So... Was it ever actually figured out why Fuujin was banned?
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If you have the replays and it's just a matter of recording your clips, I'd be happy to help out.I can always appreciate some nice new stuff Near! Can't wait to see the whole thing.
Always wished I could make a combo video lol.
I saw that handsome mug in some of the photographer pics. Looked like everyone had a blast, sad I missed it this year.Aside from the bad of my own performance, everything was incredible!!! Trash talked many a person, made many more friends, and just had a great time the whole way through.
You prob put in "Fuujin" (did that too the first time). His username is Fujin with just one "u" tho.it still says it's 6 points but his profile is giving an error message saying it's not available..
Omelets are always great in my book. Also, my sig is a from a 90's cartoon style drawing based on the video for Tonight Tonight by The Smashing Pumpkins which is one of my favorite songs ever. The music vid is in the link (so you can see what the illustration is referring to) and the full drawing is below.On a more literal note, an omelet would taste pretty good about now...
^Nice sig, btw. What's that from?
Nothing of value was actually lost really. This omelet will just have a bit less pepper for now.
We need a new GIF queen.
Why thank you for the sig compliment! If you like foreign films and've never seen Malena, I highly recommend it.Also, Kaylo, all your sig GIFs are too good IMO. All those sigarettes. XD
*Edit*
So yeah, It's been pretty much confirmed that the PMBR is gonna completely dismantle and redesign P:M Zelda to be more like her disastrous Melee counterpart. Sufficiently alienating around 15+ Zelda mains.
YES! Cosmo is like my Idol Melee Zelda, a vid of his even taught me an intersting and helpful ledge guard Melee Zelda can do on fox, that's even more effective in P:M.I've been dedicating a lot more time into Zelda (in Melee) to deal with some awful Peach MUs like Jigglypuff. She's pretty bad but does work against people without the MU experience. I'm half considering being a full time Zelda main.
Should watch Cosmo (and his speedruns too) - his Zelda always inspires me to keep trying. Just outpatience EVERYBODY!
https://www.youtube.com/watch?v=WzKU3ONCOyo (not the best vid to watch but the patience!)
And honestly, if you can tolerate Brawl Zelda, Melee Zelda shouldn't be any trouble. Zelda's dsmash is like... a little bit worse than Peach's. So fast, strong, and a fantastic move for edgeguarding.
Funny how I'm learning patience from Melee and not Brawl.
I love you too, Auto.~My love for the other Mexican on the site has increased manifold as of right now.
I'd agree but she *does* have some nice things in Melee too. I think her OoS game is better in Melee, especially if you light shield which pushes you away enough to either f/b-air. Took me a while to get used to light shielding since I was so used to holding shield really hard from Brawl. Also jump-cancel up smash from shield is godly until the opponent figures out you can CC -> shield -> shield-grab.YES! Cosmo is like my Idol Melee Zelda, a vid of his even taught me an intersting and helpful ledge guard Melee Zelda can do on fox, that's even more effective in P:M.
Still though, on a data based reasoning, it's WAY easier to tolerate Brawl Zelda. She's just cursed by Brawl physics. > _ >
I mean, nearly every move is better (albiet, a bit slower) in Brawl, data wise. I won't put up examples, but they're just nearly all better.
Melee Zelda just had those kicks. Which overall made her better competitively then brawl Zelda. But honestly, these two (Brawl and Melee) Zeldas should be compared to eachother IMO.
Yeah, light shield works some wonders for Zelda, she also has a good shield as well. (Covers her hurt-boxes well, and for long.) I still am not good at light shielding, but that's likely because I play more P:M and brawl.I'd agree but she *does* have some nice things in Melee too. I think her OoS game is better in Melee, especially if you light shield which pushes you away enough to either f/b-air. Took me a while to get used to light shielding since I was so used to holding shield really hard from Brawl. Also jump-cancel up smash from shield is godly until the opponent figures out you can CC -> shield -> shield-grab.
Zelda just lands kicks way more easily in Melee, and there's a far less punishing staling effect. For that, I prefer Melee Zelda over Brawl.