Ok this is completely off topic and is probably a noob question (so sorry in advance) but anyway here it is:
Let's say I am on FD and with Falco (obviously) and I do a shine then jump immediately afterward. I can do this quick enough so that the shine is visible, but stays out for the shortest amount of time because I am hitting jump on frame 2, 3, or 4 and since the earliest the jump animation starts is on 4, my shine is visible for the shortest amount of time possible.
Cool.
But when I do a shine which HITS a character, if I try and hit X immediately after it never registers. It seems like I have to hit X a bit later than I do when the shine doesn't hit a character. Result and problem: my shine stays out for a bit. I'm just wondering if this is what's supposed to happen, or is there a way to jump out of the shine (that hits the opponent) as quickly as you can jump out of the shine (that doesn't hit the opponent).
TY.