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Why so much Samus Negativity?

Illussionary

Smash Journeyman
Joined
Mar 23, 2008
Messages
293
Location
ATL, Georgia
Samus I loved her in Melee and still do in Brawl, she is more complicated to play now but has tons of potential to be high or even top tier. Just give her a chance...
 

Lucrece

Smash Apprentice
Joined
Mar 16, 2008
Messages
182
KO'ing with her is a misery. Had she more KO potential, and were her missiles not so crappy, I might play her.

I love Samus, Jigglypuff, and Peach. In fact, I like them so much as characters that I've spent considerable time trying to make them work, but they are just not competitive. The uncalled for nerfs killed their game.

A stupid Kirby can kill someone at 70% with a spammable side B that is fairly easy to land, while my Jigglypuff's rest, which is considerably harder to land and is lethal for the user if it misses, can only kill at similar or higher percentages? Balance my ***, Sakurai; I always knew you had an affair with the space animals, Marth, Pit, TL, and Metaknight.
 

HugS

Smash Champion
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Aug 17, 2004
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2,964
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Southern California (818) San fernando valley
Samus I loved her in Melee and still do in Brawl, she is more complicated to play now but has tons of potential to be high or even top tier. Just give her a chance...
She is not more complicated to play now. Her game has been simplified because her moveset isn't as effective as it was before. You are now limited to a certain number of moves in given situations. Winning boils down to zair spamming, tilting, missiling, occasional uair/fair/upB combos, and landing that one KO move at 140 + %.

She's not the same samus she was. Really.
 

GotACoolName

Smash Journeyman
Joined
Jan 7, 2007
Messages
365
Location
Milwaukee, WI
The gist of everyone's complaining is basically "her missiles don't have ridiculous knockback anymore and her bombs sux so i'm done with her ):<".
 

Lucrece

Smash Apprentice
Joined
Mar 16, 2008
Messages
182
The gist of everyone's complaining is basically "her missiles don't have ridiculous knockback anymore and her bombs sux so i'm done with her ):<".
-Slow start-up
-Slow trajectory
- Weaker than faster and more spammable missiles
-Bombs are now easily negated
- Most of the time you can KO Samus before she gets you to ~140 to KO you.
- Samus's ground play isn't spectacular; her air play is pretty good.
- She's a tall, big target that has a hard time against small characters, which there are plenty of.
 

Subach

Smash Apprentice
Joined
Aug 8, 2007
Messages
129
Some people don't like change, especially when the object in question was never broken in any way outside of one aerial. Samus's new fighting style hits former Samus players like culture shock, and they grow irritated that the strategies they practiced in Melee no longer work.

Some players adapt to the new style, even if they still prefer Melee Samus, and some decide they hate the new Samus and move on to other characters.

Outside of the Samus community, the negativity spawns from the fact that Samus's nerfs have all the subtlety of a train wreck, only those who have played her for a while and have spent some time in the Samus community can really grasp what her strengths are.

Also, a stupid Kirby player can only be successful with spamming a hammer while being around simply unskilled players, due to the fact that it has quite a bit of lag fore and after.

Although I will agree that Rest is wonky balance wise.
 

Lucrece

Smash Apprentice
Joined
Mar 16, 2008
Messages
182
Some people don't like change, especially when the object in question was never broken in any way outside of one aerial. Samus's new fighting style hits former Samus players like culture shock, and they grow irritated that the strategies they practiced in Melee no longer work.

Some players adapt to the new style, even if they still prefer Melee Samus, and some decide they hate the new Samus and move on to other characters.

Outside of the Samus community, the negativity spawns from the fact that Samus's nerfs have all the subtlety of a train wreck, only those who have played her for a while and have spent some time in the Samus community can really grasp what her strengths are.

Also, a stupid Kirby player can only be successful with spamming a hammer while being around simply unskilled players, due to the fact that it has quite a bit of lag fore and after.

Although I will agree that Rest is wonky balance wise.
The stupid Kirby part was CLEARLY hyperbole, but I'll find you hard-pressed to argue that landing a side B with Kirby while getting the results of a rest-- or even better-- is not far, far easier to do than landing a rest with jiggs. They nerfed Jiggs without reason, just as they did with Samus, Peach, and Captain Falcon. Meanwhile, in their endeavor to "balance" the game, they were not content with having two space animals who dominated the competitive scene, but they had to add yet another one into supremacy, in addition to leaving the ever broken Marth just as good as he was in Melee.

What is being argued right now is whether or not Samus's strengths are good enough to overcome the nerfs while still allowing her a formidable chance under a competitive scene.
 

Gum

Smash Journeyman
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Apr 19, 2007
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The stupid Kirby part was CLEARLY hyperbole, but I'll find you hard-pressed to argue that landing a side B with Kirby while getting the results of a rest-- or even better-- is not far, far easier to do than landing a rest with jiggs. They nerfed Jiggs without reason, just as they did with Samus, Peach, and Captain Falcon. Meanwhile, in their endeavor to "balance" the game, they were not content with having two space animals who dominated the competitive scene, but they had to add yet another one into supremacy, in addition to leaving the ever broken Marth just as good as he was in Melee.

What is being argued right now is whether or not Samus's strengths are good enough to overcome the nerfs while still allowing her a formidable chance under a competitive scene.
You've made some good points, but for one thing Samus didn't get nerfed badly at all. Two main things got nerfed: power missiles (in terms of knockback, they still do 10% each) and the knockback of her charge shot. Thats it, and these things can be worked around. Everything else is amazing. Lets think about it:

1) zero landing lag on all aerials - ok we all knew this, but this is a huge advantage.

2) still has a great missile game - you just can't use them in the same way. They have different functions and they are good at what they do

3) still has great recovery - traditional bomb jumping isn't even needed.

4) zair - nuff' said

5) GREAT manueverability and REALLY GOOD RUNNING SPEED - Samus is in no way slow. floaty and slow are two different things. her running speed is pretty good and her attack speed is excellent

6) bombs - they are sooo fuking good its not even funny. They can aid her offensively and defensively

7) Damage output - Samus does a LOT of damage over a short period of time. So much so, that a good Samus can have their opponent at 150% before they even hit 50%. Her knockback nerfs are not that bad considering the fact that you can beat out your opponent in each stock just off of tempo alone.

To be quite frank, Samus' greatest advantage is her adaptability. Because she does have a good camping game as well as nice comboability, she can switch up and use what is needed. The issue is whether or not a player patient enough to learn how to do this and perfect their technique. Lets face it, most people don't like Samus because she is unconventional. She isn't your cliche fighting game character who handles super generically. She's wierd, but this is what is going to make her top tier. Im glad lots of people won't use her, because that just means that lots of other people won't know what to do against really good Samus players who know what they are doing.

Oh yeah, and Hugs doesn't know what he's talking about. Her moveset isn't as effective as it was before? What? Anyone but me notice how much better her fair got from melee? How about dtilt? Yeah it was good, but now it kills. How about the fact that you can cancel a falling uair to an u-smash? I mean, you can cancel it into anything which is beautiful, but this gives her u-smash some viability now, and its super good at low %.
 

D4RK_HUNT3R

Smash Cadet
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Dec 12, 2007
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Um, Gum, don't sound ignorant. Watch some professional Melee Samuses on YouTube (like Hugs) and you'll see Samus had much more options than she has now. She has much less killing moves than before. Her floatiness does not help her at all, her increased size makes her easier to be hit.

She has new strengths, but her weaknesses outweigh them. She's not horrible, but don't you dare say she's better than in Melee or even that she's top tier.
 

Gum

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Um, Gum, don't sound ignorant. Watch some professional Melee Samuses on YouTube (like Hugs) and you'll see Samus had much more options than she has now. She has much less killing moves than before. Her floatiness does not help her at all, her increased size makes her easier to be hit.

She has new strengths, but her weaknesses outweigh them. She's not horrible, but don't you dare say she's better than in Melee or even that she's top tier.
Please don't make me laugh. I sound ignorant? First of all, who do you think I studied off of in melee for my Samus? Hugs, Wes, Phanna, all of which had amazing melee Samus'. This however is not melee. Samus was thoroughly outdone in melee by Fox, Falco, Peach, Marth, and Shiek. This is not the case in Brawl. I think you are actually the one sounding ignorant. Brawl Samus has not a single bad move ('cept u-smash). She has the most auto-canceled aerials in the game. Her floatiness is negligible in the hands of a good samus player, and in fact helps her when it comes to dominating with aerial combos. This plus incorporating short hop dairs and bombs in close range combat makes her a beast, and she is pretty much able to handle any character in the game. You ever try fsmash out of shield around resonable KO % like 120 or 130? It works. How about actually learning how to effectively land bairs at even lower percents like 115 or 120. Again, it works. How about realizing the fact that her ability to rack up damage fast as hell through a combination of projectiles and close range hard hitting attacks and combos means that even if you don't KO until 150+, you still got them that high before they got you to 100%. How about the fact that uair canceled dtilt is pretty much a free KO at around 130% and usually always works if you set up with missiles or zair. Can she be top tier? Hell yes. No one notices though because they are too busy kissing *** to the people who they deem to be "the best samus players so far." Yeah, zair was a great discovery, but it means nothing if you dont follow up and GO FOR THE KO. There are lots of great samus players who are better than Hugs and Hylian who people don't know about because they dont post vids or don't have the means to, but because you don't see it, your not open to the idea that maybe there is some stuff to samus that you aren't seeing yet? Learn something before calling others ignorant.
 

everlasting yayuhzz

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Please don't make me laugh. I sound ignorant? First of all, who do you think I studied off of in melee for my Samus? Hugs, Wes, Phanna, all of which had amazing melee Samus'. This however is not melee. Samus was thoroughly outdone in melee by Fox, Falco, Peach, Marth, and Shiek. This is not the case in Brawl. I think you are actually the one sounding ignorant. Brawl Samus has not a single bad move ('cept u-smash). She has the most auto-canceled aerials in the game. Her floatiness is negligible in the hands of a good samus player, and in fact helps her when it comes to dominating with aerial combos. This plus incorporating short hop dairs and bombs in close range combat makes her a beast, and she is pretty much able to handle any character in the game. You ever try fsmash out of shield around resonable KO % like 120 or 130? It works. How about actually learning how to effectively land bairs at even lower percents like 115 or 120. Again, it works. How about realizing the fact that her ability to rack up damage fast as hell through a combination of projectiles and close range hard hitting attacks and combos means that even if you don't KO until 150+, you still got them that high before they got you to 100%. How about the fact that uair canceled dtilt is pretty much a free KO at around 130% and usually always works if you set up with missiles or zair. Can she be top tier? Hell yes. No one notices though because they are too busy kissing *** to the people who they deem to be "the best samus players so far." Yeah, zair was a great discovery, but it means nothing if you dont follow up and GO FOR THE KO. There are lots of great samus players who are better than Hugs and Hylian who people don't know about because they dont post vids or don't have the means to, but because you don't see it, your not open to the idea that maybe there is some stuff to samus that you aren't seeing yet? Learn something before calling others ignorant.
Samus is not good. Top tier nothing. lol
 

HugS

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Oh yeah, and Hugs doesn't know what he's talking about. Her moveset isn't as effective as it was before? What? Anyone but me notice how much better her fair got from melee? How about dtilt? Yeah it was good, but now it kills. How about the fact that you can cancel a falling uair to an u-smash? I mean, you can cancel it into anything which is beautiful, but this gives her u-smash some viability now, and its super good at low %.
LoL, really? Maybe you're right, I only invented the most effective modern samus style in melee, and kept being the best samus for about 3 years, improving every month, never once "washing up" in all the years I have been playing.

Maybe this is a new samus, but I still know her, and I still know competitive smash.

Her fair is only better in the sense of racking up damage. In melee her fair was better as a set up move, which led to a different move, which led to more damage and more of an advantageous position than a fair would in this game.

Again her dtilt has improved in the sense of knockback. In melee, her dtilt was better as a set up move, which led to a different move which led to more damage and more of an advantageous position than a fair would in this game. It also killed in melee.
Are you getting the picture?


Falling uair is great, but i think you are ignoring the negative sides to it. Such as a lack of proper spacing and a lack of a proper follow up on a shielded opponent (her jab combo seems to be the best bet...great).

Please don't make me laugh. I sound ignorant? First of all, who do you think I studied off of in melee for my Samus? Hugs, Wes, Phanna, all of which had amazing melee Samus'. This however is not melee. Samus was thoroughly outdone in melee by Fox, Falco, Peach, Marth, and Shiek. This is not the case in Brawl.
She wasn't outdone by fox, falco, peach. I didn't lose to a single fox/falco in the last 2 years before brawl's release. Many good samus players would agree that fox/falco were very beatable as samus. These foxes/falcos I beat were better players than I at times. Marth and Sheik were a different story, but certainly manageable.

I think you are actually the one sounding ignorant. Brawl Samus has not a single bad move ('cept u-smash). She has the most auto-canceled aerials in the game. Her floatiness is negligible in the hands of a good samus player, and in fact helps her when it comes to dominating with aerial combos. This plus incorporating short hop dairs and bombs in close range combat makes her a beast, and she is pretty much able to handle any character in the game.
You're right, brawl samus doesn't have a single bad move except for her upsmash. But neither did melee samus. The key difference here is, while both did not have bad moves, most of samus's good melee moves were BETTER than her brawl moves given their respective environments. And I'm being generous by including bombs and super missiles as "good moves". VERY generous.

You ever try fsmash out of shield around resonable KO % like 120 or 130? It works.
Yeah I do try it, thing is, if you played against players who space properly, you'll realize her fsmash is lacking the range it used to. There's also plenty of startup lag, FYI. On MANY of her moves.

How about actually learning how to effectively land bairs at even lower percents like 115 or 120. Again, it works. How about realizing the fact that her ability to rack up damage fast as hell through a combination of projectiles and close range hard hitting attacks and combos means that even if you don't KO until 150+, you still got them that high before they got you to 100%. How about the fact that uair canceled dtilt is pretty much a free KO at around 130% and usually always works if you set up with missiles or zair. Can she be top tier? Hell yes. No one notices though because they are too busy kissing *** to the people who they deem to be "the best samus players so far." Yeah, zair was a great discovery, but it means nothing if you dont follow up and GO FOR THE KO. There are lots of great samus players who are better than Hugs and Hylian who people don't know about because they dont post vids or don't have the means to, but because you don't see it, your not open to the idea that maybe there is some stuff to samus that you aren't seeing yet? Learn something before calling others ignorant.
There's one difference between you and I. We both have our own theories on what works best, but I happen to have experience and access to other experienced players. Even if somehow I am being ignorant, you are, in fact, being more ignorant because of your lack of experience. These advantages are not as amazing as you make them seem.
 

Corigames

Smash Hero
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Oct 20, 2006
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Samus is not in Brawl. There is a character in a power suit that resembles Samus, but that is not her.
 

Da N

Smash Journeyman
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Apr 28, 2007
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433
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The vacinity of the planet Earth. (California)
Samus has been nerfed, yes, but she is still playable. Although her missils are weaker theyre still worth using, along with every other nerfed attack she has. Her edgeguarding game is worse becuase of the auto sweetspot. Her charge shot is still good, its one of my main kill moves. Her zair is just good and her air game is still just as good and maybe even better (except her nair).

Look at the possibilities instead of "Im right and your wrong and thats just the way it is."
 

Gum

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LoL, really? Maybe you're right, I only invented the most effective modern samus style in melee, and kept being the best samus for about 3 years, improving every month, never once "washing up" in all the years I have been playing.

Maybe this is a new samus, but I still know her, and I still know competitive smash.

Her fair is only better in the sense of racking up damage. In melee her fair was better as a set up move, which led to a different move, which led to more damage and more of an advantageous position than a fair would in this game.

Again her dtilt has improved in the sense of knockback. In melee, her dtilt was better as a set up move, which led to a different move which led to more damage and more of an advantageous position than a fair would in this game. It also killed in melee.
Are you getting the picture?


Falling uair is great, but i think you are ignoring the negative sides to it. Such as a lack of proper spacing and a lack of a proper follow up on a shielded opponent (her jab combo seems to be the best bet...great).



She wasn't outdone by fox, falco, peach. I didn't lose to a single fox/falco in the last 2 years before brawl's release. Many good samus players would agree that fox/falco were very beatable as samus. These foxes/falcos I beat were better players than I at times. Marth and Sheik were a different story, but certainly manageable.


You're right, brawl samus doesn't have a single bad move except for her upsmash. But neither did melee samus. The key difference here is, while both did not have bad moves, most of samus's good melee moves were BETTER than her brawl moves given their respective environments. And I'm being generous by including bombs and super missiles as "good moves". VERY generous.


Yeah I do try it, thing is, if you played against players who space properly, you'll realize her fsmash is lacking the range it used to. There's also plenty of startup lag, FYI. On MANY of her moves.



There's one difference between you and I. We both have our own theories on what works best, but I happen to have experience and access to other experienced players. Even if somehow I am being ignorant, you are, in fact, being more ignorant because of your lack of experience. These advantages are not as amazing as you make them seem.
For one, I was addressing dark hunter with being ignorant. Now, you speak about the environment. This is my case in point. In the Brawl environment, there are lot of things that samus has that allows her to overcome what people are saying she cannot. Mostly things Ive already addressed.

As far as fsmash out of shield against a well spaced opponent, a sliding forward smash will work almost every time.

I would address all the points you brought up, but in the interest of time I'll just say this. I for one, am not an inexperienced player, and fyi I play a LOT of really good players who have been competetive for years upon years. None of the things I am saying goes without evidence. Oh yeah fox and falco and the like were very beatable by samus, but lets face it, against reallly reallly good foxes who knew all and every technique possible with fox, and utilized them to their fullest potential, samus couldnt do much. doesnt mean it wasn't a good match, but it almost always ended bad for samus. In brawl, she doesnt need the same set ups that she had in brawl because other characters are different just like her. According to this environment, what she DOES have works wonders against most characters. Now I mean really, Im tired of having to prove to people that samus is really fuking good in Brawl, but I'll post some of my vids to show you what I mean. Just to give you an idea though, my strategy revolves around projectile set ups into grabs, and in close range I use SHDair followed by single jabs and basically keep following up so that there is a sort of lock down effect. I cover my *** with well placed bombs, which I dont think people realize work wonders, and the kill comes from fsmash out of shield, uair canceled dtilt, dsmash or charge shot, and/or zair to charge with not too much predictability. Im not saying Im an unstoppable samus, but I do think that it works in most match ups, enough to the point were its actually fairly easy to win matches.

Basically, it just seems most people are assuming that she is not usable based on what others SAY as opposed to sticking with it. I almost gave up on her until I started using bombs, and using her SH'd aerials in every close range situation. We do have different theories, but one thing is this. Because so many people are hating on her, lots wont use her, which means lots wont have the opportunity to play against her, which means that lots of people are going to be in for a rude awakening when they play against really fuking good samus players who know what they are doing and how to adapt in matches. Thats a strength in itself. Or maybe I just like to stick with my main and find out EVERY POSSIBLE ELEMENT about them before I go and say "pssh naw she sucks, never make it past mid tier." I beg to differ.
 

RIP101

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Mar 9, 2008
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Do any you guys know what makes someone top tier? It's the player not the character you use. People who are good with Marth or the space animals are good now because the play style didn't change much from melee and don't have to make huge transitions in their game. The game has been out for a month or two (depending on where you are), and people have not had enough time to adapt to the new playstyle of Samus. A good player can kill with their character of choice because they know their moves and how to set their opponent up for the kill. Sure, Samus doesn't have a lot of killing moves, but people just need to spend the time to learn how to use them at the right moment.
 

Rohins

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Do any you guys know what makes someone top tier? It's the player not the character you use. People who are good with Marth or the space animals are good now because the play style didn't change much from melee and don't have to make huge transitions in their game. The game has been out for a month or two (depending on where you are), and people have not had enough time to adapt to the new playstyle of Samus. A good player can kill with their character of choice because they know their moves and how to set their opponent up for the kill. Sure, Samus doesn't have a lot of killing moves, but people just need to spend the time to learn how to use them at the right moment.
You are describing something different. Take melee for example. Hugs performed very well using Samus. Hugs is a good player, Samus was not top tier. Most people are discussing character advantages when they speak of tier placing (kill setups, priority, etc.). Most of the arguments made support Samus being lower tier than most characters (speaking strictly moveset). Because of this, most Samus mains will be less successful than non-samus mains. Success being measured by tournament placing.

Of course, if you are an amazing Samus player vs an average Snake player yeah you are going to win. When you break down the tools each character has you can't ignore what are clear deficiencies.

That all being said, my main gripe with Samus is a pretty distinct one. I have trouble with kill setups. As Gum stated, racking up the damage and killing someone by countering out of shield (fsmash, dtilt, w/e) works very well. My problem is assertive kill setups, if someone decides they don't want to attack me I can't set up the kill.

I don't want to detract from the current conversation, I'll make a separate thread for kill setups.
 

Pi

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If you are a good enough player, you can win 100%.

I like to think that way, keeps me from complaining haha
I just ignore the fact that a skilled samus player will lose to an equally skilled player of certain other character.
 

Starizzle

Smash Apprentice
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Jan 3, 2008
Messages
134
KO'ing with her is a misery. Had she more KO potential, and were her missiles not so crappy, I might play her.

I love Samus, Jigglypuff, and Peach. In fact, I like them so much as characters that I've spent considerable time trying to make them work, but they are just not competitive. The uncalled for nerfs killed their game.

A stupid Kirby can kill someone at 70% with a spammable side B that is fairly easy to land, while my Jigglypuff's rest, which is considerably harder to land and is lethal for the user if it misses, can only kill at similar or higher percentages? Balance my ***, Sakurai; I always knew you had an affair with the space animals, Marth, Pit, TL, and Metaknight.


your kidding me, right? im a kirby mainer. ONCE IN AWHILE i play as jigglypuff BUT only because i get bored and wanna show ppl a jigglypuff glitch. and whenever i play as her i often win alot. and her FS does alot of damage too
 

HugS

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As far as fsmash out of shield against a well spaced opponent, a sliding forward smash will work almost every time.
Good luck finding someone to do a move with enough afterlag to allow you to pull that off out of a shield. I think our definition of "proper spacing" may be different.

I would address all the points you brought up, but in the interest of time I'll just say this. I for one, am not an inexperienced player, and fyi I play a LOT of really good players who have been competetive for years upon years. None of the things I am saying goes without evidence. Oh yeah fox and falco and the like were very beatable by samus, but lets face it, against reallly reallly good foxes who knew all and every technique possible with fox, and utilized them to their fullest potential, samus couldnt do much. doesnt mean it wasn't a good match, but it almost always ended bad for samus.
But, i still beat very very good foxes and falcos with samus. She obviously was capable of handling the match up, almost to a point of being a counter IMO. You were hard pressed to find anyone who would willingly use fox or falco vs me in tournament.

Look, we obviously have a difference of opinion on the way samus works, so I'll just wait until you post vids to prove me wrong, because as far as my knowledge goes, you're being slightly delusional.
 

[FBC] ESAM

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Before i start, hugs, i never had much difficulty with marth as samus...never lost to one in a tournament besides my brother, but hes my brother so i don't count that. Fox and falcos were fuuun as hell, gimp kills were my specialty.

Samus is a mediocre character in this game. It does not matter how good you are, she will still be mediocre. She will get countered by several characters, while having advantages on some herself. The level of hatred towards samus in this board is kinda scary, and for the most part, the people trying to redeem her qualities are just plain arrogant and cocky (most, not all) Samus has one of the best, if not the best attack in the game, her zair. Samus has i think...3rd or 4th LEAST killing potential in the game. Samus is different, her weak missiles are better imo, and smash missiles are...different, less knockback, but more damage. Her nair is worse, plain worse no matter how you look at it. Hugs hit a lot of points when comparing fair and dtilt, and i used them as set-ups more than killing moves, and thus gave more % to the opponent and blah blah blah.

The balance that sakurai was talking about was in general, not character specific. The worst character in this game can do better against the best character in this game compared to melee. But c'mon, you honestly expect a fighting game to be 100% balanced while having different playstyles, sizes, knockbacks, and moves? Dream on.

Samus will always be more of a counterpick character in brawl than more of a "i main her" character since she is pretty shallow in what she can do. Besides, in brawl, you will need at least 3 characters to ensure you don't get ***** by a specific character. Samus is still samus, strengths, although less, and weaknesses aplenty. She will still be the coolest character cuz she ****in kills people from outer space with an arm gun. You just need to find a way to use her efficiently.

I feel like i said nothing just now ...
 

Gum

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Before i start, hugs, i never had much difficulty with marth as samus...never lost to one in a tournament besides my brother, but hes my brother so i don't count that. Fox and falcos were fuuun as hell, gimp kills were my specialty.

Samus is a mediocre character in this game. It does not matter how good you are, she will still be mediocre. She will get countered by several characters, while having advantages on some herself. The level of hatred towards samus in this board is kinda scary, and for the most part, the people trying to redeem her qualities are just plain arrogant and cocky (most, not all) Samus has one of the best, if not the best attack in the game, her zair. Samus has i think...3rd or 4th LEAST killing potential in the game. Samus is different, her weak missiles are better imo, and smash missiles are...different, less knockback, but more damage. Her nair is worse, plain worse no matter how you look at it. Hugs hit a lot of points when comparing fair and dtilt, and i used them as set-ups more than killing moves, and thus gave more % to the opponent and blah blah blah.

The balance that sakurai was talking about was in general, not character specific. The worst character in this game can do better against the best character in this game compared to melee. But c'mon, you honestly expect a fighting game to be 100% balanced while having different playstyles, sizes, knockbacks, and moves? Dream on.

Samus will always be more of a counterpick character in brawl than more of a "i main her" character since she is pretty shallow in what she can do. Besides, in brawl, you will need at least 3 characters to ensure you don't get ***** by a specific character. Samus is still samus, strengths, although less, and weaknesses aplenty. She will still be the coolest character cuz she ****in kills people from outer space with an arm gun. You just need to find a way to use her efficiently.

I feel like i said nothing just now ...
They were good points on the fair and dair indeed but consider this:

Fair - Racks up damage obviousley, but it STILL sets up, AND its actually easy to hit with.

Dtilt- STILL sets up, has MORE range, and still kills

Both have no landing lag. All in all, these two attacks have little disadvantage to them. Use them efficiently, and be happy.

And efficiency is what Im talking about. Obviousley, I disagree with the assessment that Samus is mediocre. Ive had great success with her, and its not because I play against bad players because thats not the case. People are so wrapped up in what other people are saying about her "inability to KO" that when they play her, they assume she cant get the kill, so they don't do all they can to get it. Its psychological. Realize the fact that she has tons of options, and capitalize on it. She can rack up damage faster than a lot of characters because she has a great mixture of strategies. Picture this: You are at 140%. First of all, I got you to this % before you even got me to 100%. THis is one of her strengths. I SH cancel two homing missiles and upon my approach, I drop a single bomb right before I reach you. You now have very few options. You can either:

Shield -
A) You shield one missile, get hit by the second, in which case you just lost the stock because Im going to follow up with a uair cancel dtilt/ wutever else.

B) You shield both missiles, in which case I grab throw and charge shot.

Spot Dodge -
A) A noob thing to do, but it is still a reaction. Again you just lost the stock, because you WILL get hit by a missile which leaves you open for a follow up

Approach -
A) If you move forward to interrupt, you are probably gonna get hit by that bomb that you prolly dont care about, in which case you just took another 5 to 9% and lost the stock because the bomb leaves you open to follow up

Retreat-
A) Prolly the best thing you can do, because you may not lose the stock, but you probably will get hit by a zair, and either way, I didn't get put at a disadvantage.

Get hit-
A) You just lost the stock

Most people don't even use her bombs because they assume they suck, and by doing so they cut out a huge part of her offense AND defense. The fact that they are timed is great. They blow up when you need them to. If you get grabbed, or intercepted there is the bomb you interrupt your opponent which not only stops them, but allows you to go back on the offensive.

This is a brief description of what my philosophy is. You use what she has to force you opponents move. Few characters have this these options. Samus is reactionary. You act, you read, and you exploit. Most people dont do this though. I know because Ive seen it. They camp, they dont go for the KO when they should (which makes it seem like she cant KO at all), and they dont utilize her aerials in close range.

No, missiles don't kill, but they make your opponent act, and if they dont they just ate damage which helps you either way.

No, her moves dont KO at 80%, but its Brawl, this is the case for most characters.

Her fair is different from melee, but its also actually hits this time around and behaves like a disjointed attack should.

Like I said, I will post vids, but all Im saying is that it pisses me off that people are ragging so hard on a character that I know to be so much better because Iv'e experienced otherwise. Disilusioned? No, just someone who knows how to use Samus and therefore has success with her, as opposed to what most are saying. Im not trying to be an *** or rude or anything. Im only giving all this because they are imperical elements of her game.
 

D4RK_HUNT3R

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Don't say you know how to use her as if Hugs didn't. I'm quite sure he's far better a Samus than you. Just because you are better than other people does not make Samus better than other people's characters. She IS useable. She DOESN'T suck. She is just no where near the greatness of some other characters in this game. Really, start examining in depth some of the other characters and you'll find far more positive things about them than you will with Samus.

I am not bashing Samus, but I am just trying to make you realize that Samus sure as freaking hell is not one of the better characters in this game.
 

Gum

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Don't say you know how to use her as if Hugs didn't. I'm quite sure he's far better a Samus than you. Just because you are better than other people does not make Samus better than other people's characters. She IS useable. She DOESN'T suck. She is just no where near the greatness of some other characters in this game. Really, start examining in depth some of the other characters and you'll find far more positive things about them than you will with Samus.

I am not bashing Samus, but I am just trying to make you realize that Samus sure as freaking hell is not one of the better characters in this game.
And once again, this is where you are wrong. So tired of repeating myself. She has very little negative aspects. It just seems like she does because sooo many people are claiming that, which is only a product of them not knowing or using all her strengths and adding their own style to them in a match. Of course Im not saying that Hugs cant play samus, but what I am saying is that I feel like, as a good samus player, he shouldn't mislead people, as if she isn't good. As far as other people's characters, that point is null and void. If everyone says MK is better than Samus because he has more priority than her (which he does), but in a match I utilize different tactics to win, that in itself proves that MK is in fact not a better character than Samus. These are simple concepts. She's strong, but its gonna take a lot for people to realize it.
 

k4polo

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Well from my experience with regular samus. She has great long range attacks but she relatively slow and cannot KO to well. Plus her up close game isn't that good as per say marth or toon link. Closing the gap against Samus is probably her weakness.

But she has some of the best spacing options in game.
 

Gum

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Well shes not slow, she can KO just fine, and hee close range combat is awesome, just gotta know how to work it. She don't need no **** sword.
 

Lucrece

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Well shes not slow, she can KO just fine, and hee close range combat is awesome, just gotta know how to work it. She don't need no **** sword.
How can she KO just fine? Tell me how you KO at 70-90, like some good characters do with regular smashes and whatnot, and I'll accept that claim.

The best Samus can afford on KO potential is landing a charge shot on an opponent at 100-110 near the edge of the stage.
 

Pi

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How can she KO just fine? Tell me how you KO at 70-90, like some good characters do with regular smashes and whatnot, and I'll accept that claim.

The best Samus can afford on KO potential is landing a charge shot on an opponent at 100-110 near the edge of the stage.


Gimp them off the stage...zair/homing missile

Push them out far, edgehog them...


KOing isn't always about smash moves :laugh:
 

Lucrece

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Gimp them off the stage...zair/homing missile

Push them out far, edgehog them...


KOing isn't always about smash moves :laugh:
Edgehogging and gimping recoveries isn't nearly as reliable as it was before, much less with competent opponents.

To push them off the stage you need to knock them out in the first place, which Samus isn't very good at.

Marth can gimp recoveries just as well and still manages to KO people at around 70 if he connects his hits well; Metaknight can do so at 90%.
 

doom dragon 105

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samus sucks in this game unless you have a perfect spacing game and if you do have a good spacing game she still sucks.

-weak
-bombs suck
-charge shot can barely kill
-slow

all she has is a decent keep away game and good recovery

samus<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<snake
 

D4RK_HUNT3R

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1) She can rack up damage quite fast.
2) Charge shot kills better than some of her other kill attacks. Everyone is weaker in Brawl, Samus is no exception. While some of her attacks kill at 130% or 140%, charge shot can usually finish at 120% or less, and that's not at the ledge.
3) I'm not saying she's the best, but she doesn't suck.
 

Gum

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How can she KO just fine? Tell me how you KO at 70-90, like some good characters do with regular smashes and whatnot, and I'll accept that claim.


The best Samus can afford on KO potential is landing a charge shot on an opponent at 100-110 near the edge of the stage.
70-90? There are only a few characters in the game that KO at that percentage, and thats provided your opponent doesnt DI the **** out of the attack. That being said, MOST characters, including samus dont KO until like 120% +. You can KO with samus at 100% with a power missile + charge shot from the middle of FD. This is with significant DI. She can KO with an fsmash out of shield at 120 - 130% +. She can KO with dtilt at between 130 - 140%. People saying she cant KO is a mind game. It can be done, but everyone believes she cant so they dont.


samus sucks in this game unless you have a perfect spacing game and if you do have a good spacing game she still sucks.

-weak
-bombs suck
-charge shot can barely kill
-slow

all she has is a decent keep away game and good recovery

samus<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<snake
Wow. Its unbelievable how much you dont know what you are talking about. Please quit life immediately. Weak? Iv'e addressed this. Bombs suck? No. Once again, its a tool that people don't use enough because they ASSUME that it sucks just because its different from melee. Bombs ****. Charge shot can barely kill? Charge shot doesnt kill like it used to. Big deal. Welcome to Brawl. It kills when it should. If it doesnt kill at 120%, then wutever. Its not a move that kills at that percentage. Within context, that is fine. There are other ways to kill, but if you wanna get a kill from long range, your gonna have to rack up some more damage, so fuking do it and stop crying. Slow? Have you quit life yet? No, she's not slow. You ever take out time to check her running speed? She gets across stages pretty fast. Floaty and slow are two different things. Her attacks chain into each other with great speed, and her short hop (which is actually short) fast fall gives her even more speed. Don't assess things you don't know about please.
 

Lucrece

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Marth, DK, Snake, 3D, Zelda, Metaknight (at ~90, arguably the worst at KO'ing of this list), Ganon, Ike, Olimar, Kirby, Wolf, Bowser, Luigi are some that come to mind that can KO from the stage pre-100 consistently.

Samus KO's at 120-130 if she's lucky, normally it comes at ~140-150. The only way to kill someone at a reasonable percentage as her is to land a charge shot at around 90-100 near the ledge, or to gimp them to death.
 

Gum

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And that is what, maybe a 3rd of the cast? Not even considering some of them wont even be used. Not to mention that MK, Luigi, Kirby, and Wolf early KO moves can be DI'd out of easily. I KO at 100% all the time. This is not even taking into account the fact that she racks up damage fast as hell, so even if you dont KO till 150%, you still got them there in less than a minute. It levels out either way you cut it. Not really an issue.
 

Lucrece

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And that is what, maybe a 3rd of the cast? Not even considering some of them wont even be used. Not to mention that MK, Luigi, Kirby, and Wolf early KO moves can be DI'd out of easily. I KO at 100% all the time. This is not even taking into account the fact that she racks up damage fast as hell, so even if you dont KO till 150%, you still got them there in less than a minute. It levels out either way you cut it. Not really an issue.
All but Ganon, Kirby, and Bowser are one of the most used characters in competitive tournaments.

I'd love to make Samus work. To give you some insight, I adore Samus and Link (not that atrocious creature called TL that they dare to pass off as an alternative of young link), two of the currently considered worst characters. There's nothing I'd love but to make them work competitively. However, it is hard not to notice how mediocre they are when you try out characters like Wolf, Metaknight, Marth, Toon Link, Snake (granted, this character is fairly hard to pick up due to his quirky gameplay), and Pit. I admire Samus and Link so much for what they represent, but I just don't see them so highly in this game.

Maybe if you and others keep posting some neat videos, I could be shown the light. I'd really love to convince myself that I have a shot at competitive play with Link and Samus.
 

Gum

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Well basically, she works for me, so I have few complaints. Im pretty sure Sonic and Yoshi are fighting for worst characters in the game. Maybe my style works around her disadvantages. Ive given evidence. but wutever.
 

Lucrece

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Well basically, she works for me, so I have few complaints. Im pretty sure Sonic and Yoshi are fighting for worst characters in the game. Maybe my style works around her disadvantages. Ive given evidence. but wutever.
Sonic, yes. Yoshi,no.

Yoshi's just massively underrepresented, so you won't see many Yoshis-- assuming there are any to start with-- being recorded, let alone acknowledged by the backroomers.
 

Corigames

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Hey, I'm from WV... this isn't off topic >_>

I quit Samus. She plays completely different than how she did play, and she became unplayably uncomfortable to me for it. So I play Pit now. He feels better. Maybe Samus isn't that bad of a character, but not in my hands. When I pick her up, I have to many melee tendencies flowing through my fingers to make her act how she should in Brawl.
 
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