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Fox Discussion Thread

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Dxkid

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Thanks for the advice i guess but in short minutes ppl goin to come on the "noob you dont no sh*t" is goin to come >_>

well its not the first time but not the last
 

SCOTU

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guys stop talking about ganon vs sheik. This isn't the right place for that.
 

Conviction

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Wait, what? What is Love?

Anyways, we WERE talking about Fox's position on the tier list, and how much more awesome he is, until SOMEONE made an analogy.

So, anyways we can relate this back to Fox?
The Bair has way more potential then people take it for.
 

KheldarVII

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The Bair has way more potential then people take it for.
Incorrect, it has little potential until somebody discovers a hidden frame in there that gives Fox uber powers. Right now, you can't make anything new out of it.
 

KheldarVII

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Check the Fox back room for advancement and read what wrote and try then tell me that.
You said it has potential. Is it still potential when you've already labelled and defined our uses for it? I think it's pretty much going to be all what it's going to be.

If you discovered that it magically turns into a reverse F-air when it collides with MK's sword, then you would say... hey I think this has potential.
 

JigglyZelda003

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yesh. its fun mindgame to look at, and being a bit impatient i walked into it alot lol. i think thats one of the key things i need to work on.
 

Conviction

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yesh. its fun mindgame to look at, and being a bit impatient i walked into it alot lol. i think thats one of the key things i need to work on.
Well it baits people because they underestimate it. Then I punish them or they try and chase after me (jiggly you're not the only one) in the air and get punished for thier attempt.
 

Conviction

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I'm about to start working Uair. I'm using moves that people say are useless in most situtations.
After Uair is d tilt.
 

Chileno4Live

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Lol i love to Bair when they're trying to recover, it isn't a guaranteed hit but if it does it's awesome. I use it when they're under the stage, i just let myself fall from the stage and Bair then immidiatly Jump and get back. It works for me, Shine Spiking is the best option though but Bair's range is bigger iirc.
 

Conviction

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IMHO Uair is a risky move same with b-air
Maybe you're not applying it right. It have to make it work. All moves are risky and some takes more skill to make work and people neglect it and say it's useless and too risky. The only move I see that is horrible is U throw. Actually Dtilt makes good set-ups. This is a hard to DI of actually around 45-60% you can land a tilt then follow up with a SH Uair.
Like before you gotta make it work. In the beginning people thought Snake was useless...see where he is now?

Edit: 4live I'm not exactly sure but when me and Jiggly where playing if you SH Nair and FF off the stage (Yes Fast Fall off the stage.) If you connect with the Nair you get a footstool.
 

KheldarVII

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That's right people. U-air, U-throw, F-smash, and D-tilt are all terrible moves. There are a thousand (minus 990) other moves you could be using. So stop wasting your time with them. They all have zero potential and should be removed from memory.
 

Chileno4Live

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Edit: 4live I'm not exactly sure but when me and Jiggly where playing if you SH Nair and FF off the stage (Yes Fast Fall off the stage.) If you connect with the Nair you get a footstool.
I was kind of talkin 'bout Bair. I never tried FF Nair from the stage it's to risky. I just let myself fall from the stage and try to Bair my opponent. Much funnier to use than Shine Spike. I'll try to get some videos up when i get my recorder showing off some of my moves VS my lil bro. (He's 9 years old but he has talent for sure .... He's actually better than most of the average people i know. He mains Wolf so yeah lol.)
 

Conviction

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I was kind of talkin 'bout Bair. I never tried FF Nair from the stage it's to risky. I just let myself fall from the stage and try to Bair my opponent. Much funnier to use than Shine Spike. I'll try to get some videos up when i get my recorder showing off some of my moves VS my lil bro. (He's 9 years old but he has talent for sure .... He's actually better than most of the average people i know. He mains Wolf so yeah lol.)
No it seemed that you were talking 'bout edgeguarding. And actually the Bair if not AC'd lasts longer then Nair and its Sex kick.
 

goldemblem

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Fox's edgeguarding options are:

-Nair: Can be used to rack damage and sometimes kill opponents, but has low knockback, even if it is unstaled.

-Bair: Great for killing in horizontal range, but requires timing and sometimes you need to read your opponent (mindgamez), also you need practice to be precise with it, you can stagespike with it if you are quick enough.

-Shine: ShineSpiking is good, but dangerous, i use it almost always after a Dair, I use it also against opponents with bad recovery and when less expected. XD

-Dair: Can make suicide Kills XD, but if you jump off the stage and Dair them while falling you can do a shine after it ends.

Fox is a great character, it plays at a different speed than most characters and you need to be extremely precise with him, no approaches and limited range make the fight hard for him, and also has some extremely hard matchups due to chaingrabs or spacing from the opponents, but in the right hands he can be a monster that can easily rack ~40% in one mistake from your opponent, you need a lot of patience, prediction, speed, skill and knowledge in order to use him in an effective way.

Fox in my opinion is one of Brawl's most hard to play characters, a lot of time needs to be invested in him to be good with; and he has a lot of bad things against him, but i think his good things overwhelm his bad things and a good fox can beat almost any character that does not have a **** chaingrab against him
 

NeverKnowsBest

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That's right people. U-air, U-throw, F-smash, and D-tilt are all terrible moves. There are a thousand (minus 990) other moves you could be using. So stop wasting your time with them. They all have zero potential and should be removed from memory.
No ways! I am able to land up airs and forward smashes from time to time. Up airs are best for either poking through platforms or off the rising forwards air using your second jump. I am able to use forward smash only once in a while though because the fact...it is pretty awful...but still, when you charge it your opponent tends to wait for it to end and sometimes you are lucky and get a fully charged forward smash because your oppoent tends to not know the exact distance because it is never really used. Kind of a trump card move (ridiculously risky though =D).
 

NeverKnowsBest

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Yeah like it never hurts to have more options. It's really cool to dash cancel away from your opponent and then forward smash. And of course punish rolls mistimed air dodges yada yada yada.

I am not a huge fan of using these techs. I am just stating their possibilities even though there can be better options.
 

Lightning93

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Lol good Fox players can get ~40% in one mistake... that's good, but Fox is better. I can at least get around 47-70% in one combo. That is the alternating u-tilt juggle monkey came up with. And if you finish it off with up-smash, there's your 70%.
 

Dxkid

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Lol good Fox players can get ~40% in one mistake... that's good, but Fox is better. I can at least get around 47-70% in one combo. That is the alternating u-tilt juggle monkey came up with. And if you finish it off with up-smash, there's your 70%.
You make it sound easy D=

The furthest I've gotton in a combo is in the 60s
 

JigglyZelda003

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as long as its not one of those characters that overide combos coughcoughluigicoughcough then it isn't too hard to get up to 70 like Light said.
 

goldemblem

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You can Dair to Utilt (and then alternate the utilt front and back) to get around 40%, then depending on where your opponents DI you might be able to follow with a Nair, Bair or a Fair, if you can land your Fair you have around 70% or probably 80%, if you land the Bair you get around 60% damage total, nice nice combos
 

-Mars-

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Lol good Fox players can get ~40% in one mistake... that's good, but Fox is better. I can at least get around 47-70% in one combo. That is the alternating u-tilt juggle monkey came up with. And if you finish it off with up-smash, there's your 70%.
Any player that isn't ******** in the DI department won't let you put more than 40 on them.
 

goldemblem

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Even if you are not ******** in the DI department good fox players can get ~40% out of you if they follow up while you are using DI, depending on Di it's how you follow your attacks, if you are ******** good fox players can get around 70% against you
 
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