While I don’t really have as much to say about my performance in this contest as I did the previous one, I will say that I’m not particularly surprised that I didn’t get the top 10 this time. Even as I was writing the sets I felt that none of them truly surpassed Remilia in terms of quality. In retrospect, I also agree with notes in the chat that I was playing it a bit too safe this contest, though rest assured my plans for next contest are a bit crazier.
With that said, since I didn’t expect a top 10 placement I am perfectly happy with getting a top 20 placement in the form of Dizzy! I was inspired to do a
Guilty Gear set after finishing Hakumen and getting inspired to make more ArcSys sets. The original plan was to do Order-Sol, who has a very “unga-bunga” playstyle that I very much like, but I took a look at Dizzy’s
Xrd page on a lark, thought her playstyle was neat, and went from there. It’s overall one of my favorite sets I made for the contest, both for fitting the character well and being fun to write (“Awe of She” goes hard).
Patchouli was a set I made for the
Embodiment of Scarlet Devil movement that started with my Remi set and will hopefully be concluded next contest. I’ll admit, the idea to make her Specials work in cycles was partly inspired by her theming around days of the week but more so just because I really had cycle moves on the brain. It did lead me to the process of me making up moves for Patchy and the biggest Special I’ve ever written, which while exhausting was ultimately quite fulfilling. While ultimately a bit miffed that it wasn’t in the top 30, she did
almost make it so that’s good too.
Flandre was a joint product with GolisoPower, who I previously worked with for Meltryllis. He’s someone very passionate about the characters he makes who’s willing to make sets with concepts that normally I’d swear off doing for being too over the top, and I respect that a lot. I did end up convincing him to tone it down, though - Flandre was originally going to have the power to blow up her foes directly, but it was cut since doing so was out of character. While I like the concepts in the set plenty, the melee ultimately isn’t the most well-developed to take advantage of those concepts, so I do understand why it didn’t place.
Nui was a set I made largely as a result of Slavic’s Nonon set.
Kill la Kill was always something I liked, but didn’t really think about making a set for until Nonon made me realize that it does have a lot of untapped potential. Nui was one of my favorite characters and a character I was already brainstorming, so when a Jamcon that she fit ended up being the first I was all on making Nui (as was Tortoise). It’s probably the most “character” based set I’ve made in this contest, with me going into more detail on the animations than I typically do - this is mainly because her animations are an important aspect of the character but partly because she’s just fun. I did consider making Bad Girl from
No More Heroes as a second set, since I had plenty of time to spare, she fit the Jamcon, and both she and Nui are psycho blondes in girly clothing from super over-the-top series. I ultimately didn’t go through with this because my ideas for Bad Girl aren’t finalized yet, but the next set is also thematically appropriate so I didn’t lose out too much.
Margaret was a set I made primarily as a passion project. Having had
No More Heroes on the brain, I realized that MYM 26 would run through April 4th - Margaret is not only Rank #4, but also associated with death, which itself is associated with the number 4 in Japanese culture. With the perfect date set, and me wanting NMH to get a placement, I set about making her. Margaret was a fairly short set, but I knew that going in since the character doesn’t exactly lend herself to a long set. She ended up placing better than I expected, top 20, but that is 100% a win for both me and Suda’s works as a whole.
Porky was a similar passion project, for a character I really liked that I actually do want in Smash. This can most easily be shown with the Extras section, which specifies KO cries and has a full on stage with new music - I think this was mostly because Porky actually has a solid chance to be in the next Smash game, unlike everyone else I made. What mainly held me back from making him initially was my desire to get across his spiteful nature somehow, which I felt was a major aspect of his character - the whole reason he wants to destroy the world is because he wants revenge on the world for ignoring him. Once I came up with the NSpec idea, I quickly went to making Porky, and I’m happy he just managed to place.
Caligo was a character I was hesitant about making - or rather, hesitant about making so soon. My entry for her on my
Witchverse character doc was very recently made at the time the Crime Jamcon was announced, so my ideas weren’t exactly finalized. I considered doing Arbok or Krookodile from
Pokemon for the Jamcon, as Arbok is commonly used by criminal groups and Krookodile is lightly themed after stereotypical burglars, but my ideas for them didn’t come nearly as quickly as Caligo’s did. I’m very proud of this set, especially for it winning me my first Jamcon.
Potterie is one of the Witchcrafters, who I want to see sets for so I can get with my joint set Golem Aruru ideas. I started making her in a burst of inspiration after reading her card text and realizing that it could be interpreted fairly easily in a fighting game setting. The set kind of wrote itself after that, though coming up with “unique” use cases for the red and blue paints did get a bit difficult.
Golem was a 2-day set made for Slavic Day, since they previously made a set for the Alolan version of Golem. As you can probably tell by that, it was a short set that I never really expected to place, just be nodded at, generally liked, and ignored.
Shadow Naoto was my entry for the False Jamcon, which I ended up deciding for myself! The specific idea for “False” was one of the first Jamcon themes I came up with and one of my favorites for how versatile it was - several members of this group said that we could easily repeat this theme. Originally, I was going to make Eddy’s Brother from
Ed, Edd, n Eddy, who is set up in the show as this larger-than-life cool dude but is revealed in the movie to be the only true villain in the entire series. But I also happened to read Froy’s old Shadow Naoto set on a lark, compared it to the character’s actual abilities to see that it didn’t really match up with how she fought, then ultimately decided to make a more accurate set for her.
Scathach was always a favorite character of mine in
Fate, but it was only when looking up her game abilities that I realized that Wisdom of Dun Scaith gave her potential to be an upgrade set. The set more or less wrote itself afterwards - I knew what abilities I wanted to give her, and her animations give you plenty to work with. I remember feeling particularly proud of the BThrow, since I managed to get 2 paragraphs about the after effects of a throw that just deals middling knockback by detailing how Scathach’s speed lets her pressure the opponent afterwards, which is typically something I don’t do. While a fairly annoying set to work on at times, since I was insistent on properly spelling the Irish names and thus had to copy/paste them, it was still quite enjoyable overall.
Finally, Manfred von Karma was a character I thought about making since I decided to enter the contest. Given the low potential and very minimalist powerset, the Specials were the sticking point for me. I knew I wanted to have him frame the foe for a crime, as a counterpoint to how Phoenix operates in UMVC3, but von Karma’s immediate showings didn’t really lend themselves to that. Eventually, I decided that one of his Specials should have him shoot the foe so he can take the bullet out and use its presence in them as evidence they were at the scene of the crime, in a reversal of his own defeat. The accomplice in NSpec was mainly added because von Karma shooting the gun himself would be out of character (if someone picked it up they could trace the fingerprints back to him - he would take this into account, given how obsessively perfectionistic he is), which led me to having said accomplice take photos of them attacking. This is the only placement I’m actually a bit disappointed with, the lower ends of the top 40, since I intended for him to be my big ending set and he’s a decently iconic figure in MYM (he even has his own emote!).
With all of my stuff out of the way, I have to give a nod to everyone else’s sets! Akechi was my favorite set in the contest, so I’m very happy he won, and impressed that Nate managed to win two contests in a row and score first and second place. I wasn’t as high on New Jersey as some other voters, but she was still very high, and it’s actually inspired me to start looking at
Azur Lane characters (for set potential). The top picks were genuinely fairly hard to make - in fact, while making my votelist, there were several SVs that were pushed down due to me remembering better sets. Of course, that’s not to say that every other set was bad; I feel that Frank West and Luffy ended up victims of the reading period, both very solid newcomer sets, as well as Mizubashou, which does really interesting things with traps. All of the top 10 ended up on either my SV or RV+ section, so I certainly approve of their placing.
So let’s get to the MYM 27 set teasing. The thing is, I kinda have 6 sets stockpiled over, almost certainly way more than everyone else. So I’m going to leave you with two sets of quotes: one for characters that will come, and one for ones that will probably come but I don’t know for sure.
In group “definitely arriving”:
“
The Bird of Hermes is my name
Eating my wings to make me tame”
“
My child, if you desire absolute victory, you must maintain absolute rationality.”
“
I’ll feel great after I kill everything in this world!”
“
Hunger is the worst sauce. One blood infusion packet, please…”
“
Flies at high speed and attacks using its large venomous stingers on its forelegs and tail.”
“
I’ll show you two everything of the moon’s insanity!”
And in group “maybe coming”:
“
Life… dreams… hope… Where do they come from? And where do they go? Such meaningless things… I’ll destroy them all!”
“
The formula for victory is simple. Get near them. Throw them. Run in close. Throw them. Guard. Then throw them.”
“
I WILL BATTLE YOU AS MANY TIMES AS IT IS NECESSARY.”
“
You have two options: either you die by my hand as a depraved devil, or you let me keep you as a human being. For the record, my pets get delicious food.”