separate post because @
Nicole
is special
G1
You do really well in dealing with fox's speed and
your bread and butter confirms is perfect (nair to grabs , B-throw at the right %s to flip jump spike ect).
I am not really good at this MU any more since the horrible memories of the jab lock he used to have, I feel like your being a tad
risky by B-reversing paralyzers towards him because fox is so god damn fast on the ground that dash grabs to his usual combo BS is easier when you are stuck in that animation.
You did really well avoiding losing that 1st stock (sexy dair stall to Bair I love doing that with it and other moves as well

) There was actually an unfortunate thing I noticed because I do what you did a lot in the MU as well.
Every time he was recovering and you charged paralyzer he grabbed the ledge but the one time you decided not to he side b'd on stage, It might be more beneficial to do that and force him to reflect it or grab the ledge so that you can attempt to punish his get up option this also gives you more breathing room while keeping them pressured.
Jab-> boost kick -> up air -> flair ? I approve there was very little risk for you there and you got away with it at 0% nice work (sucks that he got out though I mean he's Fox FFS)
#3:30 seconds exactly what I said earlier happened you delivered yourself to Fox on a silver platter for him to do that grab combo on you. After that combo Fox just straight up started bullying you like everyone does once we've lost the lead from a string like that.
4:17 very risky but well use of the flip jump kick Fox didn't know that you'd be able to act before hitting the ground and got caught off guard, Don't feel bad about the RIP grab attempt it happens to us all =[.
He had you going for a bit until
you converted a ledge jump -> a bair for a kill with that rage ,the courage you have in the dark times is really good a fair number of others would have faltered and let the fear control them.
WOW that ending I can't believe right there dead zone grab again, One thing I'll tell you though is that when you got that
downsmash at 0% you could have gotten like 1 or 2 more on him by charging and walking (being honest I would have more than likely forgotten because of my % and the heat of the moment but you could have had slowed the pace of the game down by keeping him disabled for a certain short amount of time)
G2
That was a really interesting opening to match because no one would really expect the paralyzer when you've run off the platform.
The smaller stage gave you a lot of advantages in terms of being able to chase Fox more effectively his speed means little if he has no where to go.
Very nice Boost kick OoS on his uptilt (never considered that myself),
That downsmash flip jump kick through the platform was orgasmic he was at the right % for death and at first i thought you'd spike but it was clearly not needed =).
You have really
good mobility around the platforms and the only thing that could make you even faster would be flip jump kick edge cancels, Also
please stop the orgasmic boost kicks OoS I'm running out of pants to change into xD, I am starting to think we should be punishing all multi-hit jabbers with JC boost kick out of shield.
I know
you wanted that grab but it wasn't worth it even though you were styling on Fox for his past 2 stocks XD, Just think about the 3 stock and not the potential JV 3 stock ;p.
at 8:20
when you missed a flip jump kick fox went to reflector -> grab the ledge as you tether'd , If you reeled in faster you could have trumped him and just Bair'd him, Seeing as he got boost kicked again I guess it does not matter though ha ha.
G3
the start seemed like a series of unfortunate event's like that down smash, up air, up air ->2nd downsmash you tried to get .
You got a tether cancel -> flip jump kick which was well worth the risk, I am not sure if he didn't expect it but I've gotten something similar before because I thought they wouldn't expect it.
12:27 when
fox side B'd onto the stage you got a paralyzer and went for the safe grab is there a reason you didn't try to get a downsmash charged or uncharged Or a boost kick for that matter? I understand he's a fast faller so that may have influenced it quite a bit, Just curious because maybe he'd anticipate the grab and spot dodge out of fear ;p.
Oh I see you
Nicole with that Trixy dair through the bf platform well played these are the kinds of mixups that catch people off guard and force them to be honest vs Zss XD.
At 13:20 when you boost kicked the ledge to grab it fox was charging his down smash I am fairly certain that if you had aimed the boost kick to slide up the slope from underneath you would have launched Fox slightly giving you a free recovery/upair depending on circumstances. Granted again you murdered him seconds later your doing really well on closing up their stocks.
That ending was really unfortunate you did extremely well
you just need to avoid those "panic/anticipated approach" grabs you're throwing out there at Danger Zone %s, I think you lost like 4 stocks EXCLUDING G1 and those BS dead zone grabs.
Try to learn/incorporate flip jump edge cancels into your game it's a useful tool in getting away from people to reset , Chasing people of stage or merely stalling for time/to think of how to approach the situation.
You land more boost kick out of shield then someone I know who's is like 3x better then me at Zss Imo.
Your Breverse paralyzer game was good you don't over use it like I do, It was just a bad MU where they have far to much mobility to punish you or something like Fox's upsmash to punish you for being risky.
Honestly you probably noticed some of the mistakes you made and just need to be more mindful next time.
I am curious what did you place at that tourney BTW?
So that was like an hour and a half of Smash replays for me Going to AFK for a year or 2 i'll come back and do some more later.