Chukkaque
Smash Apprentice
People are always going to complain because things are not what they are used to.
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It's our true duty to adapt to the next challenges, including how our characters work! Not complainPeople are always going to complain because things are not what they are used to.
Exactly! Typically my friends and I just move on with each new installment of smash, because its time to move on. But I've decided to start playing the other smashes again. Even so, I'm going to invest a lot of time into Smash4! I hope Marth does change. Smash 4 is all about Ground vs Air. It makes sense for Marth to be a ground fighter IMO. I am looking forward to "relearning" Marth and any of the old fighters who get tweaked around!It's our true duty to adapt to the next challenges, including how our characters work! Not complain
I'm just excited to see how everyone is compared to the other games, while I continue to play the other games ^^ its a nice spice of variety.Exactly! Typically my friends and I just move on with each new installment of smash, because its time to move on. But I've decided to start playing the other smashes again. Even so, I'm going to invest a lot of time into Smash4! I hope Marth does change. Smash 4 is all about Ground vs Air. It makes sense for Marth to be a ground fighter IMO. I am looking forward to "relearning" Marth and any of the old fighters who get tweaked around!
Eliwood is my favorite lord in the series, I'd approve.Of all the things I've ever wanted to come to smash, its at minimum an Eliwood skin. Just give me a skin to put over Marth and let me play Eliwood!
Well I think its like what I mentioned earlier.WIth a character as consistentlly good as Marth is, I can never see him being bad. I just think that Sakurai is making a huge effort to balance the characters out to avoid having another Meta Knight god tier esque character from happening. I think Marth will always be here to stay!
Funny thing is if thats true (I've seen Smash 4 Marth still air combo a little bit) he'll be more akin to RoyWell I think its like what I mentioned earlier.
Smash4 is about ground vs air fighters. Since there appears to be such a difference and sakuari has said much, we are probably seeing Marth become a "ground" based fighter. Especially since his counter can now kill at 35%. Marth might be "lacking" some aerial strength, but Im sure his ground game has been powered up a lot.
Lol right? I play Link too, in fact, he was the character I played when I got a chance to play smash 4 (After waiting in line for 5 and a half hours to play for. 2 minutes). He feels really good. His aerials are basically lag less and the Dair spike is ****ing dope.Looking good, also liking that Ken not only played Marth but another character I use Link. Haha
It's funny I went all through smash since 64 not using Link too much then more recently in Melee and PM in particular I just find Link is who I have the most fun with other then the FE guys and some othersLol right? I play Link too, in fact, he was the character I played when I got a chance to play smash 4 (After waiting in line for 5 and a half hours to play for. 2 minutes). He feels really good. His aerials are basically lag less and the Dair spike is ****ing dope.
The Nair > Jab > Grab Ken did was solid.
Link was my main in 64 actually. I still play with him in every iteration of smash, including Brawl. His combo utilities in 64 were amazing and he's just so fun. I moved on to Marth because he was basically Link on cocaine.It's funny I went all through smash since 64 not using Link too much then more recently in Melee and PM in particular I just find Link is who I have the most fun with other then the FE guys and some others
I use both quite a bit haha. Both are so fun to me. As I said among tons of the rest of the various castsLink was my main in 64 actually. I still play with him in every iteration of smash, including Brawl. His combo utilities in 64 were amazing and he's just so fun. I moved on to Marth because he was basically Link on cocaine.
None of us are certain about that yet. Better be patient than hasty.I don't think his polish will completely turn Marth back into top tier. I think they nerfed him for a reason.
Who knows,she might not have tipper game. From what we've seen ,imo, she does look a bit faster than marth but this may result in her being weaker (strength wise) since Sakurai says he wants this game as balanced as possible.Yep, it seems like the reason they "nerfed" him is because Lucina is going to be the fast cloned Marth of old.
Funny, Lucina became Marth, Marth became Roy, practically.
Yeah it sucks, I hate the fact that we have a newcomer clone, didn't think any newcomers would be clones this time around. But she is a clone of one of my mains, and since she looks faster than Marth I may use her instead. But in all honestly I would rather not have her ingame, Robin is enough.Yep, it seems like the reason they "nerfed" him is because Lucina is going to be the fast cloned Marth of old.
Funny, Lucina became Marth, Marth became Roy, practically.
Well so far we dont know if lucina can do any of that to. and grabs in general have been greatly changed not just for marth.Apparently no double fair on short hop.
Throws are worse almost universally, and a solid grab game is what keeps Marth strong in terms of pressure. This could really suck for him.
Hitboxes/etc seem iffy.
Yeah with grab game nerf, I don't know if Marth's moveset will cut it.
Early build of the game is what we saw for wii u but for the 3ds witch is farther ahead in development marth can do 2 f air's maybe not in a short hop but can be done quite easilly in a normal one.No need for posts like this on the Marth boards. Mkay?
Marth's a culture. I'm sure every one of our loyal sect will play him in Smash 4, but if he really is mediocre, his usage will wain. He's been high tier in two games, but wasn't easy in either (especially in Brawl [in a contemporary/cohort type of way, not technical way]). People enjoyed him for his play patterns which gave rewards for precision (well timed fairs using spacing techniques of dashing, retreating jumps, forward jumps, your mid air jump, fast falls, DB1, etc) in a way fully "counterable" by competent opponents (wouldn't be the first time a nerf like that happens though). I'm sure we'll put significant work into things, but if Marth has no rewarding gameplay due to these nerfs, we won't enjoy him (simple things like no follow ups on Fair at all, ever is going to feel awful).
Most of my concerns on his viability is based off a bug that will lose him stocks (RCO). Marth's character design is otherwise solid.
marth can u b out of sheild if that means anything.
Because you can't frame trap with Fair or easy F-throw > F-smash or D-throw / F-throw chain to tipper F-smash / Spike on space animals doesn't mean Marth is bad. He can still Full hop double Fair, he can auto cancel SH Fair, his Nair and Uair have low landing lag, his Bair is hella buffed along with a reduction on landing with his Dolphin Slash.
Marth isn't bad, players are just going to have to be more creative.
Marth... slower? Does this mean queen of ylisse Lucina will be the fastest rep for Fire Emblem?
Not my prediction coming trueI don't think his polish will completely turn Marth back into top tier. I think they nerfed him for a reason.