ryuu seika
Smash Master
@bubba: it's can't be much more suicidal than the previous suggestion...
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no. Pika is just a better version of him.Why would you defend pichu? He's like a crappy version of pikachu.
and that allows pichu to use dsmash as a gimping tool, which pika can't...There are no trap frames on dsmash
Pichu has a better shield and grab range thoughno crazy tail, tiny range, and super-duper low weight.
well... he was actually a joke character...Flight goggles are cool, but I don't even know why he was put in the game to begin with, he's the least different clone of the clones, felt like he was tacked on at the end because they needed one more character and Sega wasn't budging with the Sonic thing.
let's go on the Pichu boards and talk about Kirby.why are we talking about Pichu on the Kirby boards?
Semi Troll, but it does work I do it once and awhile, not often or it becomes predictable... and it requires good reads.Swallowciding SOUNDS simple and effective, but it really isn't. Aerial swallows have much less range than grounded ones and the move has a lot of startup and lag in general. You would have to virtually predict where they were going with their recovery and perform your swallow before you could visually confirm that your prediction was correct. The move also has very little vertical range, so it would be really easy to shoot over it or sweetspot under it. Finally, if you screw up, you're offstage in a bad position, probably a really bad one thanks to the move's noticeable lag. Ryuuka, I can't say for certain, but I think Bing was just trolling w/ that one. ;P
Pichu is actually really good. Its called give him a chance, he has great comboing ability and speed. He can gimp on edges, and nair too really if you go out there. His recovery his pretty good but unfortunately he does die pretty early.Why would you defend pichu? He's like a crappy version of pikachu. There are no trap frames on dsmash, no crazy tail, tiny range, and super-duper low weight.
All of Pichu's costume's are ****, and he's not just a garbage character, once again, give him a chance, he's like a transformer, more than meets the eyeFlight goggles are cool, but I don't even know why he was put in the game to begin with, he's the least different clone of the clones, felt like he was tacked on at the end because they needed one more character and Sega wasn't budging with the Sonic thing.
If he was actually really good, he wouldn't be tied for last place with Kirby.Pichu is actually really good. Its called give him a chance, he has great comboing ability and speed. He can gimp on edges, and nair too really if you go out there. His recovery his pretty good but unfortunately he does die pretty early.
*disagrees*Kirby is not actually really good either.
It really is.kirby's uair is funny.
Dsmash has that interesting property of sending you backwards which is extremely detrimental to chars like Falcon, Ganon, the Links, Samus, etc. No crazy tail, sure, but uair combos quite a bit into interesting usmash and thunder mixups. Nair combos into nair and it gimps pretty well, especially since Pichu can just fling himself out there and easily make it back. Also, Pichu's usmash is godly. U can duck things like grab and instantly punish w/ usmash. Example: Ganon tried to jab/grab Pichu. Pichu ducked and instantly smashed his head into Ganon's gut. I also feel like Pichu's speed just make a lot of combos work that shouldn't.Why would you defend pichu? He's like a crappy version of pikachu. There are no trap frames on dsmash, no crazy tail, tiny range, and super-duper low weight.
Flight goggles are cool, but I don't even know why he was put in the game to begin with, he's the least different clone of the clones, felt like he was tacked on at the end because they needed one more character and Sega wasn't budging with the Sonic thing.
If I remember correctly, Pichu's dash grab has quite a bit of range to compared to his body size. Kirby's grab range isn't that good either, but compared to his body, it's decent.Pichu has the worst grab range in the game. It's Pichu < Ness < Pikachu in that order.
DD around, maybe WD under lasers. Don't really know much other than that. I usually throw fairs and bairs around until I can get somewhat close, but I don't think that's pro material.up-throw falco(with laser) to laser is a pretty cool thunder combo or tech chase set-up. Also any approaches that work?
Are we playing the same game?Kirby's grab range isn't that good either, but compared to his body, it's decent.
Nah, fthrow is basically the worst throw in every situation. Being able to waveland doesn't change anything. You can waveland after uthrow. Do that one instead.Kirbys grab is only shorter than Yoshi's grab range.
DDing isn't an approach it's a bait same to wavedash back.
Nair is decent on sheilds but upair/bair are much better. But You can't approach with either very well. Just nair comes out on frame 10 takes too long also didn't know till today You can waveland after f-throw could be a better throw than once thought.
Not sure what you meant by this...Kirbys grab is only shorter than Yoshi's grab range.
Well, you could always suddenly approach out of a DD as one of your options, although this is probably pretty bad w/ Kirby due to the slow speed of his run.DDing isn't an approach it's a bait same to wavedash back.
Word, and if they don't tech (happens quite a bit w/ fastfallers), you can just jab reset them and grap 'em again. >:DI also am a fan of almost always d-throwing (except against jiggs). This may be because I'm very good at tech chasing though.
Wait, did you mean that his nair "could" be done on a shield somewhat safely? :/Yeah his nair is jank, but it couldn't be done On a sheild somewhat safely.
I think the opponent can escape the very moment you try to fthrow, so I'm pretty sure he could smack you the moment your grab ends before you can do ANYTHING. Pretty harsh punishment for just attempting a grab... Moral of the story: don't use fthrow. Even bthrow sounds better.Did anyone else know You could waveland after f-throw? Makes it a better throw than once thought heck maybe f-throw they escape you airdodge out they whiff to up-tilt or smash. Bit better reward than just a throw.
I'm pretty sure Kirby's FoP is better simply cuz he gets more jumps. I FoP'd someone earlier this month. It literally lasted 8 bairs. XD The higher knockback on Kirby's bair is definitely very helpful. Zelda's aerial movement isn't that good. Sure she's floaty, but Kirby and Jiggs can reverse direction much more easily. Zelda basically just ends up fairing and bairing your shield from different sides. Sure Kirby's ground game is pretty bad, but I think his aerial game is legit. I even think Kirby can actually stand up to Jiggs and her dumb bairs as long as he's not offstage (oh how that sucks >.<)Meh I feel the likes of dr.mario could foP better as far as having better air control/better bair plus a pill if for some reason they get too far. But wall of pills is better. And I didn't even compare it to zedla's fairs/bairs and movement. Kirby just feels totally outclassed both on ground and air other than his up-tilt.
Just wish he had more than a decent defense.
Cause I still play Kirby!Dear Massive and Pink Reaper:
Why does this forum still exist?
Forever yours, BunBun
I... don't know.Dear Massive and Pink Reaper:
Why does this forum still exist?
Forever yours, BunBun
no... the only time we get posts is when I try to start a conversation and then nobody responds to it...I think the Pichu threads are more active than the Kirby ones. Step. It. Up.