Charizard92
Smash Champion
- Joined
- May 13, 2008
- Messages
- 2,207
How can you be too Powerful any way?! Besides, StarFox characters are a pain, but close in on them and prevent chain grabs and they don't tend to keep their paddle.
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thats exactly what I think of course im nto pretending things are all sunshine.Brawl is different than Melee because this rock-paper-scissors type balance is diluted, meaning if there are problems, they aren't big.
I hate that, maybe because I find it annoying for my style. If I try to space my fair, long range attacks just buff me (helloThe one thing I still can't get over is Fair's phantom hit. When I use it right, its like super amazing, but a lot of time it just whiffs.
fighting lvl 3s is actually not a bad thing for pracitcing against humans.Yes, the reason P. Trainer is hard to use is because unlike the other two multi fighters (Zelda/Shiek and Samus/ZSS) you have to master all three of them. I typically fight a lvl 3 (default cpu) opponent, but I do well against some human and higher difficulty opponents. Against a lvl 9 however, Charizard was the first (and only) one I can use without dying multiple times. This is in complete contrast to those nay sayers who think he is pathetic due to his size, but it is even possible to juggle tiny Squirtle. See what I mean, his weakness is shared by all characters, it is just more exploitable.
Maybe its not jump speed but the amount you can actually DI when you short hop an aerial. It just feels very awkward using short hopped aerials with Charizard. Ivysuar and Squirtle on the other hand can do a lot of nice moves out of shield, Charizard has up B there, but you dont want to use that until its time to KO since you dont want to diminish the knockback.HOW much lag is slow?! I don't see it, nor do I see the problems in jumping speed. The large size is more apparent, did you read the earlier posts?!