Game 1
- the misclick in the opening seconds of the match almost cost you a stock....take it easy with the short hop water gun charging for that reason. There was no need to hop just charge if he tosses a nade shield or crouch.
- For the entire 1st minute of the match you had very poor move choices and got punished for everyone. Examples were using b-air on snakes shield while he was in front of you.....using d-air on snake's recovery....chasing snake wrecklessly causing you to get u-tilted, also attacking snake everytime he plucked a grenade.
- You seemed to attempt some watergun camping but you used it against snake's n-air which was a poor decision figuring if you had let him wiff it you could have punished. You need to use watergun to maintain stage control also to handle grenades if they start to overwhelm you. Lastly you can use it to push him away from his c4 in case he tries to use it to recover offstage. Also you seemed to be overly anxious in using watergun time it better and the results will be better.
-You also really need to notice snakes significant range advanatge over squirtle...you really did not seem to know the u-tilt jab or f-tilt range which will make the match up much harder for you.
-The entire ivy stock redemonstrated all the issues I listed from squirtle.....lack of range knowledge, you seem to ignore grenades pelting you instead of dodging or clinking with them. You also really seemed to just be throwing attacks out when you need to be reading and responding to the player. You threw a n-air out while snake was still sitting on the ledge instead of responding to him ledgehopping, ledge rolling, or jumping over the ledge. You also caught him in bullet seed and ended it realllll early....you have to force him to eat every last % of that bullet seed since snake's struggle to DI out without taking good chunks of damage.
-Same story with the zard stock...you seemed to be throwing out moves instead of safe options. You didnt seem to pay attention to the grandes and attacked them a few times....not to mention you didnt use flamethrower once which will act as a shield against grenades by deflecting them along with tacking damage on.....just be careful if the snake ever DI's in towards you.
Please dont take this critique as any kind of offensive or arrogant critque against you I just saw a lot of flaws in your matchup knowledge of snake I wanted to point out. I play snake's alot and when you make bad decisions against him it really makes the matchup much harder than it really is.
Game 2
- Squirtle missed EVERY big oppourtunity he had.....you started an up-air chain and after you connected on the first up-air at low damage you went to n-air.....you could have connected at least 2 more u-airs and continued the combo...Snake's second stock you caught him in an early u-tilt lock and after the second u-tilt you short hopped...another big combo oppourtunity missed.
-Ivy and zard stocks were incredibly similar to game 1. Lots of attacks thrown out... little reading of your opponents and just overall very risky decisions with little reward were made.
Overall it was a bit of a better match but you need more matchup knowledge of range along with proper follows to your combos. You gotta use safer options though the attacks you were using were not helping you at all in handling snake.