridley to be in, he'd have to have assigned a pretty complex AI to have him behave like he does in the games. There are many bosses that are more suitable from the Metroid universe for that, like a stationary boss. Ridley usually moves A LOT when he's running and flying, and he has a big array of attacks, as far as we know YD will remain stationary as always until he leaps over to the other side of the stage via his block to block attack, maybe shoot an eye laser or two, that doesn't require a heavy AI at all. Ridley is just a far too advanced boss to fill such a role, he hardly has a signature move, he usually has a big array of attacks that's used, plus he'd be hell to animate in such a role.

Not only do I think that the amount of stages with enemies acting as stage hazards are gonna be very limited, but it'd be stupid to have Ridley fill that spot, his AI would require more work than it'd be worth, and there are multiple Metroid bosses that would be better. If they want something from Other M then there's the Metroid Queen, it can remain stationary and breath fire etc, even Nightmare would be easier to make since he just floats around for the most part, shoots lasers and changes gravity. It'd be unnecessary to make Ridley such a boss, and more work than it'd be worth.
 

Anomilus

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Not suggesting at all that Sakurai would recreate Ridley's behaviors fully or accurately. It can be as simple as occasionally flying in and doing something like spitting a fireball, performing a fly-through attack, or just landing on the stage and flying off again. Like a super-simplified version of SSE Ridley. As said, the idea is Ridley being an invasive stage hazard, not being a boss. It's not a difficult thing to do considering what's already been done before.
 

Xhampi

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The yellow devil is just the ultimate chimera of this game.
I don't see someone like Ridley being a simple stage hazard, that kind of role would be better if given to the Metroids.
 
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