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Official Next Smash - Speculation & Discussion Thread

Thegameandwatch

Smash Journeyman
Joined
Dec 21, 2024
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233
Looks like no February Direct i see.

Honestly there would've been no point, all the Switch 1 games before Switch 2 release have all been announced.

Found this mock up. One of the better choices in terms of newcomers


View attachment 398692
OoT Link and Power Suit Samus feel redundant unless they do something drastic that includes attribute changes.

Ash being directly in Smash seems unlikely

The fact that Chrom is in Robin’s Final Smash means that it’s still possible that Marth will be a separate character.

Too low resolution.
 

SneakyLink

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Thanks. Unfortunately that’s during my work hours so I’ll have to wait until around 4:00 PM to watch it. It’s going to be tough to avoid spoilers for that long lol.
My advice for avoiding spoilers, stay off the internet and if you must go onto the internet for any reason, have direct links ready ahead of time, as at least on Windows the start page shows news, which could show a spoiler.

Also, if you can, ensure one of the direct links is for the direct page. The video should be at the top. Don’t link to Youtube, as the other videos are guaranteed to be spoilers.
 

Speed Weed

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Who is Soul Magician Type-0? I’m not familiar with that one. Otherwise, pretty cool but I’d love to see a few more entirely new bosses. I’m assuming Fury Bowser is just a reskin of Giga Bowser for Smash?
That's Magolor Soul bleeding into the bottom square. Magician Type-0 is from House of the Dead
 

Opossum

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For Fire Emblem, I just wish the Smash roster would get more creative than just defaulting to the newest lord every time. I actually really enjoyed most of the Fire Emblem games I’ve played and really like several characters in each game. My problem is more with the overuse of silent avatar characters in general than Fire Emblem specifically. I know they usually have a blank personality so the player can identify with them more since they can put themselves in their shoes but I find the opposite is true for me personally. I prefer characters that have a strong individual personality and character growth. That’s just a personal hangup for me though and I’m not saying that’s the only way to feel about it.

Ignoring likelihood for Smash, some of my personal favorite Fire Emblem characters are the Black Knight, Lucia, Zihark, Naesala, Tharja, Rinkah, Shamir, Petra, Felix, Dimitri, and Catherine.
I do think it's notable that, like, the most popular Fire Emblem character in each game is almost always the main Lord or one of the main Lords. However, the games that are the exceptions to this are, likely without coincidence, the games wherein the main Lord is an Avatar character.

For games with multiple Lords, one of which is an Avatar, the Avatar is always the least popular one, as seen with Awakening (wherein Robin is less popular than Chrom and Lucina, the latter of which only loosely counts as a main Lord anyway since her falling in battle prompts a retreat instead of a death and a game over) and ESPECIALLY Three Houses (where Edelgard, Dimitri, and Claude are leaps and bounds more popular than Byleth). For games where the ONLY Lord is an Avatar, they become the only games with a non-Lord fan favorite, with Fates having Camilla as its most popular character while Engage has Ivy and Yunaka.

And this is definitely felt in their Smash rosters as well. Byleth isn't unpopular in a vacuum, but the fact that they were chosen over the literal three most popular characters in the series bar none is super awkward, as is the fact that Corrin is one of the least popular Lords in general, to the point where male Corrin specifically may indeed be the least popular Lord of all by a fairly wide margin.
 
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Dukefire

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I do think it's notable that, like, the most popular Fire Emblem character in each game is almost always the main Lord or one of the main Lords. However, the games that are the exceptions to this are, likely without coincidence, the games wherein the main Lord is an Avatar character.

For games with multiple Lords, one of which is an Avatar, the Avatar is always the least popular one, as seen with Awakening (wherein Robin is less popular than Chrom and Lucina, the latter of which only loosely counts as a main Lord anyway since her falling in battle prompts a retreat instead of a death and a game over) and ESPECIALLY Three Houses (where Edelgard, Dimitri, and Claude are leaps and bounds more popular than Byleth). For games where the ONLY Lord is an Avatar, they become the only games with a non-Lord fan favorite, with Fates having Camilla as its most popular character while Engage has Ivy and Yunaka.

And this is definitely felt in their Smash rosters as well. Byleth isn't unpopular in a vacuum, but the fact that they were chosen over the literal three most popular characters in the series bar none is super awkward, as is the fact that Corrin is one of the least popular Lords in general, to the point where male Corrin specifically may indeed be the least popular Lord of all by a fairly wide margin.
I think why Sakurai chooses avatar or Lords of their specific title is to represent his/her origins. Of course most uses swords, but most lords do use them as it is their signature weapon. (Sacred Stones was Lances for the Lords sacred weapon)
Robin- Tactician with Swords and Tomes
Byleth- Professor that is proficient in most if not all weapons. Hense why they hold the legend weapons from the three houses.
EOaTa_DXkAE2Ir1.jpeg
You can't win them all, but Sakurai tries to find a middle ground for all players.
 
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Nabbitfan730

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Joined
Dec 15, 2020
Messages
670
  • No King K. Rool
  • No Palutena
  • No Ike
  • No Falco
  • No Pyra / Mythra
  • No Banjo or Kazooie
  • Marth and Roy are shoved into Alear's moveset
  • The only Zelda and Metroid newcomers are yet more variations of Link and Samus
  • No Pokemon newcomers
  • Ring Fit Adventure is MIA
I'm sorry, fam. I just do not vibe with this roster.

Plus, I can't even read it. Can you at least post a link of were you found it?
Here, mate

Luke Spencer on X: "@NintendoAmerica Call me crazy, but I think we might see the next Smash game here. Sakurai’s next game started development in 2021, so a 4 year dev cycle would still be the longest Smash has ever had Roster cuts would have to be made, but maybe in its place could be more single player, perhaps a https://t.co/TZNiwZhEYw" / X

There was a problem fetching the tweet
 
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Gengar84

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Dec 9, 2009
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I actually didn’t mind Robin at all despite being an avatar. They actually showed quite a bit of personality and had full dialogue. The only problem with Robin I have is that the Robin I used in Awakening looked and sounded nothing like the default Robin they went with in Smash so the Smash version was harder to get excited about. Robin was actually one of my favorite characters in the game which is really rare for an avatar of lord.
 

Dukefire

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I actually didn’t mind Robin at all despite being an avatar. They actually showed quite a bit of personality and had full dialogue. The only problem with Robin I have is that the Robin I used in Awakening looked and sounded nothing like the default Robin they went with in Smash so the Smash version was harder to get excited about. Robin was actually one of my favorite characters in the game which is really rare for an avatar of lord.
Awakening was the most favorite game in the Fire Emblem series thanks to the Pair Up mechanic and the story that was weaved from Time Travel. A dark future trying to make a better one to stop an ancient evil dragon.
Edit: Plus, this was released when Fire Emblem was at its lowest to almost obscurity. The theme suits its great return.
 
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Gengar84

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Awakening was the most favorite game in the Fire Emblem series thanks to the Pair Up mechanic and the story that was weaved from Time Travel. A dark future trying to make a better one to stop an ancient evil dragon.
Awakening was great but my personal favorites are still Ike’s games (Path of Radiance and Radiant Dawn). Maybe it’s because they were my first Fire Emblem games but something just clicked with me in those games that later entries haven’t quite matched despite still enjoying them.
 

Perkilator

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Here, mate


There was a problem fetching the tweet
...Wait, hang on: Eevee as a Pikachu Echo? Master Chief as a Doomguy Echo?! Guys like these are not beating the "doesn't play video games" allegations
 

Dukefire

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Awakening was great but my personal favorites are still Ike’s games (Path of Radiance and Radiant Dawn). Maybe it’s because they were my first Fire Emblem games but something just clicked with me in those games that later entries haven’t quite matched despite still enjoying them.
Awakening was my first one to FE after trying Sacred Stones. The entire opening still gets me chill every time I hear it.
 

Gengar84

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...Wait, hang on: Eevee as a Pikachu Echo? Master Chief as a Doomguy Echo?! Guys like these are not beating the "doesn't play video games" allegations
Yeah that is pretty ridiculous. I don’t really see two third party characters from different series being echoes of each other even if it could have worked. I think Ganondorf was likely the exception for a first party clone from another series that I’m not expecting to repeat.
 
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Watuna4343

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Jan 3, 2025
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Looks like no February Direct i see.

Honestly there would've been no point, all the Switch 1 games before Switch 2 release have all been announced.

Found this mock up. One of the better choices in terms of newcomers


View attachment 398692
I'm sorry but this roster is plain old ridiculous. Why are there so many echo fighters? This has even more than Ultimates and the only reason Ultimate had so many is because so much of the dev time went to bringing back the tons of returning content and not having enough to make unique fighters, but prior to that, no game has had this many clones. So this roster basically assumes that even with cut characters, Smash 6 will be made with the bare minimum in terms of budget? Like, Power Suit Samus, Classic Link, Black Shadow, Dixie Kong, Jeanne, Shadow, Master Chief all being echo fighters is so unrealistic and some inclusions as just inclusions are head-scratching to say the least. And that's not even with getting to the fact that there's all these 3rd party characters. And the characters that the roster maker chose to cut are basically: freaking Marth who is the Mario of FE, Ike who is super popular, Jigglypuff because look, a roster that cuts Jigglypufff, Pyra/Mythra who are far more popular than Noah and/or Mio and have a very unique gimmick as well, King K. Rool who was so heavily requested and others... this screams fan roster and it's just not good.
 

Dukefire

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next_round__who_s_in___by_kwark85_ddh53op-pre.jpg

Once Nintendo teases another Smash Bros, then the real chaos will begin as the invitations fly. Until then, speculation are more to pull one's leg for attention due to stale energy. Plus, I know some people are starting to set expectations too high. Understandable as each iteration became bigger with some cuts along the way...
Artist: kwark85
 

Gengar84

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Since we’re discussing fan rosters, I might as well share mine again. A quick note is that I originally cut Jigglypuff as well and replaced it with Team Rocket but I’ve been convinced that it’s worth keeping so you can swap them back out. The other thing is the roster is a bit on the large side so you can move 6-12 from the base to additional Fighter’s Passes. I’d love if the DLC for the next Smash extended throughout the life of the Switch 2.

Alright, I made a new Smash 6 roster. Like the last one, I tried to balance popular characters the general public really wanted and my own personal choices just to keep things interesting. I tried to make the choices at least semi realistic. For the base roster, I kept it to Ultimate's 84 characters but made a good deal of cuts and additions to keep it fresh even if the total roster isn't larger. I also made three Fighter's Passes to get the roster up to 100 characters by the end of the DLC. I think a slightly more realistic approach is to cut six newcomers from the base game to fill out a fourth fighter's pass so the starting roster is only 78 instead of 84.

So for the base roster, here's what I was thinking:

Base Roster:

Cuts:

Piranha Plant
Dr. Mario
Toon Link
Young Link
Jigglypuff
Pichu
Incineroar
Roy
Corrin
Chrom
Zero Suit Samus
Lucas
Duck Hunt
Wii Fit Trainer
Mii
Bayonetta
Steve
Snake

Newcomers:

Waluigi (Super Mario)
Dixie Kong (Donkey Kong Country)
Impa (Legend of Zelda)
Zoroark/Hisuian Zoraork (Pokemon)
Team Rocket (Pokemon)
Bandana Dee (Kirby)
Elfilis (Kirby)
Lyn (Fire Emblem)
E.M.M.I. (Metroid)
Octoling (Splatoon)
DJ Octavio (Splatoon)
Elma (Xenoblade)
Officer Howard (Astral Chain)
Isaac (Golden Sun)
Dillon (Dillon's Rolling Western)
Shadow the Hedgehog (Sonic)
Zero (Mega Man)
Alphen and Shionne (Tales of)
Ryu Hyabusa (Ninja Gaiden)


Smash 6 Roster 2 - Base small.jpg



For the Fighter's passes, I leaned a bit more towards my personal preferences but wanted to keep the choices at least somewhat realistic and be able to make a solid argument for each inclusion.

So here's the breakdown for the first pass:

Fighter's Pass 1:

Jinx (League of Legends)
Chun-Li (Street Fighter)
Rash (Battletoads) with Zitz and Pimple as alts
Lu Bu (Dynasty Warriors)
Midna (Legend of Zelda)
Bill Rizer (Contra) with Lance Bean as an alt


Fighters Pass 1 - New.jpg



For Fighter's Pass 2, I wanted to lead with a first party character, so I went with an iconic Pokemon and one of my most wanted characters:

Fighter's Pass 2:

Gengar (Pokemon)
Fulgore (Killer Instinct)
Magus (Chrono Trigger)
Nightmare (Soul Calibur)
Etna (Disgaea)
Sarah Kerrigan (StarCraft)


Fighters Pass 2 - New.jpg



I wanted to start off the last Fighter's Pass with a popular character and end with a big surprise that's both very popular and one that not many expect like Sora:

Fighter's Pass 3:

Yuna (Final Fantasy)
Tails (Sonic)
Kunio (River City) with Riki as an alt
Illidan (WarCraft)
Bomberman (Bomberman)
Scorpion (Mortal Kombat) with Sub-Zero as a semiclone with unique specials, taunts, and final smash


Fighters Pass 3 - New.jpg



I like to mix in a good amount of unexpected choices because I feel like it would be boring to only include the most speculated characters with no surprises. I think this final roster does a good job at bringing in a lot of expected fan favorites with characters that no one really saw coming. The final roster size of just over 100 characters post DLC might be a bit too ambitious but I don't think it's impossible, especially if you cut some characters from the base roster for one or two more fighter's passes. Ideally, we'd get cut veterans back periodically separate from the Fighter's Passes at a reduced price.

Other ideas:

I had a few ideas for game modes and other content as well. First, every character will be playable from the start without the need to unlock them but using each character in various modes will unlock alternate outfits, trophies, and other things for them. Each character will have at least one unique model alternate outfit unlocked through completing their classic mode. There will also be a color editor for outfits with limitations for third party characters that don't want certain colors edited.

New side mode: Playable bosses

This mode will allow players to control the game's bosses but they aren't balanced for competitive play. The bosses and trophies don't have any additional moves but the players can control what they do have. I loved being able to play as Master Hand in World of Light so this would be a cool expansion to that. For those wondering why Eggman wasn't on the roster, I think a new playable boss is the perfect spot for him since he wouldn't have to sacrifice the size of his huge mechs to be a normal character.

New side mode: Boss rush mode

Upgrade to Stage Builder
:

In addition to adding many more parts and backgrounds for normal stages, you'll also have the option from the start to select whether you want the stage to be a normal stage, Break the Targets, Board the Platforms, or Race to the Finish. This way players can create their own character specific mini game stages and upload them online without Sakurai having to spend too much development time on it. You'll also be able to select spawn points for each option.

New co-op adventure platforming mode similar to Sub-Space Emissary

Final Thoughts:


I admit that this is probably all a little ambitious and possibly not completely realistic but this would be what I'd consider to be my dream Smash game. It will be interesting to see how much if any of this actually becomes a reality in the next Smash. So what do you think? Would you be happy with this roster and the modes, even if they might be slightly too ambitious? I don't expect everyone to agree with my choices and I admit that a good part of this is personal bias, but that's just part of the fun for me. It would be boring if we didn't each bring our own ideas and flare to the game.
 
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SMAASH! Puppy

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Bait and punish?

You're out of your goddamned mind if you think Sakurai is gonna look at the trailer for Ninja Gaiden 4 and decide the best he can come up with is throwing shurikens all day. We've moved beyond the NES I think, both in terms of moveset design AND how the character is depicted nowadays.
I don't think he'd have a projectile based moveset. I was thinking more along the lines of Zero Suit Samus where speed and positioning are the name of the game. If he's based on the NES, he'd probably have a shuriken throw as a neutral special or something, but it would probably be a utility projectile like Needle or Paralyzer rather than a keepaway one.

Also in this case Sakurai wouldn't have seen the trailer for Ninja Gaiden 4 while making this moveset because it came way later in Smash's development. And like I alluded to before, I don't think the NES gives enough source material to not take from the newer games to create a full moveset. We likely will see things like Flying Swallow as side special and Izuna Drop as up throw. I do think we'll see at least 2 special moves be items from the first three games though.
 

RileyXY1

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Joined
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Messages
7,605
I'm sorry but this roster is plain old ridiculous. Why are there so many echo fighters? This has even more than Ultimates and the only reason Ultimate had so many is because so much of the dev time went to bringing back the tons of returning content and not having enough to make unique fighters, but prior to that, no game has had this many clones. So this roster basically assumes that even with cut characters, Smash 6 will be made with the bare minimum in terms of budget? Like, Power Suit Samus, Classic Link, Black Shadow, Dixie Kong, Jeanne, Shadow, Master Chief all being echo fighters is so unrealistic and some inclusions as just inclusions are head-scratching to say the least. And that's not even with getting to the fact that there's all these 3rd party characters. And the characters that the roster maker chose to cut are basically: freaking Marth who is the Mario of FE, Ike who is super popular, Jigglypuff because look, a roster that cuts Jigglypufff, Pyra/Mythra who are far more popular than Noah and/or Mio and have a very unique gimmick as well, King K. Rool who was so heavily requested and others... this screams fan roster and it's just not good.
Yeah. Here's how many clones each game added:

Smash 64: 1 (Luigi)
Melee: 6 (Dr. Mario, Pichu, Young Link, Falco, Ganondorf, Roy)
Brawl: 1 (Toon Link)
Smash 4: 2 (Dark Pit, Lucina)
Ultimate: 6 (Isabelle, Dark Samus, Daisy, Chrom, Richter, Ken)

This roster here has more clones than even Melee, a game that was infamously rushed, and Ultimate, whose new content had to be sacrificed for the sake of Everyone is Here.
 
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Dukefire

Smash Master
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Sep 7, 2018
Messages
4,840
This is like the fifth time you've used this terminology (and text coloring) and at this point I'm wondering why you're so darn insistent on it.

Like bro we know nothing's going on here, we ramble here because we ain't got anything better to do at work or whatever lol
Sorry....that was still stuck in my mind as I continued with M&L Brothership.
 

GoldenYuiitusin

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Every time someone suggests putting a veteran into Alear's moveset, an angel dies.
What if said veteran was Marth and regular Marth is still in the game?

Emblem Marth is kind of too big of a deal to leave out of an Alear moveset just because Marth is a fighter.
 

Dukefire

Smash Master
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Messages
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Sakurai qrt'd the April Direct announcement
View attachment 398698
Does he usually do that for post-Ultimate Directs?
He has no project to focus on development other than his mystery one. Honestly, due to so much surprises from Sakurai, we always get worked up to the point of overhyped when it is possibly something else.

We will see once April 2nd arrives....and after filtering the jokes.
Screenshot_20250116_073016_YouTube.jpg
 

Thegameandwatch

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Messages
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What if said veteran was Marth and regular Marth is still in the game?

Emblem Marth is kind of too big of a deal to leave out of an Alear moveset just because Marth is a fighter.
I already mentioned it but the fact that Chrom is in Robin’s Final Smash means that it’s not a problem.
 

Ivander

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I do think it's notable that, like, the most popular Fire Emblem character in each game is almost always the main Lord or one of the main Lords. However, the games that are the exceptions to this are, likely without coincidence, the games wherein the main Lord is an Avatar character.

For games with multiple Lords, one of which is an Avatar, the Avatar is always the least popular one, as seen with Awakening (wherein Robin is less popular than Chrom and Lucina, the latter of which only loosely counts as a main Lord anyway since her falling in battle prompts a retreat instead of a death and a game over) and ESPECIALLY Three Houses (where Edelgard, Dimitri, and Claude are leaps and bounds more popular than Byleth). For games where the ONLY Lord is an Avatar, they become the only games with a non-Lord fan favorite, with Fates having Camilla as its most popular character while Engage has Ivy and Yunaka.

And this is definitely felt in their Smash rosters as well. Byleth isn't unpopular in a vacuum, but the fact that they were chosen over the literal three most popular characters in the series bar none is super awkward, as is the fact that Corrin is one of the least popular Lords in general, to the point where male Corrin specifically may indeed be the least popular Lord of all by a fairly wide margin.
It might be a Japan thing because the Avatars are particularly popular in Japan, especially the female ones. Camilla is no doubt more popular than Corrin overall, but it should be noted that Female Corrin won over Camilla in an official Fates popularity poll before CYL(And it should also be noted that Male Corrin surprisingly got 5th most popular Fates Male in that poll, a far cry from his overall reception). And in some polls in Japan, Female Byleth had won over Edelgard for most voted female, even before their Smash appearance.

That said, I think Byleth being chosen over the three most popular characters of Three Houses was part of the reason and IS likely didn't want to choose one over the others. I mean, look at Fire Emblem Heroes and Engage. In Engage's case, Male Byleth was chosen over all three at launch and when the Three Houses Lords came, they came in a 3-in-one Emblem Ring.
And in Heroes, only twice(aside from their Legendary reveals) were all Three Lords not all with each other in Banners with them, being the one Fallen Banner with Edelgard and Dimitri and the other being Wind Tribe Claude from the Wind Tribe Banner. But otherwise, whenever any of the Three Houses lords get an alt, all of them get an alt at the same time. Not one has an extra Alt over the others.
That heavily implies that IS doesn't want any one of the three to be favoured over the others(regardless of story reception). It's either none of them or all three of them. And while Awakening did get 3 reps, two of them were easy Echoes and only one was unique. All of the Three Houses lords are very unique gameplay-wise and cannot be Echoes, and I don't want to imagine the backlash if Byleth AND all three got in Smash cause I'm pretty certain it wouldn't be only the Smash fans.
 
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Laniv

Smash Champion
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Apr 20, 2014
Messages
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Every time someone suggests putting a veteran into Alear's moveset, an angel dies.
Subsequently, every time someone suggests making established FE veterans into alts for each other, another angel falls right out of the sky.

This is why we haven't gotten that Uprising port yet. Friends don't let friends make dumb decisions about Fire Emblem.
 

Gengar84

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Subsequently, every time someone suggests making established FE veterans into alts for each other, another angel falls right out of the sky.

This is why we haven't gotten that Uprising port yet. Friends don't let friends make dumb decisions about Fire Emblem.
I do actually think that could have worked if it had been the plan from the start but I agree it would feel weird now. I’d still prefer that to the character being cut entirely though.
 

RileyXY1

Smash Hero
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Jun 8, 2016
Messages
7,605
Eevee doesn't fit as an Echo and especially since it's a different type from Pikachu and the base model would be different.
Yeah. Sakurai already explained why Isabelle isn't considered an Echo of Villager, which was that her proportions are completely different from Villager's (due to changes that New Leaf, Isabelle's debut game, made to character proportions compared to the earlier games). Pikachu and Eevee are a similar case. Eevee always moves around on all fours, while Pikachu walks on two legs, but runs on all fours, so Eevee can't be made into an Echo Fighter.
 
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