Yeah, I would like a full revamp but if he just gets a new side b then I’ll be satisfied.
I was thinking of what could make Sonic more "Sonic".
I thought that it could've been, moreso like the combined games with classic and modern sonic.
Normal/Modern Sonic would get rid of spindash-like moves, and get more moves like sonic fighters or idk just more modern-like moves. I imagine boost could work better than lightspeed dash, since the dash could've been "tooslow" and too similar to Fox's dash attack.
Maybe it could've been a quick not-instant dash attack that hurts enemies that you run into, not too long or else you'll run off.
Classic sonic could've been more like generations and mania, and obviously separate character. The spindash goes to CS instead, since MS got the boost in recent games instead of the spindash(idk if that changes in frontiers, the stopness of the spindash feels like it could interfere with the openness of the game, so probably not).
Maybe he could have shield attacks as aerials, it makes sense. The Bair could be instashield maybe.
I imagine the springjump might go to classic sonic instead as an upB, I don't know what it could be for MS tho.
It would be cool if cs had head-tilts like Steve.
The supersonic-final smash could still go to Modern, but idk what it could be for Classic. I imagine it could maybe be something with hyper as a reference or smt, since it ended with classic sonic, but it might be too flashy or smt.
I imagine it could be like a slowdown, classic charging up a powerful spindash, hitting an enemy, and then all of his classic friends coming in from offscreen in someway(since I don't think they're gonna have any other classic characters playable), and possibly kinda hitting others, and then possibly a speedup showing more power, then ending off with powerful hit that maybe hits everyone and sending them off.
Tell me what you guys think of this idea, and tell me of anything else that could work/work better.