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What the ****?
"Classic Ridley" doesn't exist.
"Classic Ridley" doesn't exist.
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Old design Ridley.What the ****?
"Classic Ridley" doesn't exist.
?! WHY AREN'T YOU USING THIS MODEL IN YOUR MOD?!?!
It's at least nice of them to alter the colouration. Also the feet don't look as bad when the toes are spread!I got some screen grabs of his trophy in-game.View attachment 28170View attachment 28171
But he is.?! WHY AREN'T YOU USING THIS MODEL IN YOUR MOD?!?!
Needs moar purplee, tho.
I feel like as far as Nintendo is concerned*, there is only one Ridley.I'm hoping we get a trophy of classic Ridley as well. That would make me somewhat happier.
....so?It's implied in Prime period that Ridley became more of an enforcer than his usual role as a commander/leader.
He just let Dark Samus waltz in and take command.Again, implied that he was serving the "give me things to kill" role more than the "only I run this ship" one. Retro Studios felt it was better/cooler showing Ridley in the trenches with his men rather than having a desk job/only showing up once prior to the ending like Dark Samus (not counting her shades/absorbing scenes).
Ridley and Meta Ridley were working for the Subspace Army before their deaths when Ganondorf gave the orders.He's neither been shown to do that in gameplay nor in Smash. That's what I was getting at. Unless you also think it's a strawman that Ridley was revived by Tabuu, therefore "respected/worked" for him.
Any more strawman, and I will ignore anything else you have to say on the matter.Because clearly items/summons are the exact same thing as bosses/hazards/stage elements.
And clearly both Links don't cause Alfonzo to show up on Spirit Tracks.
Ridley's got a ****ton of old designs. In fact, he never has the same design twice.Old design Ridley.
Super Metroid/Zero Mission Ridley. Don't pretend you don't know what they are referring to as "Classic Ridley"What the ****?
"Classic Ridley" doesn't exist.
Sorry if this has been addressed already but I don't see the comparasion with the Cranky Kong scenario. Most people seems to believe that THE DESING CHOICE FOR OTHER M makes this Ridley clone a completely different character for "classic Ridley" when it really isn't.
Technically, Other M Ridley is a clone of the original Ridley.
Metroid Zero Mission is a great 2D Metroid game that is 10 years more recent than Super Metroid, and its Ridley design I personally prefer over even Super's Ridley. I personally would love if they used that design for Project M (especially considering it was the most recent design for organic Ridley at the time of Brawl's development).Haters gonna hate and its better than getting stuck on Super Metroid for 15+ years, even if it is good. Reason why Other M was chosen is because its most recent game.
...although it's still somewhat agonizing (will the 'trolling'/teasing of Ridley ever end?). XD In any case, I'll still be optimistic and hope for Ridley DLC (where he's a playable newcomer fighter) - there's no reason he can't be his "current" form and a fighter!He gets a player indicator over his head and he has a stock icon. He could not be closer to being playable without being playable.
Source: http://www.reddit.com/r/gaming/comments/2k536r/mewtwo_confirmed_for_smash_bros/cli8jjq
Duh...Ridley was REDESIGNED in Other M. Original one too. Clones in fiction are always perfect, so, Ridley's clone was perfect replica of original one, so, Ridley has Other M design and he also appeared in commercial, with colors based off Brawl Ridley, but greyer.So, you just countered your own point with dark samus.
Classic Ridley.
It isn't the end of the world if non-other m characters appear.
Nor is it impossible.
Haha, so much for the link tp argument. That the best you got?
Same could happen with classic Ridley modified. Just like Link is modified.
Your own counter examples are going against you.
There is. It is just a theory, but his textures look way too blurry for a HD model, as if model was resized to be big, but it was resized by too much and textures got stretched. Or just placeholder textures. Or lazyness.I have a weird theory that Sakurai was thinking of Making Ridley playable at first, but he couldn't convince his team to go along with it because they didn't like the idea. You really can't accomplish something if your team doesn't agree with you, right?
I got no evidence to support this, but if it helps the people here sleep better knowing he tried...
Oh, that will be fixed later. He should be 2x smaller than normal Ridley, but i went a little further (value should be 5.625 since model itself is x11.25 smaller than normal Brawl models and since it is exactly as big as Brawl Ridley, he should be 2x smaller and 11.25 divided by 2 equals 5.625). It can be fixed by just editing scale values in character's moveset files, so, you can have True Size Ganondorf if you want and you won't have to edit model or animations for that. Custom model will take too much time and i can't make something like this. Model's size doesn't matters and Roidley has best proportions, so, it is the best model to use.Aside from that, as impressive as BaganSmashBros work is, Ridley actually looks too small as of the most recent images on his DeviantArt. There's a balance needed to have him both look right and function right with a very thin line in the middle that is easily crossed. Hence why it'd be better overall to not use a pre-existing model (or an aesthetically edited version in the case of curved beak Roidley from Bagan) but rather use an original model that both gives a proper feel for the character while functioning within Smash's boundaries. Like what Super Smash Bros. Crusade did with their custom-made Ridley sprites.
And since Project: M is heavily based around a max competitive environment where something like Giga Bowser can function with little issue, I don't hold what they're "capable of" to the same standards as the official releases.
I agree that it would be better if it would be used in Brawl, but it is outdated now, so, it couldn't be used this time. That Ridley also didn't had massive overbite. I like it so much i even based my Roidley's beak off this design (more curved down, but still close).Metroid Zero Mission is a great 2D Metroid game that is 10 years more recent than Super Metroid, and its Ridley design I personally prefer over even Super's Ridley. I personally would love if they used that design for Project M (especially considering it was the most recent design for organic Ridley at the time of Brawl's development).
The stock image Ridley. That's the one that I think could be future dlc. Looks like brawl/super metroid ish.Ridley's got a ****ton of old designs. In fact, he never has the same design twice.
Try again.
More like Super Metroid Ridley with a slight touch of Metroid Prime 1 Meta Ridley. That was what they were aiming for in Brawl.The stock image Ridley. That's the one that I think could be future dlc. Looks like brawl/super metroid ish.
If you get onto the Project M team maybe someone can make a custom model for you. I know that is what is happening with their newcomers. I think their biggest struggle is actually getting quality animators from what I heard.Custom model will take too much time and i can't make something like this. Model's size doesn't matters and Roidley has best proportions, so, it is the best model to use.
I agree that it would be better if it would be used in Brawl, but it is outdated now, so, it couldn't be used this time. That Ridley also didn't had massive overbite. I like it so much i even based my Roidley's beak off this design (more curved down, but still close).
That won't happen until 3.5 will be released and i don't want to just wait for that and it is unknown will i get into that team or not, so, its better to act on my own when it is still possible.If you get onto the Project M team maybe someone can make a custom model for you. I know that is what is happening with their newcomers. I think their biggest struggle is actually getting quality animators from what I heard.
Also, can you post new Roidley's head? Its difficult to see what it looks like considering the dark background in the pics and this site.
Zero Mission Ridley would also make the most sense in comparison to Samus' and Zero Suit Samus' designs in Brawl/Project M, though I wouldn't blame them for just reusing the Brawl model, it'd be a miracle for Ridley to be in the game in the first place after all. The Zero Mission design has always been my favorite design, it's not his most iconic as its lacking his iconic purple color, but I really like the brown color personally, and his head shape is better than it's ever been.Metroid Zero Mission is a great 2D Metroid game that is 10 years more recent than Super Metroid, and its Ridley design I personally prefer over even Super's Ridley. I personally would love if they used that design for Project M (especially considering it was the most recent design for organic Ridley at the time of Brawl's development).
That won't happen until 3.5 will be released and i don't want to just wait for that and it is unknown will i get into that team or not, so, its better to act on my own when it is still possible.
Sure. Shown here:
Eyes will be modified a bit to add better glowing effect (like in original Other M model, but yellow/orange/red).
Same here. Zero Mission design is very underrated. Definitely the best Ridley head. Zero Mission in general is underrated. Definitely the best 2D Metroid after Super Metroid.Zero Mission Ridley would also make the most sense in comparison to Samus' and Zero Suit Samus' designs in Brawl/Project M, though I wouldn't blame them for just reusing the Brawl model, it'd be a miracle for Ridley to be in the game in the first place after all. The Zero Mission design has always been my favorite design, it's not his most iconic as its lacking his iconic purple color, but I really like the brown color personally, and his head shape is better than it's ever been.
Samus had Super Metroid design. ZSS had ZM design because she didn't appeared in Super Metroid. Just suitless Samus isn't ZSS since Zero Suit is a separate suit worn under Power Suit. Everything was based off either Super Metroid or Metroid Prime since first game and that ended in SSB4.Zero Mission Ridley would also make the most sense in comparison to Samus' and Zero Suit Samus' designs in Brawl/Project M,
Yes, i remember that. There is no one who wouldn't make Ridley's model look completly messed up (remember that Charizard import hack, with Г-shaped head?) unless custom boneset is used, but the just using already existing models is easier.I know that. Its also possible that by the time you join the team that they will have already decided the slots. FYI, they seemed reluctant about Ridley for two reasons:
1. The high difficulty of animating him and doing his moveset.
2. The expectation that he was going to be playable in Smash 4.
Two is out of the way, but the first one is still a major concern. FYI, the Project M team seems to use an existing character and build a separate character from there (Roy from Marth, and Mewtwo from Lucario). As it stands, there is no one on the roster that can be used to make Ridley.
Also, thanks for posting for the image, however, I still can't really see Ridley's head due to the dark background on the image. Maybe show Ridley against a white background?
Sakurai would have you believe that, but...Samus had Super Metroid design. ZSS had ZM design because she didn't appeared in Super Metroid. Just suitless Samus isn't ZSS since Zero Suit is a separate suit worn under Power Suit. Everything was based off either Super Metroid or Metroid Prime since first game and that ended in SSB4.
I agree. nuff' said.Can we all agree even though Ridley isn't playable he got the most love out of all the Stage Bosses and That love will not go to waist ( I refuse to play the FD Version)
I think it's awesome the way they made his stage hazard be a huge part of the match. I think since I had already accepted Ridley wasn't going to be playable, I loved the reveal allot, I had already accepted that Mewtwo was gone also but it just so happened that it was a pleasant surprise at the end of the Direct.Can we all agree even though Ridley isn't playable he got the most love out of all the Stage Bosses and That love will not go to waist ( I refuse to play the FD Version)
Lol intelligent posts like these go right over their heads.I don't think that Ridley is going to be a dlc character. He's been shown as a boss and his fate looks sealed.
I hope we can all at least concur with this.And if he isn't, oh well, we still have a terrific game on our hands.
Here's a reason I don't agree with it as an absolute:Lol intelligent posts like these go right over their heads.
Just to let you in, I meant the WiiU version will be terrific. The 3ds version is just good.I hope we can all at least concur with this.
Super Metroid/Zero Mission Ridley. Don't pretend you don't know what they are referring to as "Classic Ridley"
Aside from that, there's Super Metroid artwork Ridley, Super Metroid in-game Ridley, and Zero Mission Ridley.Ridley's got a ****ton of old designs. In fact, he never has the same design twice.
Try again.
....that hack is now officially known as Waluridley from here on out.(remember that Charizard import hack, with Г-shaped head?)
I know what you're referring to. Brawl Ridley.The stock image Ridley. That's the one that I think could be future dlc. Looks like brawl/super metroid ish.
That's good to hear. Can't wait to see it.Oh, that will be fixed later. He should be 2x smaller than normal Ridley, but i went a little further (value should be 5.625 since model itself is x11.25 smaller than normal Brawl models and since it is exactly as big as Brawl Ridley, he should be 2x smaller and 11.25 divided by 2 equals 5.625). It can be fixed by just editing scale values in character's moveset files, so, you can have True Size Ganondorf if you want and you won't have to edit model or animations for that. Custom model will take too much time and i can't make something like this. Model's size doesn't matters and Roidley has best proportions, so, it is the best model to use.
Friends of mine aren't real competitive-styled players and have limited experience with Project: M, yet can easily kick my ass when I'm G-Bowser.Giga Bowser is still banned. He can be defeat with enough skill, but he is still overpowered enough to be useful as Final Smash, but not enough to be completly unfair to fight against.
See Guys look at all the effort that clearly went into Ridley He LOOKS AWESOME :'DNew footage of Ridley in Pyrosphere, for those who are interested:
Two things to note:New footage of Ridley in Pyrosphere, for those who are interested: