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Important The Ridley for SSB4 Thread - End of an Era

Captain Fun

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I'm hoping we get a trophy of classic Ridley as well. That would make me somewhat happier.
I feel like as far as Nintendo is concerned*, there is only one Ridley.

Yes, in Other M he's technically a clone of the now-dead original Ridley but details, schmetails.

*100% feeling and conjecture not based in fact. Consult an expert.
 
D

Deleted member

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Seeing as I accidentally deleted this when I was trying to add my response to BKuppa, I'll have to type this out again...


It's implied in Prime period that Ridley became more of an enforcer than his usual role as a commander/leader.
....so?
He still just let Dark Samus waltz in and take command of him without a fight.


Again, implied that he was serving the "give me things to kill" role more than the "only I run this ship" one. Retro Studios felt it was better/cooler showing Ridley in the trenches with his men rather than having a desk job/only showing up once prior to the ending like Dark Samus (not counting her shades/absorbing scenes).
He just let Dark Samus waltz in and take command.
I don't understand why you want to justify it with this logic. Ridley's been established as someone who does not take orders from anyone he finds weak and unworthy. Clearly, he found Dark Samus worthy and strong enough to follow. That's all there is to it.



He's neither been shown to do that in gameplay nor in Smash. That's what I was getting at. Unless you also think it's a strawman that Ridley was revived by Tabuu, therefore "respected/worked" for him.
Ridley and Meta Ridley were working for the Subspace Army before their deaths when Ganondorf gave the orders.
Aside from that, Tabuu revived both Ridley and Meta Ridley and placed them in parts of the Great Maze to hinder the fighters' progress. That's not being loyal, that's literally being locked in a dimension to serve as a trap.
Rayquaza was a territorial beast that had no allegiance to the Subspace Army, yet was used in the same exact way. Does that mean Rayquaza suddenly became loyal to Tabuu?



Because clearly items/summons are the exact same thing as bosses/hazards/stage elements.

And clearly both Links don't cause Alfonzo to show up on Spirit Tracks.
Any more strawman, and I will ignore anything else you have to say on the matter.
They're not the same exact thing, but they are equally irrelevant to what allegiances they make. And even then, Ridley is essentially a stage-exclusive Assist Trophy with special properties.

Using Ghirahim again as an example, by your logic, he should attack everyone, not just the opponents of the summoner. It's not like there aren't villainous Assists that decide to **** everyone over like Nightmare and Skull Kid. :rolleyes:

And your point on Alfonzo means absolutely nothing to this argument.

Old design Ridley.
Ridley's got a ****ton of old designs. In fact, he never has the same design twice.
Try again.
 
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Burigu

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Technically, Other M Ridley is a clone of the original Ridley.
Sorry if this has been addressed already but I don't see the comparasion with the Cranky Kong scenario. Most people seems to believe that THE DESING CHOICE FOR OTHER M makes this Ridley clone a completely different character for "classic Ridley" when it really isn't.

The fact this Ridley is a CLONE of the original only supports the idea that BOTH ARE EXACTLY THE SAME IN DESING. Yeah they look diferent in different games but as I already said, this is not because they are really different but it was just the designers giving him a NEW DESING.

In resume CLONE RIDLEY is supossed to LOOK the EXACT SAME AS REGULAR RIDLEY by OTHER M
 

ChronoBound

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Haters gonna hate and its better than getting stuck on Super Metroid for 15+ years, even if it is good. Reason why Other M was chosen is because its most recent game.
Metroid Zero Mission is a great 2D Metroid game that is 10 years more recent than Super Metroid, and its Ridley design I personally prefer over even Super's Ridley. I personally would love if they used that design for Project M (especially considering it was the most recent design for organic Ridley at the time of Brawl's development).
 

fenyx4

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Wow, this thread got re-opened, too? :o Better make my mark in this lovely behemoth of a thread (probably matches Ridley's size, at that!); I was so bummed that I didn't post in this thread prior to the September 2014 closure of Character Discussion threads.. XD

I'm a bit disappointed that Ridley is relegated to the Pyrosphere stage as a stage element/boss hybrid, but it's better than being restricted to being merely a Trophy! As a Redditor said,
He gets a player indicator over his head and he has a stock icon. He could not be closer to being playable without being playable.

Source: http://www.reddit.com/r/gaming/comments/2k536r/mewtwo_confirmed_for_smash_bros/cli8jjq
...although it's still somewhat agonizing (will the 'trolling'/teasing of Ridley ever end?). XD In any case, I'll still be optimistic and hope for Ridley DLC (where he's a playable newcomer fighter) - there's no reason he can't be his "current" form and a fighter! :p

But seriously, Ridley needs to be legitimately playable (without glitches or hacks) at some point in the Super Smash Bros. series.. I'm grateful that Ridley is getting a bit more presence in Super Smash Bros. 4, at least..

Also, LOL at the "supporter" list. :laugh:
 
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BaganSmashBros

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So, you just countered your own point with dark samus.

Classic Ridley.

It isn't the end of the world if non-other m characters appear.

Nor is it impossible.

Haha, so much for the link tp argument. That the best you got?

Same could happen with classic Ridley modified. Just like Link is modified.

Your own counter examples are going against you.
Duh...Ridley was REDESIGNED in Other M. Original one too. Clones in fiction are always perfect, so, Ridley's clone was perfect replica of original one, so, Ridley has Other M design and he also appeared in commercial, with colors based off Brawl Ridley, but greyer.
Yes. Link in SSB4 isn't THAT different from TP Link. Designs are never completly reused (except for SSB for N64, where it looks like MODELS were reused too), but they are usually replicated with 90% accuracy. SSB4 has the most accurate to source designs, with characters (most of the time) just having minor differences like different textures. Ridley=X=Other M Ridley. They looks so different that they should have either created new design or just gave Other M Ridley few changes that would make him look like classic Ridley (like i did).
Seriously, stop. This is getting annoying. You aren't any better than those who try to find excuses for why size argument works ONLY for Ridley.
I have a weird theory that Sakurai was thinking of Making Ridley playable at first, but he couldn't convince his team to go along with it because they didn't like the idea. You really can't accomplish something if your team doesn't agree with you, right?

I got no evidence to support this, but if it helps the people here sleep better knowing he tried...
There is. It is just a theory, but his textures look way too blurry for a HD model, as if model was resized to be big, but it was resized by too much and textures got stretched. Or just placeholder textures. Or lazyness.
Aside from that, as impressive as BaganSmashBros work is, Ridley actually looks too small as of the most recent images on his DeviantArt. There's a balance needed to have him both look right and function right with a very thin line in the middle that is easily crossed. Hence why it'd be better overall to not use a pre-existing model (or an aesthetically edited version in the case of curved beak Roidley from Bagan) but rather use an original model that both gives a proper feel for the character while functioning within Smash's boundaries. Like what Super Smash Bros. Crusade did with their custom-made Ridley sprites.

And since Project: M is heavily based around a max competitive environment where something like Giga Bowser can function with little issue, I don't hold what they're "capable of" to the same standards as the official releases.
Oh, that will be fixed later. He should be 2x smaller than normal Ridley, but i went a little further (value should be 5.625 since model itself is x11.25 smaller than normal Brawl models and since it is exactly as big as Brawl Ridley, he should be 2x smaller and 11.25 divided by 2 equals 5.625). It can be fixed by just editing scale values in character's moveset files, so, you can have True Size Ganondorf if you want and you won't have to edit model or animations for that. Custom model will take too much time and i can't make something like this. Model's size doesn't matters and Roidley has best proportions, so, it is the best model to use.
Giga Bowser is still banned. He can be defeat with enough skill, but he is still overpowered enough to be useful as Final Smash, but not enough to be completly unfair to fight against.
Metroid Zero Mission is a great 2D Metroid game that is 10 years more recent than Super Metroid, and its Ridley design I personally prefer over even Super's Ridley. I personally would love if they used that design for Project M (especially considering it was the most recent design for organic Ridley at the time of Brawl's development).
I agree that it would be better if it would be used in Brawl, but it is outdated now, so, it couldn't be used this time. That Ridley also didn't had massive overbite. I like it so much i even based my Roidley's beak off this design (more curved down, but still close).
 
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ChronoBound

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Custom model will take too much time and i can't make something like this. Model's size doesn't matters and Roidley has best proportions, so, it is the best model to use.

I agree that it would be better if it would be used in Brawl, but it is outdated now, so, it couldn't be used this time. That Ridley also didn't had massive overbite. I like it so much i even based my Roidley's beak off this design (more curved down, but still close).
If you get onto the Project M team maybe someone can make a custom model for you. I know that is what is happening with their newcomers. I think their biggest struggle is actually getting quality animators from what I heard.

Also, can you post new Roidley's head? Its difficult to see what it looks like considering the dark background in the pics and this site.
 

BaganSmashBros

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If you get onto the Project M team maybe someone can make a custom model for you. I know that is what is happening with their newcomers. I think their biggest struggle is actually getting quality animators from what I heard.

Also, can you post new Roidley's head? Its difficult to see what it looks like considering the dark background in the pics and this site.
That won't happen until 3.5 will be released and i don't want to just wait for that and it is unknown will i get into that team or not, so, its better to act on my own when it is still possible.

Sure. Shown here:
Eyes will be modified a bit to add better glowing effect (like in original Other M model, but yellow/orange/red).
 

The Pizza Guy

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When the thread got locked way back when, and Ridley wasn't in smash 3ds, I must admit I was a little upset at first. I got over it after a while and began to understand how (ironically) little a chance he really had. Having seen how Bossley works, joining you and all that mid fight, I actually like it. Ridley as a boss was a good idea, and at the same time the way he teams up with you and adds to your score when you KO him makes it seem as though Sakurai wanted him to be as close to being a playable char as he possibly could without him actually being playable, and I really respect that. All things considered, I looking foreword to fighting alongside Bossley in the new ssb game which will without a doubt be the best one yet.
 

MasterOfKnees

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Metroid Zero Mission is a great 2D Metroid game that is 10 years more recent than Super Metroid, and its Ridley design I personally prefer over even Super's Ridley. I personally would love if they used that design for Project M (especially considering it was the most recent design for organic Ridley at the time of Brawl's development).
Zero Mission Ridley would also make the most sense in comparison to Samus' and Zero Suit Samus' designs in Brawl/Project M, though I wouldn't blame them for just reusing the Brawl model, it'd be a miracle for Ridley to be in the game in the first place after all. The Zero Mission design has always been my favorite design, it's not his most iconic as its lacking his iconic purple color, but I really like the brown color personally, and his head shape is better than it's ever been.
 

ChronoBound

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That won't happen until 3.5 will be released and i don't want to just wait for that and it is unknown will i get into that team or not, so, its better to act on my own when it is still possible.

Sure. Shown here:
Eyes will be modified a bit to add better glowing effect (like in original Other M model, but yellow/orange/red).

I know that. Its also possible that by the time you join the team that they will have already decided the slots. FYI, they seemed reluctant about Ridley for two reasons:
1. The high difficulty of animating him and doing his moveset.
2. The expectation that he was going to be playable in Smash 4.

Two is out of the way, but the first one is still a major concern. FYI, the Project M team seems to use an existing character and build a separate character from there (Roy from Marth, and Mewtwo from Lucario). As it stands, there is no one on the roster that can be used to make Ridley.

Also, thanks for posting for the image, however, I still can't really see Ridley's head due to the dark background on the image. Maybe show Ridley against a white background?
 

ChronoBound

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Zero Mission Ridley would also make the most sense in comparison to Samus' and Zero Suit Samus' designs in Brawl/Project M, though I wouldn't blame them for just reusing the Brawl model, it'd be a miracle for Ridley to be in the game in the first place after all. The Zero Mission design has always been my favorite design, it's not his most iconic as its lacking his iconic purple color, but I really like the brown color personally, and his head shape is better than it's ever been.
Same here. Zero Mission design is very underrated. Definitely the best Ridley head. Zero Mission in general is underrated. Definitely the best 2D Metroid after Super Metroid.
 

Morbi

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Honestly, I am content with Ridley as a boss. In fact, I prefer it. He does not appear to be too small; the shadow analysis was utterly worthless (imagine that). I do not find him entirely likely for DLC either, but I am hesitant to rule him out as, again, his reveal and the subsequent treatment of the reveal were counter-intuitive.

:4jigglypuff:
 

RavenKingSage

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It's kinda fitting that Ridley fans are so optimistic and persistent. Considering that the Space Pirate leader refuses to die, I think it's safe to say that his never-give-up attitude has inspired his men.

...I love the Ridley support group. Sure, there are some who give Ridley supporters a bad name with their extreme tendencies and attitudes, but most of the supporters I've seen on this board are optimistic to inspiring degrees.

I would also like to add that I'm kind of in agreement with the above post. While I don't think Ridley would ever look too small unless he came up to Samus's height (that'd be beyond stupid lol), I do agree that he is by far the best stage element the series has ever had.

Speaking of which, if a playable Ridley were DLC, it'd be an awesome compromise for everyone involved. Supporters get what they want, detractors are free to not buy it, the people who are simply uncomfortable with scaled-down Ridley (that's the closest thing to valid that the size arguments will ever be) can have a boss-sized one in their Pyrosphere. It wouldn't surprise me, knowing how much love Sakurai has put into... mostly everything this time around.
 
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BaganSmashBros

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Zero Mission Ridley would also make the most sense in comparison to Samus' and Zero Suit Samus' designs in Brawl/Project M,
Samus had Super Metroid design. ZSS had ZM design because she didn't appeared in Super Metroid. Just suitless Samus isn't ZSS since Zero Suit is a separate suit worn under Power Suit. Everything was based off either Super Metroid or Metroid Prime since first game and that ended in SSB4.
I know that. Its also possible that by the time you join the team that they will have already decided the slots. FYI, they seemed reluctant about Ridley for two reasons:
1. The high difficulty of animating him and doing his moveset.
2. The expectation that he was going to be playable in Smash 4.

Two is out of the way, but the first one is still a major concern. FYI, the Project M team seems to use an existing character and build a separate character from there (Roy from Marth, and Mewtwo from Lucario). As it stands, there is no one on the roster that can be used to make Ridley.

Also, thanks for posting for the image, however, I still can't really see Ridley's head due to the dark background on the image. Maybe show Ridley against a white background?
Yes, i remember that. There is no one who wouldn't make Ridley's model look completly messed up (remember that Charizard import hack, with Г-shaped head?) unless custom boneset is used, but the just using already existing models is easier.

Here:
One of the changes you will most likely notice anyway is that his teeth are sharp(er) now. I had to move his jaw a bit to avoid clipping because of that. It looks better than those wide short teeth he had. Most of his teeth on the lower jaw (which is now not as thin as it was before) are hidden when his mouth is closed with only one of the widest and largest sticking out. It also won't have that bizzare ORLY kind of mouth, unlike SSB4 Ridley.

You know, it looks more like Ridley supporters are more happy with boss Ridley than everyone else, including detractors. Of course not everyone likes that he is a boss. I don't, for example.
 

MasterOfKnees

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Samus had Super Metroid design. ZSS had ZM design because she didn't appeared in Super Metroid. Just suitless Samus isn't ZSS since Zero Suit is a separate suit worn under Power Suit. Everything was based off either Super Metroid or Metroid Prime since first game and that ended in SSB4.
Sakurai would have you believe that, but...





Compare these two designs. Now look at Super Metroid:



Most notably the key difference is the glowing "eyes" that appear on the chest of the suit. There are also glowing parts on the legs and the left hand that appear on the Zero Mission and Brawl designs that do not appear on the Super Metroid design. Most other things are shared between both designs, but it's very clear that Samus' design was updated to match Zero Mission in Brawl.
 

NonSpecificGuy

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Can we all agree even though Ridley isn't playable he got the most love out of all the Stage Bosses and That love will not go to waist ( I refuse to play the FD Version) :)
I think it's awesome the way they made his stage hazard be a huge part of the match. I think since I had already accepted Ridley wasn't going to be playable, I loved the reveal allot, I had already accepted that Mewtwo was gone also but it just so happened that it was a pleasant surprise at the end of the Direct.
 

ErenJager

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I support the melee intro Ridley design the most.

That's like Sakurai's own design for Ridley.

To think Sakurai's epic "troll" all started all those years ago when we watched that intro video and thought that possibly he was playable in melee, and if not we wanted him in the next Smash.
 

Storm Eagle

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What if Ridley would get a completely overhauled design, like Pit got in Brawl? Make it intentionally smaller to fit the other fighters. SO many awesome designers works on this game, it's not out of the question!
 

Aeon Lupin

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I have to say, I really appreciate Sakurai doing what he did for Ridley. He is leagues better than both Yellow Devil and Metal Face as a boss. So active, and deadly. Maybe he will be DLC at some point, but highly doubt it. And if he isn't, oh well, we still have a terrific game on our hands.
 

King Donkey Kong

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Also question that no one answered yet; Why is it Sakurai's fault that he says "Other bosses will appear as well" HINTS AT/SHOWS Ridley right after saying that, and now he's a bad guy because Ridley is a stage boss? He didn't tease anyone, you guys tricked yourselves, now deal with it, he deserves no hate from you all.

Now Chrom supporters, they should feel cheated, he actually had a chance.
 

?????????????

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Lol intelligent posts like these go right over their heads.
Here's a reason I don't agree with it as an absolute:

Everyone thought I was an idiot for continuing to support the return of Toon Link after he was shown as a background character for the Spirit Tracks stage. I knew that his inclusion as a playable character was "unlikely" because of this (according to many people), and yet, my entire line of reasoning was simply "I would like to see Toon Link return as a playable character."

...And then he did.
 
D

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Super Metroid/Zero Mission Ridley. Don't pretend you don't know what they are referring to as "Classic Ridley"
Ridley's got a ****ton of old designs. In fact, he never has the same design twice.
Try again.
Aside from that, there's Super Metroid artwork Ridley, Super Metroid in-game Ridley, and Zero Mission Ridley.
They are not the same design. Nor is Brawl Ridley, though it is based around Super Metroid artwork Ridley.

Ridley's design changes each game as does Samus'.
(remember that Charizard import hack, with Г-shaped head?)
....that hack is now officially known as Waluridley from here on out.

The stock image Ridley. That's the one that I think could be future dlc. Looks like brawl/super metroid ish.
I know what you're referring to. Brawl Ridley.
That's not "Classic Ridley". There is no such thing. Even if there was, it wouldn't be Brawl Ridley, it'd be either of these:




Oh, that will be fixed later. He should be 2x smaller than normal Ridley, but i went a little further (value should be 5.625 since model itself is x11.25 smaller than normal Brawl models and since it is exactly as big as Brawl Ridley, he should be 2x smaller and 11.25 divided by 2 equals 5.625). It can be fixed by just editing scale values in character's moveset files, so, you can have True Size Ganondorf if you want and you won't have to edit model or animations for that. Custom model will take too much time and i can't make something like this. Model's size doesn't matters and Roidley has best proportions, so, it is the best model to use.
That's good to hear. Can't wait to see it.

Giga Bowser is still banned. He can be defeat with enough skill, but he is still overpowered enough to be useful as Final Smash, but not enough to be completly unfair to fight against.
Friends of mine aren't real competitive-styled players and have limited experience with Project: M, yet can easily kick my ass when I'm G-Bowser. :p
That's not saying much, though.
 

Reila

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New footage of Ridley in Pyrosphere, for those who are interested:

 
D

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New footage of Ridley in Pyrosphere, for those who are interested:

Two things to note:

-Ridley actually changes affiliations as people attack him.
This reaffirms the "Ridley follows the strongest side" point I've made.

-Ridley actually attacks at his "partners". The "affiliation" thing just means his "partner" doesn't take damage.
You're not getting him to fight alongside you; you're gaining an immunity from his assault.
 
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