
I also added custom music, but I think something got screwed when trying to rename in-game the Brstms, and when I went to configure, the game crashed while selecting a stage in "My Music"...
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
hm, maybe you have the battlefield Music glitch (at least i've only had it happen on battlefield) the crashing happens when a song is over 100% play rait there is a code to fix this though here this form has the code you need (unless it's not battlefield thats causing it) https://smashboards.com/threads/a-s...music-for-battlefield-is-inaccessible.357336/ledgerewskie I have a new issue: I was playing classic mode in Project M 3.6 Final, when I was at Stage 6 I think, I was going to fight "Team Luigi", but suddenly during the loading screen the game crashed.
I also added custom music, but I think something got screwed when trying to rename in-game the Brstms, and when I went to configure, the game crashed while selecting a stage in "My Music"...
The Lite Pack didn't touch anything related to stages or music, so you'll have to google how to fix your music problem. As for the crash during Luigi, that's probably unrelated as well, but if you want to remove the loading renders, they're in projectm\pf\menu\intro\enter.ledgerewskie I have a new issue: I was playing classic mode in Project M 3.6 Final, when I was at Stage 6 I think, I was going to fight "Team Luigi", but suddenly during the loading screen the game crashed.
I also added custom music, but I think something got screwed when trying to rename in-game the Brstms, and when I went to configure, the game crashed while selecting a stage in "My Music"...
NiceSmall preview time:
![]()
NES Meta Knight is nearly done, this Meta Knight doesn't have his visible eyes, but we are eyeing on releasing him soon. You might even see with your eyes that unlike in Brawl Minus his swords shadow doesn't have those extra points that regular Meta Knights sword has!
Well, I don't imagine that it would take much work (if any) to fix up all the S3/C models. They did say that they didn't want to do any major overhauls.heard of the lunchables build that's coming: https://www.reddit.com/r/SSBPM/comments/532xv3/regarding_the_lunchables_build/
https://www.reddit.com/r/SSBPM/comments/52rzmw/the_future_of_pm_give_your_opinion_and_read_the/
What would happen if it became the new tournament standard? And would it cause more bugs? (It probably would and unfortunately more work will be needed.)
These two screenshots are communicating Ledge's political message about how smoking will take you to Hell. Or at least Norfair.![]()
![]()
Yes, these are the worst screenshots I could have used.
Damn! I was hoping Toon Link had his mirror shield from The Wind Waker matching his tunic in Smash3C. =/
Did you even download the outset toonlink solo download?Damn! I was hoping Toon Link had his mirror shield from The Wind Waker matching his tunic in Smash3C. =/
i saw someone was whipping up a pink Boxer DK, like the one made for Legacy XPTESince the project follows a 6/4 ratio for costumes and alts, I wonder, is there's plans for another boxer DK recolour ? Similarly, jet set sonic could get a few more for consistency (maybe).
boopi saw someone was whipping up a pink Boxer DK, like the one made for Legacy XPTE
I don't see Yarn Kirby anywhere.The best Kirby alt in existence
So the credits are rolling, does this mean the project ended?And so my little Triforce of Menu Miscs come to an end... Unless I'm forgetting something, which is more likely than you think.
![]()
Being a stage file, this slots perfectly into melee folder with the rest of the stages. No, it's not a stage. It's more of a... How do I say this... It's like when all the cast members come on stage and give a final bow. Like a credits but for a stage performance. It's only the guise of a stage, when in truth, it's the actual things on the stage that matter. Which in this case, is our esteemed fighters!
The stage file can also be edited with the files enclosed for those of you who prefer the Smash 3C versions of characters, like the Brawl characters and Melee Spacies. Classic Marth and SJS's Zero Suit Samus are also there for the ride, and like the greedy guy he is, Plumber/Classic/Land Wario's managed to get in there twice.
NahSo the credits are rolling, does this mean the project ended?
Congrats! You've unlocked NEW GAME+!So the credits are rolling, does this mean the project ended?
why do i keep bumping into this today?Congrats! You've unlocked NEW GAME+!
Soo uuuuuuh... I need this. Where can I find this? This and one more recolor and I'll be set!boop
View attachment 118278
don't know if you were talking about mine or if you even saw it, but oh well
Well it's gonna be exclusive to my build, but i guess i can share itSoo uuuuuuh... I need this. Where can I find this? This and one more recolor and I'll be set!
Oh em gee yes plz! I neeeed it. The one I found on the Vault looks like *** compared to yours.Well it's gonna be exclusive to my build, but i guess i can share it
ass is not a censored wordOh em gee yes plz! I neeeed it. The one I found on the Vault looks like a$$ compared to yours.
Just follow the steps in Ondos's thread. It'll show you how to mask the CSPs and remove the bottom parts and how to create 'packs' of CSPs that use compatible palettes. Then you add those into Brawlbox using CI8 compression and tick the "Use Palette" box on all except the bottom-most CSP.Just downloaded the pack and I have a couple questions after going through the sc_selchar:
First off, if I change any of the CSPs, what , if anything, do I need to do with the palettes? Does Brawlbox have any way to automatically make a palette?
Next, are the colors still in the same order that they are in the sc_selchar? I ask, because there seem to be a few characters with alts randomly mixed in with their normal costumes. Is there a new mapping? Also, are there any problems with the pack working with Mewtwo2000's cBliss tool?
Last, Is there a good way to adapt CSPs to Ondo's style? (i.e., removng the proper parts of Snake's CSPs)
Thanks for any answers and thanks for the pack! This should save a massive amount of headache.
Here it is, the post no one asked for.ZSS has a gazillion allusions in those recolors.