A2ZOMG
Smash Legend
- Joined
- Oct 13, 2007
- Messages
- 12,542
- Location
- RPV, California
- NNID
- A2ZOMG
- Switch FC
- SW 8400 1713 9427
Now to be fair, Ganon's F-air in Balanced Brawl has the coding error fixed, and it's a GOOD move.Most of the nerfs were really stupid... they nerfed his recovery, his jab, and his grab horrendously. But the nerf that hurt the most was the nerf on Fair. The coding error isn't even that relevant TBH; even if they didn't code it wrong, Ganon wouldn't be able to autocancel his Fair out of short hop, which would still make it useless for spacing purposes. Unless your opponent is in the air, you're still going to get that ******** landing lag every time you use Fair.
Also, they added a huge sourspot on Fair. As if the landing lag didn't make Fair bad enough... now we have to space it nearly perfectly if we want to hit with more knockback than our jab. Fair was Ganon's bread and butter in Melee, but now it's horribly unsafe and very situational.
For edgeguards and platform pressure basically, and to a lesser extent anti-airs (one of Ganon's biggest weaknesses!). In all situations where the opponent is in a disadvantageous position, Ganon's F-air with the autocancel corrected is a **** move. Offstage it frametraps airdodges perfectly. The option to use it more safely in air to air exchanges makes a significant difference when you consider that Ganon has trouble with anti-airs. The move isn't terrible for air to ground spacing either, if you treat it like Ike's F-air as a long range spacer with high shield push.
As for the discussion on Jab, they did technically buff the damage on Ganon's Jab in Brawl, Sweetspotted it does 9 damage as opposed to a consistent 7 damage Jab that actually starts combos. Furthermore in point blank range, Ganon's Jab has a 5% sourspot.
Ganon's Jab in Melee is retardedly good. 3 frames, combos into itself, grab, F-tilt, and Dash attack at low percents, and generally creates enough space for you to start rushing down your opponent relentlessly. The Brawl Jab however is one of the worst moves in the game. It has the damage and knockback of a weak tilt, but the ending lag of a lot of Smashes.