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With all the FE thread bumps earlier today, I figured I’d ask exactly as the title says. Sick of the same one weapon with the occasional sub-weapon? This thread’s for you. My pick is Claude von Riegan of the Golden Deer, and here’s my moveset for him:
Intro: Claude jumps off from his wyvern and gets into stance.
Stance/Idle 1: His pre-timeskip default stance from Three Houses.
Idle 2: Claude brushes back his hair with his left hand.
Idle 3: Claude puts his arrow in its holster and cracks his knuckles while yawning.
Notable Palette Swaps: Lorenz (pre-TS), Raphael (post-TS), Ignatz (post-TS), Lysithea (post-TS), Marianne (pre-TS), Hilda (pre-TS), Leonie (post-TS)
Walk: Claude walks with his hands behind his head, arrow in his pocket.
Dash: His running animation from Three Houses.
Damage: His damage animation from Three Houses.
Jump: A normal human jump, followed by a spinning double jump.
Crouch: Claude crouches down like a normal person, arrow in his right hand still.
Weapon of Choice: The Failnaught bow, a Hero’s Relic tied to Claude’s Crest of Reigan (refer to Byleth for energy consumption). When it runs out of energy, Claude will switch to an Iron Bow.
A,A,A: A jab with his arrow, another with his bow, and then an arrow shot (14% with Failnaught, OK knockback; 11% with Iron Bow, small knockback)
Forward+A: Claude thrusts his arrow forward (12% with Failnaught, OK knockback; 9% with Iron Bow, small knockback)
Down+A: Claude throws an arrow from the ground (8%, small knockback)
Up+A: Claude thrusts his arrow upward (9%, small knockback)
Air+A: Claude swings his bow in a 360o spin (15% with Failnaught, OK knockback; 11% with Iron Bow, OK knockback)
Air Forward+A: Claude swings his bow forward (16% with Failnaught, medium knockback; 12% with Iron Bow, OK knockback)
Air Back + A: Claude turns upside down and fires an arrow (15% with Failnaught, OK knockback; 9% with Iron Bow, small knockback)
Air Up+A: Claude twirls his arrow around (8%, small knockback)
Air Down+A: Claude fires an arrow, which slightly pushes him back (14% with Failnaught, OK knockback; 9% with Iron Bow, small knockback)
Dash Attack: Claude hops into the air and does a brief knee jab with his right knee (13%, OK knockback)
Edge Attack: Claude does a low sweep with his left foot (9%, small knockback)
Smash Moves
Back+A: Claude fires a powerful arrow shot (24% with Failnaught, medium knockback; 16% with Iron Bow, OK knockback). You can slightly angle the shot with the control stick.
Forward+A: Claude slams his bow down on the ground (21%, with Failnaught, medium knockback; 15% with Iron Bow, OK knockback)
Up+A: Claude fires three arrows at once (9% per hit with Failnaught, medium knockback; 5% per hit with Iron Bow, OK knockback)
Down+A: Claude swings his bow in a downward 360o spin (21% with Failnaught, medium knockback; 17% with Iron Bow, OK knockback)
Grab: Claude grabs the opponent with his bow.
Pummel: Claude butts the opponent with the rear end of his arrow (5%)
Forwards+Throw: Claude shoots his opponent out of his arrow like a bow (17% with Failnaught, OK knockback; 14% with Iron Bow, OK knockback)
Down+Throw: Claude simply pushes down the opponent (14%, OK knockback)
Back+Throw: Claude kicks the opponent behind him (10%, small knockback)
Up+Throw: Claude spins around twice and chucks the opponent out of his bow (13%, OK knockback)
Special Moves
B : Gambit Battalion; Starting off with around 40 Battalion Endurance, Claude may choose between one of three battalion formations: Disturbance, Fusillade, and Group Magic.
Disturbance (4 EP): A group of soldiers charges forward and rams into the opponent, briefly stunning them afterwards (19%, medium knockback)
Fusillade (7 EP): A rain of arrows diagonally downwards in whatever direction Claude is facing. It has a moderate chance of a meteor effect (16%, medium knockback)
Group Magic (8 EP): Claude commands their mages to perform a cycled magic attack. In this order, the spells are:
>Group Fire: A fiery tornado (22%, medium knockback)
>Group Fimbulvetr: A row of icy stalagmites that freezes opponents (21%, medium knockback)
>Group Thunder: A row of five thunderbolts that has a slight chance of a meteor effect (23%, medium knockback)
>Group Aura: A pillar of light that last for 3 seconds (32%, far knockback)
B + Forwards : Encloser; Claude prepares a shot with a purple aura, and a successful hit will briefly stun the opponent (22% with Failnaught, medium knockback after 3 seconds; 17% with Iron Bow, OK knockback after 2 seconds)
B + Up : Curved Shot; Claude aims his bow behind himself that sends him flying at a 90o angle (21% with Failnaught, medium knockback; 15% with Iron Bow, OK knockback)
B + Down : Charming Bouquet; Claude tosses a bouquet of flowers in front of him, lowering the enemy’s defense by a quarter (half with female fighters), and raising his allies’ attack by a quarter (double with female fighters).
Final Smash: Fallen Star; Claude fires an arrow with a red aura, and opponents hit will be sent into a cutscene where Claude’s battalion uses Ashes and Dust (29%), and then Claude finishes off with a final arrow blast (33%; 62% total, far knockback)
Gimmick: Crest of Riegan; restores damage equal to 30% damage dealt when using special moves.
Taunts:
1: Claude puts his bow on his back and blows a kiss with his left hand.
2: “You guys done yet?” Claude sticks out his arrow hand and lifts up his head.
1+2: Claude puts his hand on his hip and laughs nonchalantly.
Winposes:
1: “That’s the Golden Deer for ya!” His victory animation from Three Houses.
2: “First time?” Claude drinks a cup of tea sitting at a fancy snack table.
3: “Not ‘luck’. Just fate.” Claude stretches out his right arm and faces the camera.
Icon: The Falchion
Boxing Ring Title: The Charming Schemer
Victory Music: Victory! Fire Emblem series
Kirby Hat: Claude’s hair
Stance/Idle 1: His pre-timeskip default stance from Three Houses.
Idle 2: Claude brushes back his hair with his left hand.
Idle 3: Claude puts his arrow in its holster and cracks his knuckles while yawning.
Notable Palette Swaps: Lorenz (pre-TS), Raphael (post-TS), Ignatz (post-TS), Lysithea (post-TS), Marianne (pre-TS), Hilda (pre-TS), Leonie (post-TS)
Walk: Claude walks with his hands behind his head, arrow in his pocket.
Dash: His running animation from Three Houses.
Damage: His damage animation from Three Houses.
Jump: A normal human jump, followed by a spinning double jump.
Crouch: Claude crouches down like a normal person, arrow in his right hand still.
Weapon of Choice: The Failnaught bow, a Hero’s Relic tied to Claude’s Crest of Reigan (refer to Byleth for energy consumption). When it runs out of energy, Claude will switch to an Iron Bow.
A,A,A: A jab with his arrow, another with his bow, and then an arrow shot (14% with Failnaught, OK knockback; 11% with Iron Bow, small knockback)
Forward+A: Claude thrusts his arrow forward (12% with Failnaught, OK knockback; 9% with Iron Bow, small knockback)
Down+A: Claude throws an arrow from the ground (8%, small knockback)
Up+A: Claude thrusts his arrow upward (9%, small knockback)
Air+A: Claude swings his bow in a 360o spin (15% with Failnaught, OK knockback; 11% with Iron Bow, OK knockback)
Air Forward+A: Claude swings his bow forward (16% with Failnaught, medium knockback; 12% with Iron Bow, OK knockback)
Air Back + A: Claude turns upside down and fires an arrow (15% with Failnaught, OK knockback; 9% with Iron Bow, small knockback)
Air Up+A: Claude twirls his arrow around (8%, small knockback)
Air Down+A: Claude fires an arrow, which slightly pushes him back (14% with Failnaught, OK knockback; 9% with Iron Bow, small knockback)
Dash Attack: Claude hops into the air and does a brief knee jab with his right knee (13%, OK knockback)
Edge Attack: Claude does a low sweep with his left foot (9%, small knockback)
Smash Moves
Back+A: Claude fires a powerful arrow shot (24% with Failnaught, medium knockback; 16% with Iron Bow, OK knockback). You can slightly angle the shot with the control stick.
Forward+A: Claude slams his bow down on the ground (21%, with Failnaught, medium knockback; 15% with Iron Bow, OK knockback)
Up+A: Claude fires three arrows at once (9% per hit with Failnaught, medium knockback; 5% per hit with Iron Bow, OK knockback)
Down+A: Claude swings his bow in a downward 360o spin (21% with Failnaught, medium knockback; 17% with Iron Bow, OK knockback)
Grab: Claude grabs the opponent with his bow.
Pummel: Claude butts the opponent with the rear end of his arrow (5%)
Forwards+Throw: Claude shoots his opponent out of his arrow like a bow (17% with Failnaught, OK knockback; 14% with Iron Bow, OK knockback)
Down+Throw: Claude simply pushes down the opponent (14%, OK knockback)
Back+Throw: Claude kicks the opponent behind him (10%, small knockback)
Up+Throw: Claude spins around twice and chucks the opponent out of his bow (13%, OK knockback)
Special Moves
B : Gambit Battalion; Starting off with around 40 Battalion Endurance, Claude may choose between one of three battalion formations: Disturbance, Fusillade, and Group Magic.
Disturbance (4 EP): A group of soldiers charges forward and rams into the opponent, briefly stunning them afterwards (19%, medium knockback)
Fusillade (7 EP): A rain of arrows diagonally downwards in whatever direction Claude is facing. It has a moderate chance of a meteor effect (16%, medium knockback)
Group Magic (8 EP): Claude commands their mages to perform a cycled magic attack. In this order, the spells are:
>Group Fire: A fiery tornado (22%, medium knockback)
>Group Fimbulvetr: A row of icy stalagmites that freezes opponents (21%, medium knockback)
>Group Thunder: A row of five thunderbolts that has a slight chance of a meteor effect (23%, medium knockback)
>Group Aura: A pillar of light that last for 3 seconds (32%, far knockback)
B + Forwards : Encloser; Claude prepares a shot with a purple aura, and a successful hit will briefly stun the opponent (22% with Failnaught, medium knockback after 3 seconds; 17% with Iron Bow, OK knockback after 2 seconds)
B + Up : Curved Shot; Claude aims his bow behind himself that sends him flying at a 90o angle (21% with Failnaught, medium knockback; 15% with Iron Bow, OK knockback)
B + Down : Charming Bouquet; Claude tosses a bouquet of flowers in front of him, lowering the enemy’s defense by a quarter (half with female fighters), and raising his allies’ attack by a quarter (double with female fighters).
Final Smash: Fallen Star; Claude fires an arrow with a red aura, and opponents hit will be sent into a cutscene where Claude’s battalion uses Ashes and Dust (29%), and then Claude finishes off with a final arrow blast (33%; 62% total, far knockback)
Gimmick: Crest of Riegan; restores damage equal to 30% damage dealt when using special moves.
Taunts:
1: Claude puts his bow on his back and blows a kiss with his left hand.
2: “You guys done yet?” Claude sticks out his arrow hand and lifts up his head.
1+2: Claude puts his hand on his hip and laughs nonchalantly.
Winposes:
1: “That’s the Golden Deer for ya!” His victory animation from Three Houses.
2: “First time?” Claude drinks a cup of tea sitting at a fancy snack table.
3: “Not ‘luck’. Just fate.” Claude stretches out his right arm and faces the camera.
Icon: The Falchion
Boxing Ring Title: The Charming Schemer
Victory Music: Victory! Fire Emblem series
Kirby Hat: Claude’s hair