Quillion
Smash Hero
- Joined
- Sep 17, 2014
- Messages
- 5,937
As someone who wishes Ganon was reverted to a pure brawler with no sword, every time I bring that up, I'm always told that cutscenes and artwork are worse sources for Smash material than actual boss fights that involve gameplay. Every time I say that it's as canon as anything done in gameplay is dismissed. Can you come up with a better counter? I can't, and it's rather frustrating when I get into Ganon canon debates.My thoughts on Ganondorf;
He does punch in canon, as Wind Waker shows. This is after Smash, sure, but let's note he has OOT official artwork of him doing an overhead punch at Link. This is literally his Forward Aerial. Him punching is not "weird". I do understand the annoyances at him being a clone, mind you.
Yeah, the sword smashes were clearly tacked on to pander to vocal "Canondorf" fans. Not only are the animations ripped from Ike and Cloud, they just don't gel with his moveset. It feels overly out of place.He does use swords, but never a broadsword in any canon game. That said, it's a neat throwback to the plans during Melee(which is the only sword that works with his legitimate brawler design), but feels awkward right n ow. I think he had a good moveset in 4 overall, and what needs to leave is his Up Tilt anyway. That's horrid. To what, I dunno yet.
At least Wario's Shoulder Bash rework replaced a move I'm indifferent to, so that gets a pass. But literal Ike F-Smash in place of an epic elbow is just as bad as Bowser losing that brutal head smash.
I'd say his up-tilt would do well if it had a "tap" version that just does a quicker axe kick. It would preserve the original move while adding options; I had the same suggestion for Warlock Punch.
I think Zelda could have a projectile normal as she's supposed to be a zoner, but I can't really see Ganon getting any sort of projectile. He's currently the most traditional of traditional heavies, and having a projectile would go against the close-range philosophy of them.Last thing I'd like to see is his Lightning Ball(since it's not about being reflected) as a unique Neutral A, where he can only use it by holding down the Button. This way it doesn't mess with his core moveset. I do like the idea he could possibly reflect it back, but only if it's hit by a proper Reflector(I.E. Fox) first, that way you can work both of his proper spells in. Incidentally Phantom Ganon uses Dead Man's Volley more than Ganondorf ever did. ...I mean, it's twice, but still.
Honestly, I find Isabelle is little more than a dumping ground for moves Villager should have but has no room for. Same with Dr. Mario to Mario; why else would he get the Tornado and freaking Goomba Stomp where Mario doesn't?I did see Villager mentioned, but he/she is a representation of the items and tool gameplay in AC. Other than missing the Fishing Rod(which Isabelle has), what is he/she actually missing of importance? It has the Gyroids, multiple items within the games, even a reference to Punch-Out!! via some of the normals, a retro game specifically available on the GameCube version. There's even a Boxing Ring set of items, so it's a straight reference to AC in itself. I mean, if the idea is to switch Villager and Isabelle's Side B's, I'm all for that. Otherwise, that'll need some elaboration.
They can just replace the Hookshot with the Grappling Hook for the sake of variety. Even in Wind Waker, the two tools aren't all that different.Toon Link definitely should be using some of the other items, but I do think the specials aren't bad alone, since they're an iconic Link set in general. And he's a generational character. For instance, I could see some various changes otherwise. Like Up B could become the Grappling Hook under certain conditions(like being away from a grappable platform at the very end of a stage, but otherwise it's the Spin Attack. Or on the Ground, it's the Spin Attack, and the air is the Grappling Hook). There's other options to keep his iconic moves and update them.
Yeah, the Links certainly need to be diversified. I even think BotW Link should be more different with more melee weapons, but only if TP/OoT Link is an echo.Young Link is actually the MM one(not that you could fully tell...) as well as OOT, so Masks would be amazing.
Honestly, Mario needs to be more "generalized". Cape and FLUDD are severely outdated on their own. Spin (note that Spin was in the NSMB games sans attack function) would be a better Side-B. Down-B can be Ground Pound, and I don't care that Bowser and Yoshi already have it. And he needs the d-air Goomba Stomp from Doc.Worth noting that Mario actually does use a Fire attack like in Smash later on in the Mario & Luigi series, but that's not actually iconic. The Hammer does sound good. Besides, Dr. Mario has his own variation with Electricity, and the Thunder Hand isn't even on Luigi anyway, so you still somewhat get the idea of the Mario & Luigi reference at that point. Though I do admit I'm not a big fan of F.L.U.D.D., but only cause it's a kind of bleh. If it gave him an alternate moveset, where you had limited water(unless you actually swam somewhere to refill it), it could make for a much more diverse option. I'm not sure there's a much better option besides the Galaxy Spin, since Dr. Mario and Luigi has the classic spins. Cappy is fairly hard to use as a move, especially since you can't have Mario control a character. And literally switching their places sounds like a recipe for broken gameplay. It could be okay, but I think it's likely to work badly for a balanced moveset. That, and isn't he combo-heavy now? It kind of is awkward. F.L.U.D.D. is too, but it's actually good at edgeguarding, something to help finish the opponent off, so it only slightly is awkward in matches.
Reworking Light Arrow as a regular move would be nice, but how would telepathy and literally opening doors work?Agreed on Zelda. Needs her Light Arrows, even if she's not the only one to use them. She also has telepathy and can create/take down barriers, neither of which are shown.
Sheik seriously needs her Harp. She's fine otherwise.
Sheik does need her harp, but only as a taunt and/or victory pose.
EDIT: fixing backslash mistakes
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