hotdogturtle
Smash Master
- Joined
- Feb 15, 2007
- Messages
- 3,503
The stage modding community is as dead as this thread is.when are stages gonna get updated for 3.5, i need me some waterfall smashville
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The stage modding community is as dead as this thread is.when are stages gonna get updated for 3.5, i need me some waterfall smashville
Because the site is down.how come brawl vault wont loaad on my computer?? ;-;
ok i thout i just had problemsBecause the site is down.
There are few survivors.The stage modding community is as dead as this thread is.
I'm looking for the one that's in the "Project M Salty Highlights" videos. Since that one is definitely optimized for 3.2/3.5.
That's part of the Netplay build.Does anyone have the Battlefield in the clouds file? This one. View attachment 30900
Thanks a bunch.That's part of the Netplay build.
http://www.mediafire.com/download/xpe95qqx78e8bsn/STGBATTLEFIELD.pac
Double post, I know. Whatever...So with 3.5 stage changes, it's been obvious for a while that a lot of the 3.02 favorites are no longer tournament viable. If no one is willing to step up and mod the old stage skins, or transfer the textures to the new stage shapes (I...think I've heard this can be done?), then are there at least some guides out there explaining how we can go about doing so ourselves instead of waiting for something that may never come? I'd be more than willing to sit down and learn and bring back my personal Yoshi's Island / Dreamland / Norfair / Distant Planet / etc. favs from 3.02.
Yoshi's Island (Brawl), Norfair, Distant Planet, and Dreamland textures; Yoshi's Island now has the ghosts set to a timer and white Shy Guys, Norfair's platform layout has been revamped, Distant Planet's stage shape has been changed near the bottom, and Dreamland's stage shape has been changed up a bit (at least the bottom is shorter). Walled stages, including Yoshi's Island and Distant Planet, were also updated to have a bottom so that characters don't go through the stage in blast-zone-less Stamina mode.Double post, I know. Whatever...
I mean, what is it that you're trying to port over. I could maybe take a look at it. No promises.
Yoshi's Island (Brawl), Norfair, Distant Planet, and Dreamland textures; Yoshi's Island now has the ghosts set to a timer and white Shy Guys, Norfair's platform layout has been revamped, Distant Planet's stage shape has been changed near the bottom, and Dreamland's stage shape has been changed up a bit (at least the bottom is shorter). Walled stages, including Yoshi's Island and Distant Planet, were also updated to have a bottom so that characters don't go through the stage in blast-zone-less Stamina mode.
Would you be able to explain how to update these though? In case I come across other textures in the future, it'd be nice to be independent aha. Thanks
I'm not sure. My first guess would be to open up the scene data. There's five archives in there. I'm thinking that each archive corresponds to a time of day. By finding out which one is the day one and overwriting the other 4 with it, you should be able to keep smashville in daytime. Again, not sold on this theory.Does anyone know how I can set up Oceanville to the day one only?
That's actually been ported over by yours truly. Just give me like... a week. I'll update it. Fair enough?Hi. Never really done much stage modding. Wanted to replace Battlefield's texture. What are the 3.5 compatible textures/how do you make one compatible? I found https://www.youtube.com/watch?v=yE8fOdpeNCA which I like a lot, download is http://www.mediafire.com/download/0ehjp18smskf4e1/DimensionalField10-28][STGBATTLEFIELD.PAC but it's from 2010 so I doubt it's PM compatible. How do I get it safely in my build?
Sorry for late reply. You basically need to take the one named STGVILLAGE01 and open it in Brawlbox, find the SCN0 data entries and extract the second one, and replace all five with that one you extracted. Then save it, and copy the PAC four more times and rename them all to STGVILLAGE_00 through 04.Does anyone know how I can set up Oceanville to the day one only?
Hi. Never really done much stage modding. Wanted to replace Battlefield's texture. What are the 3.5 compatible textures/how do you make one compatible? I found https://www.youtube.com/watch?v=yE8fOdpeNCA which I like a lot, download is http://www.mediafire.com/download/0ehjp18smskf4e1/DimensionalField10-28][STGBATTLEFIELD.PAC but it's from 2010 so I doubt it's PM compatible. How do I get it safely in my build?
http://projectmgame.com/en/news/project-m-3-5-changelistwhich stages were changed for 3.5? are any old textures safe to use?
1. Obtain the texture of your choice (usually from Brawlvault)how do i replace the textures on stages?
thank you1. Obtain the texture of your choice (usually from Brawlvault)
2. Rename the file according to the stage you wish to replace. You can find the names for the stages attached to this post.
3. Place file in "projectm>pf>stage>melee" folder.
That's a nice texture tried it on wifi and it works no desyncHey guys. I'm alive. Been on like a two year hiatus. Just redoing my pack for the latest project m. Wasn't sure what was compatible anymore, so I just quickly tossed together a Blue FD using Xeno's old stuff. Guarantee 3.5 compatibility. Too lazy to add it to the vault and stuff, so you can just get it here.
https://www.mediafire.com/?78tttwko2q1fbs8
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30085when are stages gonna get updated for 3.5, i need me some waterfall smashville