I don't find Michaeloll annoying. I find him hilarious and his efforts are definitely helping to get Daisy into Smash. He got like 72 people to vote for Daisy and even went to Japan to make a video about how much he wants her in. Talk about dedication! He may seem crazy but he's crazy for Daisy just like all of us. I personally find myself just as crazy as he is. And besides, I think he's cute.
In other news,
guys lets come up with as many Daisy movesets as possible so that when/if Daisy does come out as DLC, we can see how similar the moves we made are to the real ones!
Moveset idea A - More emphasis on sports that Peach does not currently use in her moveset already. Moves have very slow start up time, but a very fast and powerful execution result.
B: Flower Ball - Daisy can charge up and let go her baseball mitt and toss a lightning-fast baseball that leaves a trail of petals. It is extremely fast and getting hit by it causes the flower head status, but the start up time is very slow.
Side B: Soccer Strike - Daisy kicks a metal soccer ball from the Mario Strikers series. Extremely heavy and strong attack, but also very slow.
Up B: Flower Shot - Daisy leaps up high and tosses a heavy basketball, which leaves a trail of flower petals. Similar to Yoshi's Egg Toss.
Down B: Crystal Smash - Daisy smashes the ground with her fist, unleashing sharp crystals that spike the opponent upward. Again, extremely strong, but slow start up.
Final Smash: Daisy Drop - Daisy jumps into a flower, and then it launches her reallly really really high into the air, out of the screen. After a few seconds, she comes crashing down in an explosion of petals. Where she falls depends on where the player moves her Similar to the Warp Star item, except a much larger range, more control, and Daisy can't fall into a pit and kill herself. If the player tries moving her into pit areas, she will only fall nearest to the edge and it's impossible to self kill from it.
Moveset idea B - Peach semi clone! - Uses moves orignially derived from Peach, except they are faster and a bit weaker. More emphasis on Mario Party. A mischevious and girly moveset instead of a more tomboyish approach. I'd love this but sadly if this happen, they'd probably put her in her dress, my least favorite of her outfits. Sports outfit Daisy ftw. Anyway:
B: Dice Block - Daisy takes out a big-*** dice block from Mario Party. She holds it until you release B. The number flashing will determine the block's damage. Kind of like Game & Watch's Judge attack, except it rolls.
Side B: Daisy Bomber - Similar to Peach Bomber, but instead of using her ***, Daisy tackles into the opponent facing forward with her body. Same speed as Peach Bomber, but more knockback and a lot stronger. Opponents hit by the move receive the flower head status.
Up B: Flower Glider - Similar to Peach Parasol, except Daisy uses the Flower Glider from Mario Kart 8. More horizonal and vertical travel than Peach Bomber, and also faster, but a lot weaker and not meant to be used as a KO move.
Down B: Crystal Smash - Daisy smashes the ground with her fist, unleashing sharp crystals that spike the opponent upward. Again, extremely strong, but slow start up. (I see Crystal Smash as a MUST for a Daisy moveset, and thus it will always be there in my ideas).
Final Smash: Garden Trap - Daisy magically grows a large garden of flowers which takes up a large portion of the stage. Opponents standing in the garden are severely slowed down, receive the flower head status, and can develop well over 100% damage. No knockback and you can't really KO people with this.
Moveset idea C - Super Mario Land extravaganza! Less emphasis on spinoffs and more focus on Daisy's debut game, Super Mario Land, but also some original moves.
B: Super Ball - Daisy tosses a Super Ball from Super Mario Land. Bounces like it does in Super Mario Land and does about the same damage and knockback amount as Mario and Luigi's fireballs.
Side B - Flower Pot - Daisy holds out a flower pot, and a flower will bloom out. The flower can be random. One flower can put opponents to sleep. One flower can make opponents dizzy. One flower can create wind to blow opponents away. There is a rare chance that instead of a flower popping out, there will be a Piranha Plant, which will lunge forward and bite opponents. It is very strong.
Up B: Sky Pop - In a cartoony puff of smoke, Daisy is instantly in the Sky Pop from Super Mario Land. It can carry her diagonally upwards but then it disappears after like 3 seconds.
Down B: Crystal Smash - Daisy smashes the ground with her fist, unleashing sharp crystals that spike the opponent upward. Again, extremely strong, but slow start up.
Final Smash: Petey Piranha - Petey Piranha burrows out of the ground as if he had just bloomed. He cannot be controlled by the player, and randomly goes on a rampage attacking opponents which a variety of ground pounds, slaps, and bite attacks. He is very powerful but slow. After like 10 seconds he disappears. He is smaller and more colorful than he was in Brawl. This is kind of a reference to Petey Piranha being in Daisy's Garden in Mario Sports Mix and Mario Hoops 3 on 3, and also Daisy's flower powers.
Which of these moveset ideas that I made for Daisy do you like the most? I like A the most, since it's sporty, and you know how I love me some Daisy in her sports outfit. I'd be fine with the others too, so as long as Daisy's wearing her sports outfit of course! Make up some movesets too! I want to see them.