Aside from T5, I don't know of any game that actually got patched via online... And Nintendo sure as hell is not taking advantage of it.
Soul Calibur IV gets patched online.
T5, however,
does not get patched online. T5:DR is a
downloable game for the PS3. You do not need T5 to play it. You
cannot play DR in conjunction with T5. The
only way to play DR is either through the arcade cabinet or by downloading it on PS3.
So is SSFT2, BTW (this one for the Xbox).
Tekken 6: Bloodline Rebellion
Which has still not been released for the console. It just a new iteration of T6 for the arcade. It's like the GG-series. Instead of using an entirely new engine, they reuse the same engine but tweak tons of things. But it's not some minor revision where they just rebalance a few moves and stuff, they're changing a whole bunch of things.
It's not a remake. Graphics overhaul aside, all they did was re-balance the roster (ie. blanka's roll is now a lot safer) and simplify some inputs. If that doesn't qualify as a revision, I don't know what does.
Maybe you should take this up with Sirlin. They changed quite a bit. Minor things but quite a bit. It was also quite the remake. I'm pretty sure Chun-Li's Spinning Bird Kick never worked that way before.
I'm pretty sure they use the term "Remake" for it officially, as well.
The time it took for the game to come out after its original iteration is also irrelevant; games being built as competitive games are not dismissed by their makers the moment they're out on the shelves. Unless its Nintendo.
It's relevant for the discussion at hand; companies rebalancing their games for the fanbase. SSFT2 was not rebalanced for the fans. It was remade into HD and the rebalancing was a bonus. They didn't randomly decide to rebalance it and then added HD as an after-thought.
A revision to me, mostly touches upon the intent of the designer when (re)designing a game. Even if some rebalancing is done, even if moves do not behave the same way, the question you should be asking yourself is whether those changes were added with the intent on designing a totally new game or to simply improve a previous iteration? A revision to me, encompasses much broader aspects than minute touches.
The question remains: How many games been revised in this way except when it comes to NTSC -> PAL changes? Very, very few except those patched online.
It is not, at all, a common practice.
The GG-series does not apply because every new game in the series is just that, a new game. They're
that different.
You don't seem to realize that the Brawl we are playing now is not necessarily the one that was meant to be played by its designers.
Creator intent is irrelevant. However, we're still playing the game the way it was
programmed. We're not reprogramming it.
These are all modifications WE have imposed upon ourselves, and the game, for the sake of competition.
They are not modifications. They are rules are regulations. It's one thing to say "We cannot play on Mario Circuit" because of this and that. It's a whole other thing altogether to hack Mario Circuit so we can play on it (if it ever comes down to that).
We're not changing the coding of the game by simply removing certain things from legal Competitive play.
So it is quite hypocritical for you to come here and boast that if a game needs any more tweaking per say to be made competitive, then it shouldn't be played. Fact is, we are given options as no other fighter game could ever wish to have, and they are being taken advantage of, because we simply can. So really, how is this situation any different? Whether it be by implementing hacks (which is just another option in our set of tools to modify the game and our standards to the majority's liking, not that I particularly care much about brawl+) or the ban of aspects of the game taking away from the general enjoyment of the game and its overall competitiveness, our history has shown that we've done plenty of things in the past to suit ourselves.
Because the two are different things.
Really, we're not any more scrubs now for discussing this than we were 5 years ago.
I'm sorry, I was not aware of the Smash community at large seriously contemplating hacking Melee to fit our liking 5 years ago. Evidence or I'm calling revisionist history.
So yes indeed, you can't just staple Sirlin's ideals over ours and hope to remain coherent.
I'd like a quote where I even mentioned Sirlin in this thread, please.
Better yet, one where I even used the word "Scrub".
Are you just making up our current debate in your head now? Because I can truthfully say I have never once, in this thread, brought up either Sirlin or
any definition of the word "Scrub".
So you're either delusional or a
liar. Either way, it's despicable.