Yeah, when I first started this thread (new account, but you don't have to believe that if you don't want to) I was shy about it, but then I got more serious cuz I know how players practice against spacies like clockwork.
And with Wolf, I do have a couple of problems myself
I'd say Falco is better for Snake/Charizard since they're heavier and, imo, Falco has better edge-guarding capabilites cuz of his d-air/b-air and since Fox's shine wouldn't kill them as early as it would've. I may be wrong though, but that's just me. Fox could be good too since he can combo heavies pretty easy. I can see the trouble with Snake cuz Snake is a little P.O.S. but Charizard can be camped if you really want to. I can't really think of much else to say honestly.
And with Wolf, I do have a couple of problems myself
- His blaster/laser. His lasers can be an obstacle, obviously, but his blaster in and of itself can be a BIG problem. Like, there are times when I've n-aired at Wolf and his blaster will beat it out. Now, that's a problem since it cuts my approaches and stops one of my best, if not the best, approaches Fox has.
- Wolf is kinda hard to chain grab at any percent. Low percents, I struggle. High percents, I struggle. It's not like I can't change grab, after all you need it for Falco/Fox and other fast fallers, but it's just hard on Wolf for some reason.
I'd say Falco is better for Snake/Charizard since they're heavier and, imo, Falco has better edge-guarding capabilites cuz of his d-air/b-air and since Fox's shine wouldn't kill them as early as it would've. I may be wrong though, but that's just me. Fox could be good too since he can combo heavies pretty easy. I can see the trouble with Snake cuz Snake is a little P.O.S. but Charizard can be camped if you really want to. I can't really think of much else to say honestly.