Dark Sonic
Smash Hero
No it doesn't. Teching is extremely easy to do when you see a move coming.i might agree w/ u on DK a bit, but in order to tech the bottom or side of the stage after dks throw still takes some really good skills
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No it doesn't. Teching is extremely easy to do when you see a move coming.i might agree w/ u on DK a bit, but in order to tech the bottom or side of the stage after dks throw still takes some really good skills
It's been tested. As long as Yoshi reacts instantly after the release, DK Can't escape no matter what.on dk vs yoshi, the little jab release cg is escapable if the dk just mashes jump
i think burntsocks summed it up
I would have to agree. Kirby's smashes are more quick and his side smashes move him about. I can generally read Falco's smashes in time to dodge or roll. I'm not sure how that affects the matchup but deffinetely Kirby smashes > Falco Smashes.I would like to revive the Kirby vs. Falco debate, which stopped when I went to summer camp for 2 weeks. In my opinion, Kirby has a small advantage, but I would be happy with a neutral.
Earlier, Falco players said Falco's smashes > Kirby's smashes.
Falco's Fsmash and Kirby's have similar speed, Kirby's stays out longer, and Falco's has the range advantage. However, there is not as much of a range advantage as it seems, because the edge of Falco's has just about no KO power at all. Kirby's kills Falco earlier than Falco kills Kirby. Also, Falco's leaves him more open to being punished, it seems.
Falco's usmash and dsmash have better range and speed than Kirby's. Still, Kirby's usmash kills Falco at lower % than Falco's kill Kirby, and same with dsmash. Falco's dsmash has almost no KO power at all.
Tested in training mode, center of FD, set player 2 to control, so no D.I., no stale moves.
They say that Falco's bair beats Kirby's air game. This is simply not true. Kirby's bair has a tiny bit more startup lag, but still very little. It significantly outranges and outprioritizes Falco's, and has more killing power, too.
I will try to get exact numbers of Kirby's and Falco's best killing moves tomorrow; I wrote them down; I just have to find them.
Quite a few moves lead into Kirby's smashes. I don't think most Kirby players have trouble landing a fsmash.But, the question is whether or not Kirby will be able to make use of his smashes. Falco has lots of options to maintain good spacing, including his reflector, lasers, and phantasms, making it hard for Kirby to get in and connect his smashes.
Edit: On a side note, I want to mention how much trouble I am having in getting people outside of the Kirby community to discuss his matchups. Its hard to get rid of the supposed bias in our ranks when we can't get anyone to provide any rebuttal to our arguments.
Nah, Marth wins the matchup just because he blatantly outranges him in the air.Still, Falco has a pretty good spacing game. Other characters that can give Kirby trouble with spacing, aka Marth, are among Kirby's hardest matchups...
Your best bet is to ask to board opposite to you on the match-up, cause they're the most likely people to have the character specific data the match-up needs AND they're also the most likely to be interested.Edit: On a side note, I want to mention how much trouble I am having in getting people outside of the Kirby community to discuss his matchups. Its hard to get rid of the supposed bias in our ranks when we can't get anyone to provide any rebuttal to our arguments.
It has been discussed over and over and over about kirby>falco...and its just not the case. If kirby was a true counter to falco, then the falco community would be talking about kirby and we arent. Its a well known fact that falco has limited killing options IN EVERY MATCH-UP...and as you can see, despite that he still does well. Falco+Spacing=Win. Period.Quite a few moves lead into Kirby's smashes. I don't think most Kirby players have trouble landing a fsmash.
And here's the specific data of all of Kirby's and Falco's killing moves on each other under 150% (before the attack's damage). All from center of Final Destination, all smashes uncharged, no DI.
Kirby kills Falco:
ground hammer 77%
fsmash 86% (the non-lagged hit)
air hammer hit 2 92%
usmash 95% (from the front)
stone 96%
dsmash 106% (kills off the top)
air hammer hit 1 109%
bair 116% (if hit at beginning of the move)
dsmash 120% (if Kirby hits with the very tip of the feet. Sends Falco sideways rather than up)
Falco kills Kirby:
fsmash 96% (not the edge of his wing)
usmash 108% (from the front)
bair 125%
uair 131% (this is with Kirby in the air a bit, so the attack could hit him properly)
dsmash 137% (very weak for a smash, but it's quick)
usmash 139% (From the back, had to have Kirby in the air slightly so he would get hit)
dtilt 140%
utilt 143%
As you can see, Kirby has many more low damage kill options than Falco has.
I'm trying to hang around the Falco boards as much as possible, creating interest in the matchup. Its hard when you're discussing a not so used character as Kirby, most people seem to either not know much about him or don't care about him.Your best bet is to ask to board opposite to you on the match-up, cause they're the most likely people to have the character specific data the match-up needs AND they're also the most likely to be interested.
I'll definitely drop by when you do Marth, more then likely drop by as well when you do my secondaries.
I'm not arguing that Kirby counters Falco at all. That is obviously not true. I just think the matchup is neutral, and I think I (along with the rest of the Kirby community) can support that pretty well. If you're really animate on this subject, drop by our thread and leave your opinions. Link is in the sig.It has been discussed over and over and over about kirby>falco...and its just not the case. If kirby was a true counter to falco, then the falco community would be talking about kirby and we arent. Its a well known fact that falco has limited killing options IN EVERY MATCH-UP...and as you can see, despite that he still does well. Falco+Spacing=Win. Period.
I know YOU weren't saying that, however it seemed that the poster i quoted thought otherwise. I can maybe agree with neutral, but im not sure. I need to play more kirbys first,lol. I may drop by the thread though sometime =)I'm trying to hang around the Falco boards as much as possible, creating interest in the matchup. Its hard when you're discussing a not so used character as Kirby, most people seem to either not know much about him or don't care about him.
I'm not arguing that Kirby counters Falco at all. That is obviously not true. I just think the matchup is neutral, and I think I (along with the rest of the Kirby community) can support that pretty well. If you're really animate on this subject, drop by our thread and leave your opinions. Link is in the sig.
I guess I just think of spacing being the application of good range. A good Marth will abuse his range to stay out of range of Kirby's attacks yet still in range for his attacks. Sounds like good spacing to me... Falco may not be able to do it as well as Marth, but it still influences this matchup quite a bit.Nah, Marth wins the matchup just because he blatantly outranges him in the air.
On the ground fsmash outranges all of Marth's attacks but I'm pretty sure it can get outprioritized.
And there's some support for my statement about most people not knowing much about Kirby.I need to play more kirbys first,lol.
Tell them that you've concluded it's a kirby advantage so far. That tends to make people interested, fast.I'm trying to hang around the Falco boards as much as possible, creating interest in the matchup. Its hard when you're discussing a not so used character as Kirby, most people seem to either not know much about him or don't care about him.
I don't think Kirby is a Falco counter. Kirby is a Fox counter, maybe a Wolf counter.It has been discussed over and over and over about kirby>falco...and its just not the case. If kirby was a true counter to falco, then the falco community would be talking about kirby and we arent. Its a well known fact that falco has limited killing options IN EVERY MATCH-UP...and as you can see, despite that he still does well. Falco+Spacing=Win. Period.
Lmao. Sigg'dMake myself sound like a biased idiot to spur a debate? Sounds like fun. <Runs off to Falco boards>
did you click the little box that says "show your signature"?Lmao. Sigg'd
Edit: Why doesn't it work?
I don't think Kirby is a Falco counter. Kirby is a Fox counter, maybe a Wolf counter.
Falco does have the advantage in spacing, which is quite an advantage. Kirby has the advantage in ko power, comboing/chain throwing, aerial game, it's easier for Kirby to gimp Falco than vice versa, although it's still hard.
Spacing is a big advantage, but Kirby has so many things going for him in this matchup that I would consider it somewhere from 50-50 to 60-40 Kirby.
Unfortunately you aren't aware that Kirby can duck under Falco's reflector as well. However, I still agree that this matchup is 50-50, and this should be reflected in the chart. That's all the Kirby mains are asking for.I can agree with 50-50 MAYBE, but definitely not 60-40 kirby. There is no way that kirby is that much of a counter for falco. Falco has a camp game that you have failed to even mention in your discussion. Kirby stands little no chance against a camping falco, as kirby has only one projectile...and its his up b. Im aware that kirby can duck the lasers, but if i remember correctly he cant move while he is ducking so that really puts you no where.
Camp+shine+spacing= win for falco almost every time.
Without camping, this match up is 50-50. In no case is the match-up 60-40 kirby. this is fact.
Yes I did. I just realized that under "Signature permissions", it says NO beside Allow BB Quote. Do I need a minimum number of posts before I can put a quote in my signature?did you click the little box that says "show your signature"?
up beating his air game is meant for when he's off the ledge, most of the falco i've played give up at trying to gimp because every time they try upb will usually rack up 20+% on themBigfoot. ^B is a crappy method of breaking Falco's aerial game so why even mention it?
Yeah it can breakhis aerials but if you get baited into using it you're gonna get punished harshly for it.
A grounded ^B is punishable.
An aerial ^B is punishable.
What method other than his Bair does DK have of countering Falco's aerial game?
How can he break out at 17%? Explain this please because to my knowledge, DK doesn't have anything that is as fast as Marth's ^B or Sonic's ^B.
What about the shine?
SDL~Shine is really effective in preventing DK from approaching ground wise and forces DK to go into the air.
yes, yes you do.I just realized that under "Signature permissions", it says NO beside Allow BB Quote. Do I need a minimum number of posts before I can put a quote in my signature?
up beating his air game is meant for when he's off the ledge, most of the falco i've played give up at trying to gimp because every time they try upb will usually rack up 20+% on them
also, a well aimed upb is easily landed with no lag at all, and anyone caught in it will be stunned long enough for dk's dsmash/usmash
uhh, bair is dk's air game, and it still beats all falco has. also, uair to fastfalled nairs work in this matchup, which helps a lot at getting falco off the stage
shl and shines are the only thing that really gives me problems, however, to make up for this falco has one hell of a time ko-ing dk, dk on the hand will never have a problem ko-ing
to escape the cg, DI up and back and upb, worked vs forward, it will probably work vs every falco
whoever thinks falco is that much better than dk has not been fighting a good dk
dk can break out of the cg at 17%, and upb will out prioritize falcos aerial game, so cg to spike is fairly impossible against a competent dk that knows the match. honestly, it feels kinda neutral to me, the only thing falco has on him is a projectile that ftilt doesn't block. dk can gimp falco and falco has a hard time killing dk, fox is a worse match than falco
actually i would suggest otherwise, online the timing for the cg is more difficult than it would be in person.well, the falcos i've played in tournament consider it neutral or a slight advantage
as for the cg, i've broken out of forwards cg, as well as 7 or 8 other falco's cg, but clearly all these falcos just suck
online, you can make a case, but in person, no chance
falco is his secondary, and he's pro, far more pro than most of the falcos out there, including you, don't argue it, he's forward.actually i would suggest otherwise, online the timing for the cg is more difficult than it would be in person.
Does Forward even use falco in brawl? I was fairly certain he mained snake. So breaking out of his cg doesnt mean much to me. Go play Sethlon, and let me know if you break out of his cg's.