ryuu seika
Smash Master
I tried that but apparently I'm beyond help...
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Well, to be honest, as a "top professional" Armada could probably do well w/ most any character.hey just a quick question, any notable Kirby mains out there?
I know Armada has a pretty mean Kirby.
I doubt that, man. You just need to play with others more and you'll pick up stuff.I tried that but apparently I'm beyond help...
lol.Kirby>Pichu >
Level 9s do that, people don't.Dodges are dumb.
Also, kicking a floaty Peach does nothing but her landing on me gets me hit with the umbrella and Doc can Shoryuken during hit 3 of my Dair (after taking hits 1 and 2). WTF is up with everyone having super Kirby killing power all of a sudden and why can my feet do everything but ledgegrab?
Exactly. I don't wish to outplay what is plausible, I wish to outplay what is possible and at current, "possible" seems to be "HAXXXXX!!!!".people can do that.
and thats all that matters.
Very often, Kirby's upB can be more dumb. I remember you arguing this on another thread a couple years ago (or maybe only one year, can't remember). Kirby's upB can be gimped and once that happens, you usually can't make it back w/ ANYTHING anymore. On the other hand, the air dodge at least gives you some invincibility, you can control where it goes, and Kirby's air dodge distance seems to be better than a lot of other chars.Dodges are dumb.
True, their weight (or rather, their fastfalling) allows some otherwise impossible combos, but at the same time, it invalidates others, especially ones that set up guaranteed KOs, such as Sheik's infamous dthrow>fair/uair.anyways, bubbarex, I agree spacies are gehy and all and pretty much have auto ****s, but their recovery is not good... they don't have 2 "great ways to recover," their recovery is mediocre at the most. Its so easy to gimp that its not even funny. And while their weight is a good thing, it leads to them getting combo'd easily and chaingrab by most of the cast.
lol@me defending space animals.
My biggest gripes w/ Spacees
watFox's ability to recover from a ridiculous distance at all angles
True, UpB can be bad and airdodge is actually a useful instance of dodging but I just can't get used to it. It uses an otherwise suicidal button.upB... air dodge...
Not true. "Meteor Dash" trades with Firefox during its motion in the most beneficial way possible. Assuming you can get it off, you receive knockback in the direction of Fox's motion (ie towards the ledge) with all your jumps in tact, while fox receives knockback in your motion (downwards and away from the ledge) with his fall speed ontop, no recovery move for a fair while and, unless I'm mistaken, all jumps lost. Recovery from there is outright impossible, short of a Randall miracle.He can easily angle the firefox to always sweetspot and if you try to get in the way at the wrong time, you don't even get to trade.
Maybe it is but Fox is still by far the hardest opponent.All in all, this just greatly illustrates how much more balanced PAL Melee is than our NTSC Melee.
Well, it's true that Shiek's nerfs made a huge difference, but counter-intuitively, she moved up to 2nd place on the tier list. Fox's and Sheik's combined nerfs, especially ones centered around killing moves, allowed lower tiered chars, e.g. Samus, etc., to move up phenomenally.Also, even though nerfing Fox in PAL certainly helped low tiers, changing Sheiks down throw was what really made a much greater difference in that regard.
And if you screw up, you end up offstage, at an awkward angle, in a really bad position. I'm not saying to never use dash attack, but I don't think this is one of the uses it should be utilized for. Too much risk and too little reward. It doesn't even have that much knockback... -_-Not true. "Meteor Dash" trades with Firefox during its motion in the most beneficial way possible. Assuming you can get it off, you receive knockback in the direction of Fox's motion (ie towards the ledge) with all your jumps in tact, while fox receives knockback in your motion (downwards and away from the ledge) with his fall speed ontop, no recovery move for a fair while and, unless I'm mistaken, all jumps lost. Recovery from there is outright impossible, short of a Randall miracle.
I'm not exactly enough of a master to abuse this trick but predictable recoveries like that are so dashbait.
((I sorta gave up on Kirby... Ill pick him back up when I get better overall
What are you talking about? Almost every fox I've ever played has no problem meteor cancelling with another up-b less than a few frames after a hit. If you dash off the side and miss they WILL do an assortment of awful, awful things to you. They will likely get back on the stage before you do if you do connect, and Kirby is among the most vulnerable characters when he's off the stage because of his slow/bad horizontal recovery.Not true. "Meteor Dash" trades with Firefox during its motion in the most beneficial way possible. Assuming you can get it off, you receive knockback in the direction of Fox's motion (ie towards the ledge) with all your jumps in tact, while fox receives knockback in your motion (downwards and away from the ledge) with his fall speed ontop, no recovery move for a fair while and, unless I'm mistaken, all jumps lost. Recovery from there is outright impossible, short of a Randall miracle.
Stage spiking is not a reliable strategy, any decent player will tech it and you will be at the disadvantage because of kirby's terrible recovery. You bair/ftilt/dtilt their recovery away from the stage, take the ledge, and then continue doing it until they cannot get the ledge.Bair back to stage? To stage spike?
Not when you're being hit from above it doesn't.Considering dash attack knockback sends you up
They recover endlessly when I edgeguard normally...@Ryuu Seika: have you been to a tournament yet? Have you played any other people recently?
I'm not trying to be a ****, but every ability you've attributed to dash attack here is something that only works on CPUs because they're only try a recovery once in most situations.
Darn, I should have seen that. So much simpler and so much better too.To edge guard Fox you defs jump infront of him and swallowcide. derp.