Its fine if you havent had trouble with it, but you're dismissing it when you have two other people saying it's a quality projectile. Theres a lack of Wario mains who frequent this thread, and even less have probably played a quality Yoshi.
So don't make the claim that Yoshi's projectile is easy to avoid if you havent gone up against it.
Are you kidding me?
Yoshi's priority is quite good in the air, probably beating out any of Wario's aerials except the Dair. Maybe even that, as Yoshi's Uair beats G&W's key.
Yoshi is quicker in horizontal aerial movement than Wario is.
he doesnt fall as fast and he's a floaty character, meaning he can stay in the air, where he's more effective, longer. On the ground, he is quicker with attacks, as far as Im concerned.
You never mentioned that to me.
If it wasnt directed at me, then I dont have much interest.
Now that it has been directed at me, here we go.
Wario's Fsmash is slow, slower than Yoshi's. All it has is SA.
Chomp doesnt matter much because Yoshi has enough range to keep away from such a close attack.
Dtilt is slow. Yoshi's is quicker.
Jab? Yoshi's has more speed.
Wario's grab is quicker, but has little range.
Yoshi is quicker here.
Learn to read.
I said that even if he doesnt have the CG, Yoshi still has an inescapable combo that is release grab -> Usmash. It's an instant death if you get grabbed and you're in killing range.
Having played Badgey and Stomps a good number of times I think I'll spit my input on the battle.
First off eggs. They're a great projectile, and they mess up alot of the aerial characters. Except Wario, lol. You have to realize how absolutely ridiculously good his airdodge is. It's super safe to do, and he still retains his mobility in the air WHILE he is doing it, so it's not like Yoshi could run up and grab/attack Wario once he sees him falling back down from an airdodge.
Upsmash outprioritizes Dair and Fair. And grabrelease to Upsmash is a free kill at higher up %s. Also, ALL of Yoshi's aerials out prioritize Wario's. This is what Yoshi has over Wario.
Escalator you're main argument seems to be that Yoshi is faster than Wario and he is too close range to do anything. If everyone went by this basis though Wario would be garbage, lol. TONS of people are faster than him, and he is the closest ranged character in the game. Yet he has the advantage vs many other characters that have tons more range+speed over him.
Wario is all about preasuring. Yoshi can't counterattack or even grab(too slow and Wario will always evade from it or followup with something faster than his grab) from shield. Saying that you will not put yourself in the position that Wario is preasuring your shield or techchasing your rolls is simply impossible too. Spotdodges will result in getting bitten or Naird. Even though Yoshi has more horizontal clearing speed doesn't mean he could chase down or even run away from Wario's mobility. Toon Links even have huge problems keeping Warios out of there face and Toons keep away game is far better than Yoshi's(no offense).
Fsmash is not slow.... I can't even comprehend how you deducted that, lol. It has almost instant startup, and very little cool down, much less startup than Yoshi's and about the same cool down as Yoshi's. Because of this, Wario's mobility, and Yoshi's inability to do much from shield, what is stopping Wario from aerialling Yoshi and landing behind him and following up with a Fsmash and being completely safe afterward, OR Nairing to chase a roll or punish a spotdodge.
And just because all of Yoshi's aerials out prioritize Wario's doesn't mean that Yoshi could safely SH aerial all day like Wario can. Yoshi's aerials last longer, and he stays in the air longer due to his floatiness. If he does he'd get punished real bad if Wario just blocks, jumps out of the way, or anything of the sort.
In the end the Wario vs Yoshi matchup is alot closer than alot of people might believe. But even Badgey, who tries to abuse the grabrelease Upsmash thing any chance he gets, agrees that Wario doesn't give Yoshi much room to breathe when he's on the ground and eggs are easier to avoid than they would be for other characters. I'd give the matchup a 6-4(favoring Wario). Hope this helps you guys out.
PS: I still can't believe that you guys have Diddy and Wario being even and Pikachu having the an advanatage over him(even I'll just deal with, but disadvantage just irks me)