I'm using the Gamecube controller.
Crazy as it sounds though, my 2nd choice is the Wii Remote... by itself. The double tapping down to pass through platforms and lack of ability to turn Tap Jump off isn't very cool, but compared to how I do with the other set-ups, it isn't too bad. (I have it set where 1+2=grab/throw, btw.)
The Classic Controller weirds me out for 3 reasons:
1- I can't get used to the button placement, no matter where I set the attack/special/jumps to. Because it's shaped more like a square than the "y" that the GC pad is, it really messes me up.
2- ZR is also in a very different place than I'm accustomed to, and I prefer moving my forefinger like I would for a PS2 controller than differentiating using the middle of my finger (to shield) versus the tip (to grab).
3- I'm not sure that anyone else has noticed this, but I'd swear the analog sticks on the Classic Controller are taller than the Gamecube and PS2 pads. This makes them feel less stable to me and more difficult to manipulate (which isn't a problem in most games, but SSBB is intense). I'm not sure if I'm explaining it well... but it's like the longer/taller the joystick is, the less easy it is to manipulate due to the fact we're manipulating it by pressing down on it and using friction as opposed to an object like a joystick that you have more control over because you can grab it.
And yeah... the Wiimote + Nunchuck comes in last for me. It's weird and feels clunky trying to do so many things with my right thumb and having to shift my hand to reach the upper portion of the d-pad.
So I'm a little sad seeing the Wiimote have only 1 vote so far. The GC pad is definitely better, but the Wiimote gets my number 2. I wish I could give it half of my vote.
