We largely agree on those matters so I'll just *** it by
Tools that are broken:
Forces opponents to perform a double guessing game on many of his moves. Normally with the large majority of moves, you only have to win a single RPS game to punish your opponent's move. Many of MK's moves, due to their incredible speed, force TWO RPS games, which instantly puts him at a level quite far above the rest of the cast. Some of these moves are Ftilt, Dtilt, Uair, Dair and Shuttle Loop.
That is perfectly acceptable as there are characters in others games with the same behavior.
This is known as option select, sing a single option to cover many of your opponent's options.
It is part of why Marth's Fair and Nair in melee are just so very good, they are very fast, have great range and area coverage making it difficult for your opponent to launch an offense and defend themselves properly.
Simply because a character is capable of covering many of their opponents options with their own is not a sign of a character being illegal.
There have been many individuals who have successfully beaten top MK's, so clearly, his options are not so overpowering that other character's can do nothing against him.
The only case in which he destroys the opponent's options are on the ledge, which we are ignoring for the sake of the argument.
He is completely impossible to edge-guard for most characters at the highest level of play, which removes a large portion of the metagame where most characters are vulnerable. This, again, sets him apart from the other characters. NO ONE has a recovery even close to MK's.
And how is this overpowered?
Keep in mind that MK is still off the stage, there are characters such as Didy and SNake who can establish stage control during that time.
There are many characters whom one is incapable of gimping or KOing offstage, an example of this would be Sonic whose recovery game is one of the best.
His tornado, scrooging and dair camping completely destroy the viability of almost every low tier with ease, allowing pocket Meta Knights to easily take out low tier mains (there are obviously exceptions to this). No other character invalidates as many characters as Meta Knight.
Irrelevant.
Low tier characters are low because of those weaknesses.
Even if MetaKnight did not have the tornado at his disposal, those characters would still remain unviable because of their design.
Metaknight destroying them only cements this fact, it does not create it.
There are characters in high tier such as DDD who use similar tactics to destroy low tier characters.
More broadly, his lack of disadvantageous match-ups and stages effectively breaks the counter-pick system, as MK fundamentally CANNOT be counter-picked.
This I agree with, there is no stage upon which MK can be considered disadvantaged upon.
One can only say that he has less of an advantage but never is truly at a disadvantage.
This ends makes it tricky to counterpick and dangerous for some character mains because of the pocket MK being so very commonly used.
It doesn't necessarily have to be "play Meta Knight or lose" for him to be banned. Though using Meta Knight has basically become a requirement to win or even place well in majors now, is that ban-worthy enough for you?
Actually, it does, primarily because over centralizing will always occur with the best character.
The best character will ALWAYS have the best results and take the top spots most often.
The question is to the degree in which MetaKnight centralizes.
Outside of his ledge game, he breaks the counter pick system which is what bothers me the most.
If you attempt to counterpick, your opponent can go MetaKnight and ensure he is never at a disadvantage on any stage nor to any character.
In that situation, it does create a scenario where it seems like if you do not pick MetaKnight, you will likely lose, especially with the way the CP system currently works.
We can continue via PM, if you'd like.
Sure, it would be much more convenient for me since I have school.
3 Stages that don't move: Final Destination, Battefield and Temple.
Your logic about my logic is illogical, try again.
I was going to say Yoshi's Island until I remembered the ghost/shyguys =(