RaphaelRobo
Smash Champion
- Joined
- Oct 24, 2011
- Messages
- 2,833
I want to see Kirby quadruple shine spike someone.
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When would you use it?Marth's sword is matchup changing but nearly impossible to get.
Actually, if you spit them out w/ A, they'll probably be able to recover just fine.In short, yes, breakout is usually fatal. Starshot has enough upward momentum to make the lag far less fatal but I'm pretty sure it's not much shorter, if it's even any shorter at all. Only Copy leaves you free to move properly.
G&W can also recover reliably after struggling out offstage. I don't see why Mewtwo can't either. I believe Jiggs, Kirby, and Pichu are the chars who die at pretty much the same exact time as Kirby. I don't think it's always consistent, though.If you're off stage and your character is Fox, Kirby, Jigglypuff, Samus, or Sheik (this is a list of chars I've seen do it repeatedly, at least) and you're fast enough, you can recover after struggling out of a swallocide. This is true if the stage has a low enough floor, meaning pretty much every stage but yoshi's.
If they don't shake out there is a (weight/size dependent) chance that Kirby will die with them. If you swallocide someone from midair and they do not struggle, hold up and mash jump buttons while you're about to die. It is a very difficult timing (almost impossible vs jiggs) on most characters (except bowser/DK/oldmannondorf) but you can survive it.
Well, it's possible that, while mashing, you actually miss some of the smaller windows, but you're probably already aware of that. I think Pink Reaper's way of memorizing the timings is probably the most consistently successful method. Also, would getting another midair jump matter, since the swallow resets all your jumps anyway?The window is very small against most characters and there is no penalty for mashing jump, so why not? The chances of me hitting jump at the right time while mashing x are going to be higher than hitting an arbitrary window that can be changed if they hit the control stick AT ALL during the time I'm doing it.
If you were lucky enough to get another midair jump before it went off you could just hold up though, lol.
A lot of them were already said (Falco's lasers, Sheik's needles, situational Jiggs rollout, ICs ice blocks, Doc's pills, Mario's fireballs, Pika's and Pichu's jolts, Mew2 shadow balls). However, imo, whenever Kirby can gain a projectile, the copy helps him more than it hurts him. In fact, getting an actual copy off is almost never detrimental. Swallowcides are so situational and they almost never work in high play, so if you can actually get a swallow off, copying is never a bad alternative. The very fact that Kirby can combine his multiple jumps with whatever projectile he gained is MU changing in itself.Hey quick question. What abilities should Kirby try to copy? I know Falco's lasers are excellent, but what else can significantly help Kirby' game?
Really? I thought Kirby's sword range sucked compared to Marth's. How is this MU changing? I know it can be used to protect Kirby as he's trying to land, but doesn't Marth still outrange him anyway? :/Marth's sword is matchup changing but nearly impossible to get.
Well, Marth's sword is probably better cuz of it's huge shield damage, but if I'm right about the range of that move, I can't see Kirby using Roy's sword all that well. Speaking of range, doesn't that same problem apply to DK's and Ganon's punches? Luigi's fireballs may be bad, but they don't hurt Kirby's playstyle. They can act as a decent wall at times, especially against chars like Luigi (from whom you'll be taking this ability anyway) who have to WD in to approach. Also, can't Kirby SHTL with Fox's lasers for extreme damage racking?how bout roy's sword?
DK's punch is k.
luigi's fireballs suck.
Kirby can't really use fox's lasers all that well, since its not fast enough to abuse them.
question:
would is be better if when kirby copied somebody, he stole all of their B moves?
I said there's lag before they can jump, not that they wouldn't survive. The upwards momentum they gain negates any height loss during that lag so they would indeed recover just fine.Actually, if you spit them out w/ A, they'll probably be able to recover just fine.
He wins the ditto, we did it last tournament in friendlies.Why not ditto him?
Which is why I suggested its use to recover offstage not to actually fight onstage.Kirby's punch has less range though. I say it's best as a counter to anyone stupid enough to try and Falcon Punch you.
So then therefore, 2v2 IC dittos on FoD is jankier than maximum jankiness.0 Cactuars is not janky. 8 Cactuars is maximum Jankiness. Cactuar is 2.4 Cactuars. Puff dittos are at least 4 Cactuars.
I know, I was saying that in response to the "if Gannon can do it, why can't Kirby?" response. Gannon has a longer Punch range than Kirby so Kirby can't nessicerily use the ability just because Gannon can.Which is why I suggested its use to recover offstage not to actually fight onstage.
Lolz, I was joking!"wonderful hitboxes"
a lot of them barely even match his model and don't have any disjoint at all :[