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What are you most excited about for E3?


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Blargg888

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I got Luigi's Mansion on the brain today, so I'm gonna ramble a bit about the 3DS port.

WARNING: Huge wall of text written by a nerd that likes Green Mario too much incoming:

As much as I enjoyed Luigi's Mansion on 3DS, I've found myself wishing today that it was ported to Switch instead. There are times where I honestly can't say how I feel about LM3DS. I...liked it a lot, in some cases even better than GC due to the fact I had one of my all-time favorite games portable now, but I'd be lying if I said I didn't miss the better controls of GC, along with some other things exclusive to the GC version.

However, I don't hate this port. I definitely understand why some people hate this port, but I also feel like some of the hate is a bit extreme? Like, I won't disagree on some of the critique: The co-op was BAD. Reaaaalllllyyyy bad. I'm honestly surprised Nintendo let that get through QA, it looks barely playable and them allowing something of such low quality to be released is very unlike them. Framerate issues for singleplayer are something I don't understand (assuming you're not talking about base 3DS; if you are, then that is a very valid complaint), because on New 3DS, there was only two spots in the game I can remember seeing frames drop, and they were thankfully only cutscenes.

The controls are...not bad. They're not as good as the original, but they are serviceable, and feel pretty good once you get used to them. I completely avoided using the N3DS' C-Stick, though, as that thing sucked for LM3D with how unresponsive it felt. I've heard modding it by glueing some fabric or putting painter's tape on it makes it better, but by itself, it was terrible. I played through the game using the "hold-B" method of aiming, and while it took a lot of readjusting, it eventually felt nearly as smooth as GC once you realize that the best way to aim Luigi is to flick the circle pad a direction and tap B to have him aim in a specific spot rather than trying to hold B and then rotate him into the position you want.

Graphics actually look better than GC to me. The only thing missed here are the neat particle effects of the GC version, but for a 3DS game? LM3D's textures actually look better, have more detail, and all in all are a lot easier on the eyes than LMGC's muddied blobs. The lighting is also a lot nicer, which I guess is an unpopular opinion? IDK, people get really touchy about lighting in ports and remakes in my experience, as MM3D got a lot of flak for its lighting changes too. Luigi's character model looks SOOOO much better, holy cow. He walks, runs, and all in all just looks nicer than GC Luigi, which is super cool IMO. King Boo also looks really nice, as I like his DM model quite a bit more than his LM model. The other ghosts unfortunately look a little too solid for my liking (I miss the cool ghostly transparent effects), but all in all still look good.

However, even though I defend some of the port...I won't lie, it should have been on the Switch. It just should have been. I enjoyed it, heck, I even loved it as much as LMGC once I adjusted to the controls, but it objectively was a bad port and probably shouldn't have happened. The only real reason I bought it is because my GC copy is in pretty rough shape and might break any day now, so while I do appreciate LM3D, I sincerely hope that they simply consider porting the original to Switch someday, as that probably still is the definitive version.

TL;DR: Green Pasta Man's Spoopy House is fun on Nintendo Pokemon Box and isn't as garbage as some say it is, but I still want to see it on the Nintendo Toaster someday.
Tbh, I wasn’t even aware that it was considered a bad port. I thought it was quite enjoyable.

I also don’t get the “should have been on the switch” mentality.

I mean, sure, that’d be cool, but is it really that simple?
 

Swamp Sensei

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Maybe we should move away from the naked topic.
 

TyrantLizardKing

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I still think that Mega Man's icon should have been his 1-UP head.
This. I understand nowadays why they went with a gear, but I feel there were many more ways to represent Mega Man. Even a side view of the helmet would have worked.
They're having a gay ol' time.

Speaking of classic mode end screens, Chrom's is absolutely hilarious.
Ridley's is just the ending to Jurassic World.
 

Diddy Kong

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I can't believe nobody has said this yet but: Chrom's hurting scream sounds A LOT like Roy's hurting scream from Melee and Smash 4?
 

MBRedboy31

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Tbh, I wasn’t even aware that it was considered a bad port. I thought it was quite enjoyable.

I also don’t get the “should have been on the switch” mentality.

I mean, sure, that’d be cool, but is it really that simple?
One thing people forget is that the GCN was designed to support 3D, and, although no 3D GCN games hit the market, they tested it with a 3D version of LM.

With LM3D, people finally essentially got to play that version themselves. If it had been on the Switch, nobody would ever have gotten to play it.
 

Swamp Sensei

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Biggest disappointment is Cloud not having his iconic Meteor logo.
To be fair, the logo is probably meant to represent Final Fantasy as a whole.

Now if only we'd get more then FF7 stuff.
 

Guh-Huzzah!

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Trying to redeem a Nintendo E-shop card, and my E shop card has one more digit that it won't let me put in...?
Edit: Wait nevermind I'm just being stupid.
 
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Wademan94

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Yes, yes, I agree.




So, your allowed to add any spirit from any game you really like into Smash, what type are they, and what is their power? Are they enhanceable? If so, into what?
9EF1989C-22FC-4D42-9D69-9448EC5A0DE5.jpeg

Madeline from Celeste. Grab. Additional Midair Jump. No, she’s already perfect.

(Welllll, maybe should have an enhanced form but I think it might be too spoilery)
 
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TMNTSSB4

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It might've taken too much effort to remake everything in that stage. It's a bad excuse, but it's an excuse. Wolly World has nothing like that.
That wouldn’t make a good excuse at all. Couldn’t even apply to Wolly World (both stages would've been easy to transfer)
Should had brought that back and remove 75 M. No one would miss that stage.
Yes
 

Just a penguin

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Yes, yes, I agree.




So, your allowed to add any spirit from any game you really like into Smash, what type are they, and what is their power? Are they enhanceable? If so, into what?
:ultludwig::ultludwig::ultludwig::ultludwig::ultludwig:
So Ludwig van Koopa is a Fighter Spirit, which means nothing and is useless (when he was a sticker in Melee that was more useful), and I feel like he should have an actual spirit as well. He could give a Tanooki Leaf due to his hover jump, a projectile attack boost for his wand, or a better shield for his shell and three hit capacity. Also, all fighter spirits should also be actual spirits, and, although this is pushing it a lot, the alternates too.
 

Arcanir

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Isn't FE Roy like 14 in the Binding Blade?
15, but yeah, neither of them are adults and Roy Koopa has always been one of the eldest of the Koopalings so his age is ambiguous enough that you could assume he's also a teenager, so it's not out of bounds either way.

And yes, I just ruined the joke, come at me.
 
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Knight Dude

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I just found out that the first Mega Man Legacy Collection sold more than 1 Million copies.
 
D

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Tbh, I wasn’t even aware that it was considered a bad port. I thought it was quite enjoyable.

I also don’t get the “should have been on the switch” mentality.

I mean, sure, that’d be cool, but is it really that simple?
It's a lot like MM3D where big fans of the original hate it. I personally liked it a lot, but it definitely wasn't perfect. People also really rag on the co-op, which is definitely justified when Nintendo made such a big deal about it and it turned out as poor as it did.

I think the "Should be on the Switch mentality" comes from people who are just kind of done with the 3DS. The Switch is the new, shiny HD portable on the block, and going from it back down to the 3DS is very jarring and not pleasant for some. I don't mind it (TBH I could see myself getting at least 3+ more years out of my 3DS with the backlog I got on it), but to those that do it feels like Nintendo isn't prioritizing the Switch enough to them. It also just comes down to the Switch being more comfy than the 3DS to play, which I kind of agree with.

I agree with you that it isn't that simple: There's a big difference from making a 3DS port than a full-on Switch HD remake. One is cost-effective and quick, and the other is the equivalent of making a brand new game, which they are already doing with LM3. My wish for the original at this point is more so to see the GC original come back through the NSO VC service than it is to see it remade in HD (as cool as that'd be), mainly because that version does still have its perks over LM3DS. Namely in controls and certain graphical charms and effects.

TBH saying LM3D is an "objectively bad port" was probably too extreme on my part. What probably would have been better wording was "flawed", as it isn't terrible, just not necessarily the best, and could have been better, namely with the better hardware of the Switch.
 
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Ramen Tengoku

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We have some more footage for Detecive Pikachu...
There was a problem fetching the tweet
It's not a lot of new stuff, but still
A few extra shots, including one with Snubbull
 
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D

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We have some more footage for Detecive Pikachu...
There was a problem fetching the tweet
It's not a lot of new stuff, but still
A few extra shots, including a never before seen Snubbull
Snubull has been seen before in a behind the scenes image, but this is the first time we’ve seen him animated.
 

Dyllybirdy

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So, your allowed to add any spirit from any game you really like into Smash, what type are they, and what is their power? Are they enhanceable? If so, into what?
I'm really lazy, so I guess I'll just put this here: :p
(Shantae Series)
Rottytops

Class: Primary, :starman::starman: Advanced
Core Type: Grab

Spirit Battle: Fight Daisy (Green alternate costume), on Dracula's Castle. Daisy's speed is increased by 1.5x. She especially loves tossing turnips (which imitate Rotty's "head throw" :)).
 
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